Gilius Thunderhead
Tourist
- Joined
- Sep 1, 2020
- Messages
- 1,458
JRPGs offer gameplay that is usually centered around specially designed systems which, while often highly original and promising, do not live up to the expectations they create, as they're either too unbalanced or the difficulty is cranked down to much to appeal to casual gamers. Therefore, I think they tend to benefit from sincere and thoughtful attempts at changing some of their features in order to fix some of their problems, as well as to make them more appealing to experienced players.
There are all kinds of mods(and modders), though. While browsing the interwebs, it's difficult, sometimes impossible to find reliable, systematic information on what a mod does. Lists of features often require familiarity with specific game mechanics to understand. One usually finds the odd thread on Gamefaqs or Reddit, in which a mod is lauded as amazing or dismissed as "not my thing". Very rarely does one find direct comparison of mods for the popular games that have them. Playing JRPGs is a time consuming affair, so it'd be nice to have a place where that discussion could be had by gentlemen of good taste, saving us all a good amount of time while promoting general incline.
Some useful goalposts for our discussion:
- Level and type of challenge; are battles challenging in an interesting way, or full of some repetitive gameplay loop? are the enemies just spongy? are there weird difficulty spikes? did you have to grind to overcome certain challenges?
- how close is it to the vanilla experience? does it make changes to the dialogue or story? does it make any sort of tasteless or questionable additions?
- does it have additional gameplay content, or is strictly rebalancing? does it remove features?
- would a new player be OK in dispensing with the original if they don't have time to play both?
- how does it compare with other mods if you've played them?
I don't consider playing the original, vanilla game indispensable to have a valuable opinion on a mod. Some will disagree, which is fine.
To kick things off, I'll put up a list based on a thread I found elsewhere by a guy who goes by the name tacticalcraptical(thank you for your service), of mods that seem worth a look. I've cleaned it up a bit and added more information when necessary(mainly authors for every mod). Perhaps a few of the gentlemen here have played some of them and will share their thoughts. As for myself, I'm only a modest, rainy day JRPG enjoyer and I've only played a small number of them.
7th Saga
7th Saga+ by RedX
Breath of Fire 2
Breath of Fire II Maeson by Maeson
Breath of Fire 3
Hard-rebalanced mod (you may also find it as Myria's Blessing) by Llewellyn (https://gamefaqs.gamespot.com/boards/196817-breath-of-fire-iii/76709898)
Castlevania Symphony of the Night
HardType by LandonRay
Chrono Trigger
Lavos' Awakening by zombero
Level Zero by Maelstrom
Valeria Re-Balance by Windows X
Chrono Cross
Time's Anguish by LandonRay
Dragon Warrior 3
HardType by Zombero
Dragon Quest 8
HardType by LandonRay
Earthbound
Mother 2 Deluxe by Messianic
Final Fantasy 1
Adamant Edition by praetarius5018
Mod of Balance by Jeff Ludwig(ludmeister)
Final Fantasy 2
Mod of Balance by Jeff Ludwig(ludmeister)
Final Fantasy 3
Final Fantasy 3 Maeson by Maeson
Redux by Spindaboy
Final Fantasy 4
Unprecedented Crisis by Pinkpuff
Darkness Within by Rynzer
Born of a Dragon by MGE
...I've noticed some interesting looking randomizer mods such as Lunarian Shuffle and Free Enterprise. They are outside the scope of this thread, but feel free to discuss them.
