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Let’s discover the secret of the White Chamber and die a lot

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,558
wc_cover_0.png
*

Since these days I don’t have much to do and I’m very bored… I’ll do another lp! This time it’s about a pc game, concretely an indie one, this also will serve to see if FRAPS works for me too. It’s a point-and-click horror adventure with lots of gore and violence, so it may have pics that may be NSFW, you have been warned. Now, without further ado, let’s start!

*(The game doesn’t feature tentacle-rape nor gangrape of any kind).

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Here’s our (for now) unnamed protagonist. Her voice confirms it’s a chick, but you can’t never be sure enough with anime-like characters.

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The interface is pretty simple, you left-click where you want to move, then you can right click on something to either use it (the hand icon) or examine it (the eye icon). For example, if we examine the coffin, (s)he says…

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That’s the inventory. Also pretty simple too. Hmn, the lack of any floating skull to talk to is disappointing. Let’s examine the panel at the right.

Hero/ine: “There’s a message on the panel, ‘Connection error’”


Here’s the game’s first puzzle, you have to “use” the wires near the panel to connect it, then use it.

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Well I do since I played this game before, but for this lp’s sake I’ll pretend I don’t. Let’s see what happens…

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Oh, it could be worse, at least it isn’t Cyrodiil. Now, let’s use the panel again to continue:

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A little, I’m sure this station will be filled with hideous zombies/aliens/monsters/thingies that crave for our protagonist’s innards, so yes I say (note: this apparently meaningless choice will actually affect your ending).

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YES, come on, move already!

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Well, it seems that the room is slightly untidy, a fact probably related with everyone being dead and such. Let’s examine and then “use” the blood stains to see what does our hero/ine has to say:

Hero/ine: “(upon “using” the floor) Whatever they are, they feel encrusted into the surface. What happened here? (looking at the stains) What are these stains on the floor? On the wall too? They look like blood!”

Now, we examine the console:

Hero/ine: “It seems to be some kind of navigation console. It must control the station somehow.”

Interesting. Now we inspect the panel at the left.

Hero/ine: “I’m sure this controls some sort of cradle system that elevates part of the station… Why do I know that?”


Predictably, we’ll have to restore the power to continue the game, but first, let’s explore the west room:

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Can’t see shit, we’ll have to do something about that.

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I foresee we’ll need to do something here later. For now we go back to the previous room and this time walk to the east room:

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That lab coat seems important, so I examine it:

Hero/ine: “A soiled lab coat, it looks like there’s something in the pocket. There’s a blank ID card and some kind of override key in the pocket.”

That override key will be used to engage the backup power, the blank ID card will be used much later.

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Cool, let’s try our new ID card…

Hero/ine: “It didn’t work, looks like this card isn’t encoded with an authorized DNA sample.”

Fuck, time to try to restore the backup power then…

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Nah, I reconsidered, first let’s activate the Comm system and see what happens.

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A puzzle that we cannot solve yet. The other computer is a communication console.

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Interesting, but enough playing around, time to move on:

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Now we can use the console, to solve this short puzzle you must move the solar array system until it receives energy from that Irene star (yes, despite what may you think the puzzles here are somewhat logical and even make sense, you’ll not have to find several chess pieces and put these on an arbitrary order to magically open a door, this is not a Capcom game).

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The main power has been restored, let’s see what we can do now…

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Interesting…

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We cannot reprogram our ID card yet so I’ll use the wall panel to lower the cradle.

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It doesn’t seem much different. However, if we try to use again the wall panel…
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MINDFUCK. I would like to point out that strange symbols are constantly flashing on the screens (screenshots cannot show it).

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There are many things that our protagonist can do here. First, let’s go to the north:

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Lovely place.

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Hero/ine: “They’ve rusted to the surface. I doubt they’d be of much use in that state anyway.”


:decline: The 1st rule of adventure games is that all protagonists are irremediable kleptomaniacs that will take everything that’s not nailed down, no matter how insignificant may be.

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This thing will show how many “points” you have until now. The more, the better (of course, the number of points you have will influence the ending, you can get more points by doing certain actions, for now we only have 2 of 6 possible points).

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No elevator action for us, shame.

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Worry not, we’ll back later.

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That switch will make appear a videoscreen that will be frequently used until the endgame.

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Perception: It seems we cannot go here (yet). Oh yeah, there are two cupboards I forgot to check.

