I am a big GTA fan since GTA 2 and has become as equally loved as RPG's. 3D Era GTA's offered an amazing sandbox and open-ended gameplay elements with many interesting things to deviate from the main story that till date sounds as engaging and fun as the days back then, and no other open world franchises have managed to ever pulled me back into replaying for years as these 3D Era GTA's
Then comes...
GTA IV
The beginning of a new direction in the franchise by Rockstar. On a technical level, the game managed to bring a lot of improvements, but what I really hated was how out of place it felt; missing a lot of that sandbox "appeal".
Whether its the "realism" or the heavy emphasis on everything should make sense for "Niko", but it became my first major disappointment with the Grand Theft Auto franchise.
I never like this direction they took to change the series in the HD Era.
GTA V still suffers from a lot of similar IV problems except that its a bit more fun.
But I can't help thinking that the new direction just feels ..wrong. The sandboxes in the modern GTA's are nowhere as fun ( unless you mod ) as the 3D era GTA's made me such a big fan of this open world franchise.
So Codex, what do you think about the GTA as a franchise in this new direction, in comparison to the old GTAs, and any ideas that you think will be the best way to go forward for future direction??
Then comes...
GTA IV
The beginning of a new direction in the franchise by Rockstar. On a technical level, the game managed to bring a lot of improvements, but what I really hated was how out of place it felt; missing a lot of that sandbox "appeal".
Whether its the "realism" or the heavy emphasis on everything should make sense for "Niko", but it became my first major disappointment with the Grand Theft Auto franchise.
I never like this direction they took to change the series in the HD Era.
GTA V still suffers from a lot of similar IV problems except that its a bit more fun.
But I can't help thinking that the new direction just feels ..wrong. The sandboxes in the modern GTA's are nowhere as fun ( unless you mod ) as the 3D era GTA's made me such a big fan of this open world franchise.
So Codex, what do you think about the GTA as a franchise in this new direction, in comparison to the old GTAs, and any ideas that you think will be the best way to go forward for future direction??