Final Fantasy 5
Void Divergence by praetarius5018
Final Fantasy 6
T-Edition by Tsushiy
Hardtype by Eternal248
Brave New World by BTB and Synchysi
Final Fantasy 7
New Threat by Sega Chief
Hardcore by Gjoerulv
HardType by GalenMyra
Platinum by Dr. Dimension
Final Fantasy 8
Requiem by Landonray
Ragnarok/Lionheart by Callisto
Final Fantasy 9
Alternate Fantasy by Tirlititi
Unleashed by LandonRay
Final Fantasy 10
Punishment by LandonRay
Sin Reborn by XenusVale
Final Fantasy 10-2
Hard Mode by Gundora
Final Fantasy 12
The Struggle for Freedom by Eternal248
Foreign Lands by tytaurus0
Final Fantasy Tactics
1.3 by Archael
Emergence by PowerPanda
Final Fantasy Tactics Advance
X by FFTA
Grim Grimoire by Eternal248
Final Fantasy Tactics Advance 2
Promise Rewritten by Kuro
Golden Sun
Fallen Star by Vanish Mantle
Reloaded by Caledor
Golden Sun: The Lost Age
Risen Star by Vanish Mantle
Reloaded by Caledor
Grandia
ReDux by Dunal
Grandia 2
Hard Type Mod by Woog
Legend of the Dragoon
Dragoon Modifier by Zynchronix
Lufia 2
Age of the Sinistrals by praetarius5018
Super Mario RPG
Armageddon by DarkKefka and Doomsday31415
Paper Mario
Pro Mode by Clover
Mario and Luigi Superstar Saga
Critical and Hardcore mods by AzureYoshi
Skies of Arcadia Legends
Skies of Arcadia Legends Maeson by Maeson
Suikoden
Hard Mode by Jarlaxle
Suikoden 2
Hardcore by Choirboy
Secret of Mana 3
Sin of Mana by praetarius5018
Legend of Mana
Combat Redux by MeshGearFox
Shadow Hearts
Imbroglio by zedorfed66
Shadow Hearts Covenant
Godslayer by zedorfed66
Shadow Hearts From The New World
Grace by zedorfed66
Shin Megami Tensei Nocturne
Hardtype by Zombero
Shin Megami Tensei - Persona 4
Hardtype by Landonray
Shining Force 2
Shining Tactics+ by Dark Claw
Shining Force II Maeson by Maeson
Tactics Ogre
One Vision by raics
Trails of Cold Steel
Difficulty mod by SoftBrilliant
Trails of Cold Steel 2
Difficulty and Rebalance by Bison
Trails of Cold Steel 3
Difficulty mod by SoftBrilliant
Vagrant Story
Zenith by the_E_y_Es (https://vszenith.wordpress.com)
Valkyria Chronicles
Gallian Crossfire by busards
Xenogears
HardType by Landonray
Xenosaga Ep. 1
HardType by Landonray
Xenosaga 2
HardType by Landonray
Xenosaga 3
HardType by Landonray
Please suggest improvements to this list if you have any. I didn't include any Pokemanz games as they have their own ecosystem and there's more stuff there than everything else combined, but if you're a Pokemanz expert, be my guest.
There are all kinds of mods(and modders), though. While browsing the interwebs, it's difficult, sometimes impossible to find reliable, systematic information on what a mod does. Lists of features often require familiarity with specific game mechanics to understand. One usually finds the odd thread on Gamefaqs or Reddit, in which a mod is lauded as amazing or dismissed as "not my thing". Very rarely does one find direct comparison of mods for the popular games that have them. Playing JRPGs is a time consuming affair, so it'd be nice to have a place where that discussion could be had by gentlemen of good taste, saving us all a good amount of time while promoting general incline.
Some useful goalposts for our discussion:
- Level and type of challenge; are battles challenging in an interesting way, or full of some repetitive gameplay loop? are the enemies just spongy? are there weird difficulty spikes? did you have to grind to overcome certain challenges?
- how close is it to the vanilla experience? does it make changes to the dialogue or story? does it make any sort of tasteless or questionable additions?
- does it have additional gameplay content, or is strictly rebalancing? does it remove features?
- would a new player be OK in dispensing with the original if they don't have time to play both?
- how does it compare with other mods if you've played them?
I don't consider playing the original, vanilla game indispensable to have a valuable opinion on a mod. Some will disagree, which is fine.
To kick things off, I'll put up a list based on a thread I found elsewhere by a guy who goes by the name tacticalcraptical(thank you for your service), of mods that seem worth a look. I've cleaned it up a bit and added more information when necessary(mainly authors for every mod). Perhaps a few of the gentlemen here have played some of them and will share their thoughts. As for myself, I'm only a modest, rainy day JRPG enjoyer and I've only played a small number of them.
