Kalin
Unwanted
Let's Multiplay Alpha Centauri - Binary Dawn - Game 4
Gentlemen, with the completion of the previous community game it is high time for another round of manly and monocled SMAC. Although Merc dropped out we are still playing with his Binary Dawn mod, this time manhandled by yours truly to enhance the PBEM experience. Same map as before but edited to cull central jungle and add some monoliths/fungal rivers on all continents. As we could not find a seventh player (a recurring theme) the Lord's Believers have been PURGED so for once there is no A.I. this game. This time around we also play with Tech Stagnation to slow down the tech race and Do or Die meaning there won't be any escape pod pinball to prolong ITZ. All that said, let the carnage begin!
Crawlers removed
Planetary Transit System moved to final tech
EMPATHY now gives an extra +1 GROWTH
POWER restored to give -2 INDUSTRY
Morgan got his +100 starting bux back
Peacekeeping base names restored
Sparta got POWER impunity
All factions start with two agri-bots
Forests take an extra turn to plant
Ascent cost doubled to 4000 minerals
Pods no longer yield artifacts
All SP names restored
Mentats restored to Thinkers
Planet Buster tech comes earlier
Orbital Defence Pods moved to Colonial Aviation
Planetary Transit System moved to final tech
EMPATHY now gives an extra +1 GROWTH
POWER restored to give -2 INDUSTRY
Morgan got his +100 starting bux back
Peacekeeping base names restored
Sparta got POWER impunity
All factions start with two agri-bots
Forests take an extra turn to plant
Ascent cost doubled to 4000 minerals
Pods no longer yield artifacts
All SP names restored
Mentats restored to Thinkers
Planet Buster tech comes earlier
Orbital Defence Pods moved to Colonial Aviation
1. Be a bro.
2. Do not be faget.
3. Do not reload the save multiple times, or load game in scenario editor.
4. Do not conduct diplomacy with players before meeting them in-game.
5. Do not use colony pods to increase a base beyond its maximum population limit.
6. Do not use exploits to hurry production at reduced costs, or build something that could not directly be built.
7. Do not make social engineering changes and then change back in the same turn.
8. Do not start a terraforming task in one square, cancel it, and then finish it as part of combat terraforming.
9. Do not perform aggression against a player and complete pending negotiations with him in the same turn.
10. Reverse-engineering is allowed (making new designs utilizing stuff from a captured unit even though you lack the tech).
11. Exception to the above! Do not reverse-engineer clean reactors from the initial scouts. Haraam!
12. Upgrading units through workshop so that they can move the same turn IS allowed.
13. When you probe someone you do not have to pick harshest response or tell anyone what you did.
14. Planetary Council votes must be shared with all players because votes are not displayed in PBEM.
15. Never RETIRE default designs in the workshop, this can delete those units for other players as well.
2. Do not be faget.
3. Do not reload the save multiple times, or load game in scenario editor.
4. Do not conduct diplomacy with players before meeting them in-game.
5. Do not use colony pods to increase a base beyond its maximum population limit.
6. Do not use exploits to hurry production at reduced costs, or build something that could not directly be built.
7. Do not make social engineering changes and then change back in the same turn.
8. Do not start a terraforming task in one square, cancel it, and then finish it as part of combat terraforming.
9. Do not perform aggression against a player and complete pending negotiations with him in the same turn.
10. Reverse-engineering is allowed (making new designs utilizing stuff from a captured unit even though you lack the tech).
11. Exception to the above! Do not reverse-engineer clean reactors from the initial scouts. Haraam!
12. Upgrading units through workshop so that they can move the same turn IS allowed.
13. When you probe someone you do not have to pick harshest response or tell anyone what you did.
14. Planetary Council votes must be shared with all players because votes are not displayed in PBEM.
15. Never RETIRE default designs in the workshop, this can delete those units for other players as well.
FACTIONS AND TURN ORDER:
University of Planet - Kalin
Spartan Federation - Grimgravy
Morgan Industries - Agentorange
Gaia's Stepdaughters - janior
Peacekeeping Command - Hellraiser
Human Hive - Absinthe