Start a company with a few skilled programmers.if I wanted to make a JA2 clone how could I go about doing it?
what do I do then?JA2 source code been released long ago, google it.
You can: learn from it, modify it, port it.what do I do then?JA2 source code been released long ago, google it.
Ugh. Technically you start by writing design documents (what exactly you want in the end, game systems, who will play your game, etc), then proceed to choosing game engine, modifying it, writing tools for easy editing maps/dialogues/items/enemies, fill it with content...
If I ever produce anything I will record my methods and post them here.
What do you know what game development (specifically programming)?I look around and I see all 3 of the users that frequent this forum giving no helpful advice at all. Better to not even try to do anything they think. Low energy individuals that have grown used to failure. Very sad.
If I ever produce anything I will record my methods and post them here.
Why not start by doing a Kickstarter campaign? Everyone and their grandmother is doing it.how do you actually make a video game using something like FIFE?
where do you start?
if I wanted to make a JA2 clone how could I go about doing it?
Were you expecting pages of in-depth tutorials about using FIFE? The one who seems low energy is you. Look for the tutorials and go through them like everyone else.I look around and I see all 3 of the users that frequent this forum giving no helpful advice at all. Better to not even try to do anything they think. Low energy individuals that have grown used to failure. Very sad.
I understand I am the second one.I like how people who are actually making games don't give a fuck about this thread while people who never worked on shit try to act cool and give 'useful' advice.