7th Saga
7th Saga+ by RedX
Breath of Fire 2
Breath of Fire II Maeson by Maeson
Breath of Fire 3
Hard-rebalanced mod (you may also find it as Myria's Blessing) by Llewellyn (https://gamefaqs.gamespot.com/boards/196817-breath-of-fire-iii/76709898)
Castlevania Symphony of the Night
HardType by LandonRay
Chrono Trigger
Lavos' Awakening by zombero
Level Zero by Maelstrom
Valeria Re-Balance by Windows X
Chrono Cross
Time's Anguish by LandonRay
Dragon Warrior 3
HardType by Zombero
Dragon Quest 8
HardType by LandonRay
Earthbound
Mother 2 Deluxe by Messianic
Final Fantasy 1
Adamant Edition by praetarius5018
Mod of Balance by Jeff Ludwig(ludmeister)
Final Fantasy 2
Mod of Balance by Jeff Ludwig(ludmeister)
Final Fantasy 3
Final Fantasy 3 Maeson by Maeson
Redux by Spindaboy
Final Fantasy 4
Unprecedented Crisis by Pinkpuff
Darkness Within by Rynzer
Born of a Dragon by MGE
...I've noticed some interesting looking randomizer mods such as Lunarian Shuffle and Free Enterprise. They are outside the scope of this thread, but feel free to discuss them.
Final Fantasy 5
Void Divergence by praetarius5018
Final Fantasy 6
T-Edition by Tsushiy
Hardtype by Eternal248
Brave New World by BTB and Synchysi
Final Fantasy 7
New Threat by Sega Chief
Hardcore by Gjoerulv
HardType by GalenMyra
Platinum by Dr. Dimension
Final Fantasy 8
Requiem by Landonray
Ragnarok/Lionheart by Callisto
Final Fantasy 9
Alternate Fantasy by Tirlititi
Unleashed by LandonRay
Final Fantasy 10
Punishment by LandonRay
Sin Reborn by XenusVale
Final Fantasy 10-2
Hard Mode by Gundora
Final Fantasy 12
The Struggle for Freedom by Eternal248
Foreign Lands by tytaurus0
Final Fantasy Tactics
1.3 by Archael
Emergence by PowerPanda
Final Fantasy Tactics Advance
X by FFTA
Grim Grimoire by Eternal248
Final Fantasy Tactics Advance 2
Promise Rewritten by Kuro
Golden Sun
Fallen Star by Vanish Mantle
Reloaded by Caledor
Golden Sun: The Lost Age
Risen Star by Vanish Mantle
Reloaded by Caledor
Grandia
ReDux by Dunal
Grandia 2
Hard Type Mod by Woog
Legend of the Dragoon
Dragoon Modifier by Zynchronix
Lufia 2
Age of the Sinistrals by praetarius5018
Super Mario RPG
Armageddon by DarkKefka and Doomsday31415
Paper Mario
Pro Mode by Clover
Mario and Luigi Superstar Saga
Critical and Hardcore mods by AzureYoshi
Skies of Arcadia Legends
Skies of Arcadia Legends Maeson by Maeson
Suikoden
Hard Mode by Jarlaxle
Suikoden 2
Hardcore by Choirboy
Secret of Mana 3
Sin of Mana by praetarius5018
Legend of Mana
Combat Redux by MeshGearFox
Shadow Hearts
Imbroglio by zedorfed66
Shadow Hearts Covenant
Godslayer by zedorfed66
Shadow Hearts From The New World
Grace by zedorfed66
Shin Megami Tensei Nocturne
Hardtype by Zombero
Shin Megami Tensei - Persona 4
Hardtype by Landonray
Shining Force 2
Shining Tactics+ by Dark Claw
Shining Force II Maeson by Maeson
Tactics Ogre
One Vision by raics
Trails of Cold Steel
Difficulty mod by SoftBrilliant
Trails of Cold Steel 2
Difficulty and Rebalance by Bison
Trails of Cold Steel 3
Difficulty mod by SoftBrilliant
Vagrant Story
Zenith by the_E_y_Es (https://vszenith.wordpress.com)
Valkyria Chronicles
Gallian Crossfire by busards
Xenogears
HardType by Landonray
Xenosaga Ep. 1
HardType by Landonray
Xenosaga 2
HardType by Landonray
Xenosaga 3
HardType by Landonray
Please suggest improvements to this list if you have any. I didn't include any Pokemanz games as they have their own ecosystem and there's more stuff there than everything else combined, but if you're a Pokemanz expert, be my guest.
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