buru5
Very Grumpy Dragon
- Joined
- Apr 9, 2017
- Messages
- 2,048
I noticed there hasn't been an active dedicated Daggerfall thread in awhile so I took it upon myself to make one for the greatest Bethesda game of all time.
Just started a new game a few days ago and have been streaming it to a very small audience. This is my first time playing seriously in over 15 years. Having a lot of fun. Made a custom Battlemage-esque class and haven't been having any problems outside of getting lost in dungeons. Really need to find a way to navigate these dungeons more efficiently but they're just so fucking big. Here's my build:
It's working pretty well so far. If you're new to this game and want a solid build to start with I'd recommend the above, switching out Long Blade and Short Blade with whatever weapon skills you prefer. But starting with the Ebony Dagger (choose to make your own background) and Short Blade has been a godsend as it can damage all monster types in the game. Although because of this I haven't been taking advantage of my Long Sword major skill since I've yet to find anything better than the Ebony Dagger. I picked High Elf because it seems like the best choice. Immunity to Disease and Poison as well as a very high resistance to magic seems very overpowered compared to the other races which don't get any racial bonuses outside of "resist frost a little bit". Not having to worry about disease brings great peace of mind. Joined the Knights of the Dragon and the Mages Guild so far. Hunting Imp pets is a pain in the ass.
It's hard to argue that any Bethesda game is better than this. Morrowind was an obvious step back in terms of scope and gameplay philosophy. Daggerfall feels like a fantasy world simulator while Morrowind and subsequent games feel like fantasy novels. The random aspect of Daggerfall makes every playthrough unique, and the shear size of the world is breathtaking even if it's a lot of the same shit. More skills leads to more builds than any other ES game, even if some of them are more useless than others. Buying your own boat. Turning into a Wereboar. Climbing. Monster taming skills. Truly it doesn't get any better than this.
Basically I made this thread to discuss anything about the game, especially hints and tips for new players or people who haven't played in a long time.
Speaking of tips, recently I attempted to get a quest from Knights of the Dragon and found that some jewel thief had set me up and now the quest giver is pissed at me. I found a note with a location of the jewel but can't seem to find the dungeon mentioned in the note (can't teleport to it becauase it wasn't directly mentioned by an NPC I guess?). I was curious if I could just give the note to someone to exonerate myself but I have no idea who to give it to as the guy who's pissed at me vanished. Anyone remember how to complete this?
Just started a new game a few days ago and have been streaming it to a very small audience. This is my first time playing seriously in over 15 years. Having a lot of fun. Made a custom Battlemage-esque class and haven't been having any problems outside of getting lost in dungeons. Really need to find a way to navigate these dungeons more efficiently but they're just so fucking big. Here's my build:
It's working pretty well so far. If you're new to this game and want a solid build to start with I'd recommend the above, switching out Long Blade and Short Blade with whatever weapon skills you prefer. But starting with the Ebony Dagger (choose to make your own background) and Short Blade has been a godsend as it can damage all monster types in the game. Although because of this I haven't been taking advantage of my Long Sword major skill since I've yet to find anything better than the Ebony Dagger. I picked High Elf because it seems like the best choice. Immunity to Disease and Poison as well as a very high resistance to magic seems very overpowered compared to the other races which don't get any racial bonuses outside of "resist frost a little bit". Not having to worry about disease brings great peace of mind. Joined the Knights of the Dragon and the Mages Guild so far. Hunting Imp pets is a pain in the ass.
It's hard to argue that any Bethesda game is better than this. Morrowind was an obvious step back in terms of scope and gameplay philosophy. Daggerfall feels like a fantasy world simulator while Morrowind and subsequent games feel like fantasy novels. The random aspect of Daggerfall makes every playthrough unique, and the shear size of the world is breathtaking even if it's a lot of the same shit. More skills leads to more builds than any other ES game, even if some of them are more useless than others. Buying your own boat. Turning into a Wereboar. Climbing. Monster taming skills. Truly it doesn't get any better than this.
Basically I made this thread to discuss anything about the game, especially hints and tips for new players or people who haven't played in a long time.
Speaking of tips, recently I attempted to get a quest from Knights of the Dragon and found that some jewel thief had set me up and now the quest giver is pissed at me. I found a note with a location of the jewel but can't seem to find the dungeon mentioned in the note (can't teleport to it becauase it wasn't directly mentioned by an NPC I guess?). I was curious if I could just give the note to someone to exonerate myself but I have no idea who to give it to as the guy who's pissed at me vanished. Anyone remember how to complete this?