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Maybe we’ll have to ask its owner (if he’s still on the land of the living). For now, we grab the videocard it was holding AND the arm too, just because we can.

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The other cupboard has nothing interesting except a steel box that seems to be welded shut (not that it stops us from taking it).

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Now, it’s exposition time!

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Arthur: “They keep me working in the upper lab doing routine sample analyses. It’s a waste of my time but they don’t want me to go into the main lab chamber. I told Commander Artemis Trend that I hadn’t travelled all this way to do monkey work, but he wasn’t interested. The work wouldn’t be so bad were it not for the tension on board.

Everyone is keeping to themselves and none of them want to talk much… They’re quick to dismiss any talk about what happened to my predecessor or what it is they’re working on down there. One thing I’m sure is that they really don’t want me there. Only Professor Ericson is remotely hospitable towards me. But even she’s evasive. At least she’s kind to me though. Something is definitely going on here… They’re scared of something. I’ve heard them calling the main lab the ‘White Chamber.’

I don’t know why since I’m not allowed in there. Goodwin and Wyles hate going anywhere near it. I’ve seen Goodwin go in a couple of times when they’ve needed him but always briefly and reluctantly. I’ll keep investigating, but I don’t want to push them too hard. The atmosphere around here is tense enough as it is.”



Ominous. Time to continue exploring, starting with the left side.

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A hardly hospitable bedroom it seems to be.

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We snatch the mirror and the nearby blanket.

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For some reason the shower panel doesn’t work, so we’ll try to open the remaining door here, the result is… Quite unexpected.

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That was very strange. As soon as we’re back, the first thing I notice is that the exit has randomly disappeared.

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I’ll go back to the beach on that case, better to chill out for a while…

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Or maybe not, that was a random mindfuck moment. We could exit the room now but I would like to see what happens if you try to open that damned door that nearly made her die.

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She’ll complain that it’s dangerous but after clicking 3 times she’ll do it.

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Guess what, you really can die here. Yes, it’s one of these games. Luckily, it isn’t as harsh as old school point-and-click adventures, there aren’t dead ends here, only abrupt endings (or better said deaths). Oh, and before I forget:

How many times the protagonist has died so far: 1
1- Attempted to explore space without a space suit.

I expect this list will grow several times until the endgame.

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We walk away of that room and go back here, I forgot to take the axe, an item I’m sure it’ll be very useful for our survival. As soon as we step back to the central room…

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WHAT THE FUCK???? That horrible monster is moaning and twitching spastically by the way. A common man (or woman) here would confront this situation either running away or burning that abomination with a flame-thrower. Unfortunately that’s not the case here, we have to go full retard and move closer, walk until we’re in front of that unholy abomination...

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Who in compensation for our troubles will kill us. Fuck…

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Or maybe not, it was just a nightmare. Or was it? In any case, the protagonist acquires the recently appeared videodisk and the note accompanying it. If you “examine” the note, she’ll read the contents:

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That may be related with that note of the emails mentioned. But for now it’s time for more exposition:

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Arthur: “Dr. Goodwin said he was working late into the night and went looking for Wyles when he realized his medical laser wasn’t working. This place is small so it wasn’t long before he realized he wasn’t anywhere to be found. He said he woke the Commander and the pair spent the night searching the station to no avail; even the lifepod is still docked. With no answers to this mystery, everyone’s reaching breaking point. Even I’m starting to feel just as paranoid and tense as the rest of them. I think at this point it’s becoming just a question of who will snap under the pressure first. I strongly urge you to send a new team here. If these guys don’t get away from this place I fear things are only going to get worse. No one trusts anyone anymore. They’re particularly suspicious of me, as I’m the new arrival. Even Sarah… I mean Prof. Ericson, is growing more wary of talking to me. She’s been spending more and more of her time down in the White Chamber. I know it’s not scientific, but when I look in her eyes she seems… lost somehow. I had a drink with Dr. Goodwin. It’s the first time he’s really talked to me properly since I arrived. Though what he said made little sense. He’s convinced Wayne was taken by the ‘artifact’ they’re studying down there. Apparently Wyles wanted them to get rid of it. Since my last report I’ve overheard mention of the artifact several times. Their opinions on it seem mixed and conflicting. This all worries me. Again I urge you please send a relief crew as soon as possible. ”

That’s why every space station should have at least one bar and/or a recreational area (and possibly a psychologist, I’m sure being near ancient strange, alien xeno-artifacts isn’t good for your mental health).

