Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
Stu1Nz4.png


Let's Multiplay Alpha Centauri - Binary Dawn - Game 5

Gentlemen, ITZ has come and the end is nigh, but turn... TURN never changes. After Absinthe secured ultimate victory in our previous game it is high time for another round of prestigious SMAC PBEM. As before we are using Merc's Binary Dawn mod which we continiously reshape to better suit our monocled preferences. We have gathered our party and now have a full seven-man game with oldbonebrown and TROYTRON (no relation to Infinitron I hope!) manning up to join the KUMITE! Without further jiggabagook:

Bunker cost doubled
Marine detachment removed
Sparta has POLICE immunity
Raise/lower terrain moved to Ecological Engineering
Sea boreholes removed
Restored majority of the vanilla tech names and descriptions
Restored future societies to vanilla names
Hologram Theatre upkeep reduced from 3 to 2
Mining platforms give an extra mineral
Havoc Rocket moved down to Nonlinear Mathematics
Conventional Missile moved to Long Range Missiles

1. Be a bro.
2. Do not be faget.
3. Do not reload the save and move units differently.
4. Do not conduct diplomacy with players before meeting them in-game.
5. Do not use colony pods to increase a base beyond its maximum population limit.
6. Do not make social engineering changes and then change back in the same turn.
7. Do not reverse-engineer clean reactors from clean scout patrols. Haraambe!
8. Do not RETIRE default designs in the workshop as it will delete units for other players.
9. Do not Allahu Akbar units (i.e. use self-destruct to wipe out enemy units).

V3V0xPX.png

9qPHZF3.png

FACTIONS AND TURN ORDER:

Peacekeeping Forces - Kalin
Morgan Industries - Grimgravy

Human Hive - Agentorange
University of Planet - Absinthe
Spartan Federation - Hellraiser
Lord's Believers - oldbonebrown
Gaia's Stepdaughters - Troytron
 
Last edited:

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,258
Location
Future Wasteland
Strap Yourselves In
Oops, I should have known to move this to the Playground instead of just GG.

Thanks, friendly Codex moderator!
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
Interestingly Crispy's pathetic shit posts in this now despoiled thread constituted some 20% of his total posts in Playground.

Joined in 2008, barely stepped foot in the place. Maybe it's time he LPs Star Stable - assuming he isn't permabanned for being a paedo.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
Okay, this thread has been moved back here to GD, thanks to Infinitron.
Just so you guys know, TROYTRON can't post in GD yet, so we've still got a player who can't post in thread.

Sheesh! There's just no pleasing some people!
There's a pretty fucking simple way of pleasing us. Move this thread to Playground where it belongs and remove the ridiculous restrictions on Kalin. That's the way it normally should be.
 

Khor1255

Arcane
Joined
Sep 8, 2008
Messages
62,940
My son downloads games all the time. Maybe I can get them that way? I looked for Nocturne (not a great game but cool atmosphere for the day) and could not find it yesterday.
 

oldbonebrown

Arcane
Joined
Jun 2, 2017
Messages
915
Location
TELAH
Planetfall
mzHAcHQ.jpg

B
ehind us we leave the ruins of a world now covered by darkness, in the hands of arrogant men grasping endlessly in blindness.
When the spark of divinity had seemed lost to the hearts of men, a light appeared. Chiron.
We set out into the great ocean of stars and put our lives into the hands of He who walked on water to see us safe. No journey too hard, no distance too great.
But it was not the crushing waves of the great unknown that threatened to topple our vessel, but the serpent which since the beginning hid itself among us.
We the faithful must never lose our vigilance. We are not alone on this new earth, we brought the evil one down with us in our hearts, and once more arrogant men grasp without understanding.
Our Lord has granted our wish for another chance to live in His Light, and we will accept his gift with all of our hearts.
We are willing to do thy bidding, willing to defend what is true, willing to crush the serpent beneath our heel.

On the shores Chiron we build a great House Upon a Hill - New Jerusalem
rbWRnMJ.jpg

Light of us all.

This was written before the game was restarted some turns later
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom