- Joined
- May 29, 2010
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Wherein Sawyer implicitly admits that Sensuki was right and how he won't be involved in any future Pillars title because he has no idea what he's doing.
https://badgame.net/index.php?topic=54476.msg14375799#msg14375799 (requires account to read)
Bonus: Kingmaker takes its crown.
https://badgame.net/index.php?topic=54476.msg14375799#msg14375799 (requires account to read)
i don't really know how productive this discussion can be because it's hard to pinpoint definitively why people bought or didn't buy something. deadfire was made on the assumption that the sales and reviews of that game indicated both a general desire for games of that type in the market and that the press and consumers thought that we did a good job overall. it made money and it reviewed well in the press and among players, which doesn't mean it's objectively good, but to us it indicated that 1) we should make a sequel and 2) we should identify the things that people didn't enjoy in the first game and address them.
i was involved in the PR and marketing pushes for both games and we had a lot more trouble getting marketing pieces out for deadfire. when we did research into how product awareness was tracking, deadfire was struggling leading up to its launch. it's true that critical role did draw a lot of attention to the game, but it's unclear how far that reached outside of our core market. yes, by now many more people are aware of the game, but the bulk of most games' sales are still made in the first two weeks following its release.
whether the scores and sales are deserved or not, pillars 1 had an 89 metacritic and sold over a million copies within a year of its release. deadfire had an 88 metacritic and sold much worse. i don't think i stuck my head in the sand re: criticism for pillars 1, so if there was a strong undercurrent of indifference or dislike for the first game and i just completely botched the sequel, it's hard for me to identify where i went wrong. the reason why i didn't/don't want to direct another pillars game isn't just general fatigue, but also because i don't think i have the critical insight to understand how to move forward with the series. the quality of the game is my responsibility, so if it's really that bad, it's my fault. still, by the numbers we had, general awareness was low outside of our core leading up to the launch.
Bonus: Kingmaker takes its crown.
Soundtrack to this post:D:OS2 sold incredibly well, way better than pillars 1. pathfinder: kingmaker sold better than deadfire. idk if it sold better than pillars 1.