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Now that we have the note we can easily operate the droid console.

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So that was the reason we couldn’t enter the room. We’ll have to find a way to deal with the fire, like opening the door/hatch at the right.

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The robot is lost in the process but in exchange we can enter the zone (random question: Anyone played Bioforge? I remember a similar scene operating a robot in that awesome game).

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This will be relevant with a… Let’s say very unique puzzle later.

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The protagonist examines the drawers and finds a package containing a VCR tape.

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Maybe we’ll have to use it with that video projector we found earlier. However, as soon as you leave…

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I think that wasn’t here before, what the hell is going on here?

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THE FUCK??? Welcome to one of the most disturbing sections of this game, you find yourself trapped in an apparently endless corridor, every time you move north the music will become more and more distorted. Worse, weird stuff will happen, like…

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At this point the eye will start following you…

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And then shit hits the (daemonic) fan, that eye will twitch like crazy and randomly spurt blood. Rape/ horrible death is imminent.

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Or maybe not, perhaps the eldritch abomination that caused all of this shit was trolling us. You may have noticed there’s a body trapped inside that container, we should try to free him…

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I try using the axe to break the glass, but it doesn’t work.

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There’s only one way to continue: Activating the emergency cleaning system panel next to the chamber.

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The body is absorbed and possibly eviscerated, at least we tried to help…

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The pipe opens after being hit with the axe and starts leaking blood, a bloody arm is what remains of that unlucky fellow. We also grab it.

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Let’s watch that VCR tape, maybe has something interesting…

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THE FUCK?? The projection had the protagonist being electrocuted near death, then after a flash of light the protagonist find herself repeating the scene. I hope I can use the pistol near her to stop the projector system before it’s too late.

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Damn, it’s hopeless… Wait a minute, maybe that’s the point, it’s just an illusion, it really can’t electrocute the main character to death, right? I’m sure that if we wait long enough the illusion will dispel itself…

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“You couldn’t escape the ‘electrocution’ ending.”

Seems I was mistaken.

How many times the protagonist has died so far: 2
1- Attempted to explore space without a space suit.
2- Suffered a shocking revelation.

Let’s try again, and this time succeed.

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Ignore her standing here, it’s an odd bug that I don’t know how happened. In any case, what you have to do here is “use” the gun on the projector system, she’ll throw it and forcefully stop the projection. What’s more, you have plenty of time to solve this “timed” puzzle because as you know animesque character are very hard to kill (especially children), it takes near 5 minutes in real time for her to die, you would have to be a sick sadist bastard that purposely waited her to die to trigger that death.

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Done. Since it seems the right thing to do we’ll snatch these enormous industrial batteries that nearly killed our main character and shove these on the protagonist’s pockets, logic means shit here.

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Indeed, let’s move out before the mindfuck strikes again…

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Whops. Too late… However, since it seems it doesn’t have any immediate effects, let’s ignore that fridge for a moment and re-visit the western room.

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It cannot be seen very well on the screenshoot but there’s a piece of… Hair? floating on the shower unit.

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Of course, the eyeless creepy severed head will go too to our inventory, I’m sure we’ll use it for… Something.

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Oh yeah, forgot about the fridge. It’s obviously another death-trap, should you try to re-enter this room 3 times, this is what will happen…

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“You inhaled the ‘venomous’ ending.”


And she dies horribly. Fun stuff!

How many times the protagonist has died so far: 3

1- Attempted to explore space without a space suit.
2- Suffered a shocking revelation.
3- Inhaled a “really” foul smell.

It seems we’ll have to remove this fridge to continue, to do so we should cut the chain that’s holding it, the axe will be appropriate for this endeavor.

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Oh, about that, you just have to press the switch that made appear the video-screen.

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Only that this time it’s replaced by a daemonic mouth. Was that a Silent Hill game you would have to jump down there to continue, luckily our protagonist lacks self-destructive urges and will refuse to do so. So we just cut the chain and hope it works.

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However, the fridge gets stuck, you have to pick up the torso to allow it to fall. Yuck.

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Then you just have to turn back and enter again the room to make things return to normalcy. This will be the end for the 1st update. I’ll post the next one later, I promise there will be more gore, mindfuck and horrible deaths. Stay sharp!!
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Things not to do, like, ever:

#2689:
Make character graphics for an adventure game if your only experience ever with drawing characters was some shitty internet tutorial on drawing "manga d00dz" made by 12yo. The one you didn't have the patience or skill to go even half way through anyway.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Okay so I'm back home, log onto the Codex, open the Playground and -- what's that!? My eyes must be deceiving me! lightbane has started another LP!
:yeah:

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:what:

lightbane said:
Oh, it could be worse, at least it isn’t Cyrodiil.

:lol:

lightbane said:
For now, we grab the videocard it was holding AND the arm too, just because we can.

:salute:

Apart from the protagonist, this game looks pretty cool.
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
Apart from the rubbish anime rubbish, looks good. Too bad it doesn't feature rape though. Any game with female protagonist needs rape.
 

Black Cat

Magister
Joined
Jun 1, 2009
Messages
1,997
Location
Skyrim .///.
I played this one. It's a cool little game outside the awful character art and the easy puzzles, and the room art is more than quite nice for a freeware indie.

Will you show all endings?
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,558
game2011-02-0300-53-43-93.jpg


Back to the lp, I put these batteries we found to power-up the previously unusable laser.

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Should you use it…

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Maybe if we put a mirror here… Before that though, you can use the sealed box with the laser to forcefully open it.

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One that's less sick than our gal, since she doesn't complain when you order her to grab the eyes. By the way, have you noticed the reference? We put the mirror on that screen and then walk back to the northern room:

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Somehow, I did something that made increase our “game points”. To continue you have to grab the dish that suddenly appeared. There’s a scalpel here but I forgot to grab it :decline: of myself.

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Should you examine the dish our gal will comment that the label says “Commander Trend”. Now we can reprogram the ID card, to do so we have to backtrack to this room:

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There’s an analyzer just behind us, but it doesn't seem to be operable.

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Bah, what’s the worst that can happen? You have to use the scalpel on the wire to disable the safety override. As soon as you do it…

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MORE MINDFUCK. Then the screen froze. It seems it didn’t have any purpose except to mess with our heads, worse, this may negatively influence the ending by subtracting one of the possible points, but what’s done it’s done, C&C bitches.

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We can now open the previously blocked door.

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We’ll snatch this one too because if our gal can carry several body parts without complaining she’ll be ok with a canister of explosives on her pants.

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According to this game, later at the future the games will have declined so much that they’ll do a full circle and regress back to the times of the Atari, NES and those consoles. Good, that means that maybe the Golden Age of videogames will happen again. Unfortunately Penny Arcade will still live for some reason :decline:

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Once more our girl refuses to interact with a certain item, but as before if you use it 3 times she’ll eventually agree and do so.

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As expected, it’s another death-trap. This easter egg of sorts is complete with pixilated graphics “old-school” sounds and annoying music.

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How can you escape from here? Very easy, you have to use the axe on the canister of explosives (that conveniently reappeared) to force a game over screen and be kicked out.

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You don’t know what you don’t even know :smug: And you were lucky that you were not forced to play a game like The Immortal, to say. Next step will be exploring the cold storage.


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Surprise hobo! Or that’s what it does look like (he's shivering all the time btw). Should you examine him:

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Okay, why not? As long as it doesn’t randomly explode I can’t see why we couldn’t lend him our blanket.

game2011-02-0301-08-16-65.jpg


Bugger. At least I tried, you just have to “use” the person to proceed.

game2011-02-0301-14-54-71.jpg
game2011-02-0301-14-56-37.jpg


Guess what, it really exploded (sort of). Do you see that hanging leg here? If you want to complete the game you have to pick it up too.

game2011-02-0301-15-03-56.jpg


IT’S AXE TIME!!!

game2011-02-0301-15-13-51.jpg


Even better, now we have enough body parts to complete our own Frankestein monster, so let’s do it!

game2011-02-0301-16-51-17.jpg
game2011-02-0301-17-16-17.jpg


You have to put here every body part you found until now.

game2011-02-0301-17-37-26.jpg



Hero/ine: “… Nothing’s happening… I guess I don’t know what I expected. What is this place doing to me? Why did I bring all these body parts? He looks so cold…”


You know something is very wrong if even the main character wonders why she’s doing this shit. Better to cover it with the blanket, that body is almost as ugly ugly as her.

game2011-02-0301-17-53-12.jpg


If you say so… Now let’s focus on something else, like using the explosives and the laser on a combined effort to open the northern door (it cannot be opened by normal means, not even with the axe).

game2011-02-0301-18-57-85.jpg

game2011-02-0301-19-21-57.jpg
game2011-02-0301-19-22-92.jpg

game2011-02-0301-19-53-01.jpg


Success!!!

game2011-02-0301-20-01-95.jpg


There’s nothing here except an horrible grinding noise that’s driving me crazy, so let’s slowly step back before that grinder becomes active.

game2011-02-0301-20-52-06.jpg


Suddenly, I hear steps, like if someone (or something) got up and walked somewhere. Don’t tell me that…

game2011-02-0301-21-03-73.jpg
game2011-02-0301-21-24-01.jpg


ITZ LIVES!!! *flash of light*

game2011-02-0301-21-28-20.jpg
game2011-02-0301-21-30-79.jpg


ANOTHER trap. Geez, even that zombie hates us, this place is totally uncool.

game2011-02-0301-21-50-21.jpg

game2011-02-0301-21-52-40.jpg


No, I just want to stay here and gaze at the marvelous sights.

game2011-02-0301-22-01-70.jpg


“You’re waiting for the ‘decaying’ ending.”
How many times the protagonist has died so far: 4
1- Attempted to explore space without a space suit.
2- Suffered a shocking revelation.
3- Inhaled a “really” foul smell.
4- Death by lethal boredom.

It seems that eldritch entities that can warp reality cannot into sarcasm. I reload and pick “yes” this time.

game2011-02-0301-22-43-89.jpg


Disease? Fuck no, I have enough with the mindfucks, I don’t want to bring here these Umbrella loonies, their magical virus and worse, their terrible writing. So “no”.

game2011-02-0301-22-47-37.jpg


So the eldritch entity believes on choices and consequences, therefore it must be codexian. We’ll never know for certain though, it’s time for the last exposition disc:

game2011-02-0301-23-17-62.jpg


Arthur (note: I like how the guy sounds really nervous here, the voice-acting is nothing spectacular but does its job): “I found out the Commander intercepted my last two reports. I confronted him about it, but he’s convinced I’m an agent working for Cyclavir Hypercorp.

I argued with him. But he thinks he’s being generous enough by not spacing me the moment he found out I was sending reports back. I tried to explain that the company had just asked me to submit observations, but he wasn’t having any of it. I suppose I can’t really blame him. But none of that matters now, I’ll be lucky if I’m alive much longer. Dr. Goodwin is dead. Sarah found him chewed up in the main ventilation system. Everyone knows it wasn’t an accident. We’re being killed out there. Inevitably, they turned on me. Trend thinks it all started when I came on board. They’ve locked me here in the quarantine chamber.

I think they’re sealing off the vent room. I’m not sure what they think that will achieve. I don’t know what’s going on there, I’m scared and alone. I don’t know if one of them is a murderer or if that damned artifact is responsible for all of this. Either way I no longer care… I just want to get off this cursed station. I found a way to open the quarantine seal and I’ll be heading for the life-pod. I don’t know if I’ll make it so I’m leaving this final recording as a record of what happened here. To whoever finds this… Good luck.”


The plot thickens… Let’s finish this and discover the secret of the White Chamber.

game2011-02-0301-24-59-50.jpg
game2011-02-0301-25-03-10.jpg
game2011-02-0301-25-08-45.jpg


After a sort animated cutscene we reach our destination.

game2011-02-0301-25-12-10.jpg
game2011-02-0301-25-17-96.jpg


Gentlemen, prepare yourselves for the truth of ITZ.

game2011-02-0301-25-37-20.jpg


Arthur: “I cared for you, I fell for your false smiles. And for that, the mess on the floor there is what I’ve become. Are you beginning to understand now Sarah? What you did to me… what you did to all of us? The price we paid for your obsession with its power. Hmph, at least I can say that I did what you failed to. The artifact responded to me. My blood, my hatred and my desire for retribution activated it. I unleashed the power you killed for, and now we’re both trapped here in this cursed cycle, an eternal nightmare, continuing endlessly until you’ve earned salvation. I stand as you judge, and I’ve looked into your soul. You we’re given another chance to perhaps redeem your actions. Given this clean slate did you demonstrate compassion and regret? Or once again have you just shown a selfish drive towards your goal? While we reach a verdict, you shall remember… Remember what you did to me.”

*flashback*

game2011-02-0301-26-40-14.jpg
game2011-02-0301-26-43-03.jpg
game2011-02-0301-26-45-46.jpg


And the poor guy dies horribly, obviously that made him slightly angry. But he has not finished talking.

game2011-02-0301-26-52-40.jpg


Arthur: “The life-pod in the store room has been unsealed and inside you will find our decree. On your way you shall remember it all. What you did to deserve this. I have changed the orbit of the station. It will crash into the nearby planet within an hour. Goodbye Sarah… I hope we never have to meet again.”


Then, the protagonist… I mean, Sarah remembers everything. It’s perfectly possible to go right to the end but before let’s explore a bit to trigger more flashbacks.

game2011-02-0301-27-10-65.jpg


*flashback*

game2011-02-0301-27-12-56.jpg
game2011-02-0301-27-14-51.jpg
game2011-02-0301-27-16-92.jpg
game2011-02-0301-27-25-12.jpg


game2011-02-0301-27-48-14.jpg
game2011-02-0301-28-03-45.jpg
game2011-02-0301-28-09-53.jpg


A wild flashback appears!

game2011-02-0301-28-11-37.jpg
game2011-02-0301-28-13-45.jpg
game2011-02-0301-28-16-48.jpg

game2011-02-0301-28-26-26.jpg

game2011-02-0301-28-32-95.jpg


:yeah:
That girl is pretty EXTREME, but that's not all:

game2011-02-0301-28-55-96.jpg
game2011-02-0301-29-13-20.jpg
game2011-02-0301-29-15-64.jpg

game2011-02-0301-29-18-60.jpg
game2011-02-0301-29-24-62.jpg
game2011-02-0301-29-28-25.jpg



game2011-02-0301-30-02-06.jpg
game2011-02-0301-30-04-39.jpg
game2011-02-0301-30-06-75.jpg
game2011-02-0301-30-09-53.jpg
game2011-02-0301-30-16-87.jpg
game2011-02-0301-30-22-25.jpg


So you have it, our good lady here single-handedly killed everyone.

finalfantasy7-multikill.jpg


Jokes aside, if I understood correctly she was so obsessed with that cursed artifact that she killed everyone. Then, Arthur, with the combined power of his butthurt and the artifact’s eldritch energies trapped her into a hellish dimension to screw with her mind, then he and the artifact “judged” if she had regrets of her previous actions and/or it was really her fault (even though when said artifact was the whole reason everything went to hell (pun intended)). And then there’s the fact that artifacts that demand blood sacrifices to work can’t be something good...

Bah, I don’t know why I’m bothering to try of making any sense of it, I heard about men so desperate that immediately ran to the most remote and hostile village ever existed just because they received a letter written by their wives, even when said wives had been dead for years.

Conclusion: Survival horror’s main characters are retarded/terminally insane.


Anyways, let’s get out of here before Arthur reconsiders.

game2011-02-0301-31-02-20.jpg
game2011-02-0301-31-09-75.jpg
game2011-02-0301-31-11-40.jpg
game2011-02-0301-31-15-59.jpg

game2011-02-0301-31-17-32.jpg
game2011-02-0301-31-22-45.jpg
game2011-02-0301-31-26-43.jpg
game2011-02-0301-31-34-46.jpg
game2011-02-0301-31-40-57.jpg
game2011-02-0301-31-43-45.jpg
game2011-02-0301-31-54-23.jpg


And that’s all gentlemen, the end.

game2011-02-0301-51-27-50.jpg
game2011-02-0301-52-18-14.jpg


The fanservice would be more effective if she was less ugly.

game2011-02-0301-52-23-10.jpg
game2011-02-0301-52-26-62.jpg
game2011-02-0301-52-31-32.jpg
game2011-02-0301-52-35-18.jpg


http://www.youtube.com/watch?v=7g9WjcGdxuM

Or is it? Before doing what the game recommends, here's a link with the rest of the endings:

http://www.youtube.com/watch?v=S6lwIWugkds

Which one you get of the let's say "non-lethal" endings depends of your actions, to gain the "best" ending you have to be a somewhat nice person and try to help people whenever you can and try to NOT cut that override wire, if instead you're a heartless monster that don't care for anything except your goals you'll suffer the worst ending. Yes, it's very arbitrary and it's perfectly possible to get the worst ending if you don't know what you're doing, although it's better than nothing I suppose. Now, about that hint...

game2011-02-0301-54-10-48.jpg


I wonder, what will this surprise be?



















































game2011-02-0301-54-38-96.jpg


A final mindfuck logically, less they forget to do so, jerks. Now really, this lp has been finished, I hope you enjoyed it.

*notices the comments*

:love:
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,342
:clap:

This thread delivered. I simply

:love: d

The protagonist (except her looks).

:thumbsup:
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,558
I almost forgot: http://www.studiotrophis.com/site/proje ... itechamber

Here's the link where you can download the game. About the game itself, I found it fun but a little short. My main complain, besides the protagonist's horrible looks, is: Where the fuck is the sequel?
:rpgcodex:

Should someone of Studio Trophis come here, my recommendation when doing the sequel would be to change the art style (or at least put a paper bag on Sarah's head :P

And that's it. I'll continue my search for more strange and fun games to play and possibly do a lp.

PS: Actually, there's one recent game I'm playing these days, one called NIER, this game is for the 360/PS3, but despite what may you think it's actually one of the best hack-and-slash games I ever played, it has an amazing music, interesting and filled with mindfuck story and characters with more personality than the entire catalogue of Biowhore's games (not that it's hard to do), for example there's a section where it's like a visual novel game (meaning: only text and no action). Of course, since the game was not developed by a big company it receive little advertisement and the consoletards reviewers gave it low scores, forcing Cavia, the company responsible of this, to close :decline:

Hear some songs of this game: http://www.youtube.com/watch?v=DSAH4VDt ... re=related

http://www.youtube.com/watch?v=hJ5zWErI ... re=related

http://www.youtube.com/watch?v=YRQ5yidV ... re=related
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Yeesh said:
I greatly enjoyed the LP, although I can't say I understand what the protagonist did to redeem herself for murdering everybody.

There are two endings, in the other you just have to replay the events again.

The "redeem" is right at the start with the questions "do you know were you are" and "do you regret it", when you first play you have no idea what it means so by picking "Yes" it means she did understood what she did and she regret it.
 

Yeesh

Magister
Joined
Nov 10, 2006
Messages
2,876
Location
your future if you're not careful...
Drakron said:
The "redeem" is right at the start with the questions "do you know were you are" and "do you regret it", when you first play you have no idea what it means so by picking "Yes" it means she did understood what she did and she regret it.

That has got to be the lowest standard for redemption I've ever heard (I mean, barring humor, irony, or sarcasm).

"The killer murdered several innocent people, but then she fully redeemed herself by acknowledging that she'd killed them and honestly regretting it. The families of the victim are expected to forgive her immediately, and the souls of those killed rest easy, now that they know their murderer feels at least some regret over having robbed them of their lives."
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Yeesh said:
That has got to be the lowest standard for redemption I've ever heard (I mean, barring humor, irony, or sarcasm).

Well there is really not much to do about that, they are dead ans she cannot bring them back.

Also there are no "standards", its not if you do "x" then you redeem yourself from having done "y" ... does not work that way.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
I thought this would be another JRPGMaker or Animu shit at first. But turns out the adventure turned out better on overall than the art direction, and besides the Nameless One, it is rare to see characters collecting body parts in games.

Oh wait...

planescape3_buster.jpg
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Well that was short

Interesting game. Shame about the art. Ruins most of the horror effect.

Bah, I don’t know why I’m bothering to try of making any sense of it, I heard about men so desperate that immediately ran to the most remote and hostile village ever existed just because they received a letter written by their wives, even when said wives had been dead for years.

What?
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Brother None said:
Bah, I don’t know why I’m bothering to try of making any sense of it, I heard about men so desperate that immediately ran to the most remote and hostile village ever existed just because they received a letter written by their wives, even when said wives had been dead for years.

What?

Silent Hill 2.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,158
Drakron said:
Brother None said:
Bah, I don’t know why I’m bothering to try of making any sense of it, I heard about men so desperate that immediately ran to the most remote and hostile village ever existed just because they received a letter written by their wives, even when said wives had been dead for years.

What?

Silent Hill 2.
Guilt/Obsession/Love.







:thumbsup: for the LP Lightbane! And yeah, White Chamber is a pretty good adventure (minus ugly animu).
 

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