There is no pure summoner in this game. Real summoner is combination of Shaman and Occultist (I got one at lvl 50) and that one kicks much more ass than just Occultist (which I tried 2 combinations before Shaman was implemented).Pure soldier has good damage and kills just fine/fast especially given the content/difficulty level we have available at this time. Pure summoner is kick ass too, and so is pure arcanist.
Why would it be problem if he is technically slower than a pure damage class be a problem anyways? Isn't these give/take things what give RPG's flavor and make our choices in building characters more interesting? Yes he doesn't do as much damage (though still does plenty) than a pure DPS class, but he is also a ton tankier. It's give and take.
There is no pure summoner in this game. Real summoner is combination of Shaman and Occultist (I got one at lvl 50) and that one kicks much more ass than just Occultist (which I tried 2 combinations before Shaman was implemented).Pure soldier has good damage and kills just fine/fast especially given the content/difficulty level we have available at this time. Pure summoner is kick ass too, and so is pure arcanist.
Why would it be problem if he is technically slower than a pure damage class be a problem anyways? Isn't these give/take things what give RPG's flavor and make our choices in building characters more interesting? Yes he doesn't do as much damage (though still does plenty) than a pure DPS class, but he is also a ton tankier. It's give and take.
Read back in this topic, I said multiclass characters on average are stronger and better, I didn't say single class ones suck. They are just weaker.There is no pure summoner in this game. Real summoner is combination of Shaman and Occultist (I got one at lvl 50) and that one kicks much more ass than just Occultist (which I tried 2 combinations before Shaman was implemented).Pure soldier has good damage and kills just fine/fast especially given the content/difficulty level we have available at this time. Pure summoner is kick ass too, and so is pure arcanist.
Why would it be problem if he is technically slower than a pure damage class be a problem anyways? Isn't these give/take things what give RPG's flavor and make our choices in building characters more interesting? Yes he doesn't do as much damage (though still does plenty) than a pure DPS class, but he is also a ton tankier. It's give and take.
I played pure occultist as a pure summoner (no player attacks), so no, there is more than one way. If multiclassing two pet classes together is stronger (which I have done, and well, duh) it doesn't make any difference. Pure occultist as a pure summoner is extremely powerful and perfectly viable.
Read back in this topic, I said multiclass characters on average are stronger and better, I didn't say single class ones suck. They are just weaker.There is no pure summoner in this game. Real summoner is combination of Shaman and Occultist (I got one at lvl 50) and that one kicks much more ass than just Occultist (which I tried 2 combinations before Shaman was implemented).Pure soldier has good damage and kills just fine/fast especially given the content/difficulty level we have available at this time. Pure summoner is kick ass too, and so is pure arcanist.
Why would it be problem if he is technically slower than a pure damage class be a problem anyways? Isn't these give/take things what give RPG's flavor and make our choices in building characters more interesting? Yes he doesn't do as much damage (though still does plenty) than a pure DPS class, but he is also a ton tankier. It's give and take.
I played pure occultist as a pure summoner (no player attacks), so no, there is more than one way. If multiclassing two pet classes together is stronger (which I have done, and well, duh) it doesn't make any difference. Pure occultist as a pure summoner is extremely powerful and perfectly viable.
Yea, you can play pure Occultist as kind of a summoner, but real Summoner (Conjurer is ingame name) is much stronger.
I would even say pure Shaman is better summoner than pure Occultist because that lvl 50 Shaman summon is super powerful and has a short cooldown.
Pure soldier kills slow. Or at least slower with same quality of gear. I found him slow and boring.
You would have to put a lot of retaliation for it to be worth it. I rather do more defense or pure damage :DPure soldier kills slow. Or at least slower with same quality of gear. I found him slow and boring.
Put retaliation on em.
Your loss, you'll be missing out on a lot of build variety. You can go Soldier / Demo for some retaliation buffs, though. The devs did say that builds will be completed with end game / high level gear.You would have to put a lot of retaliation for it to be worth it. I rather do more defense or pure damage :D
I hate builds that require specific equipment to work and retaliation is just that. I get my character to lvl 50 and do no additional farming.
Yeah, There is like 15+ one-shot chests that have a guaranteed Epic item in them for every char. So you are guaranteed to get at least 15 of them on every char, and in reality you get way more because later on, epics drop quite often from Hero monsters, to the point that you will run out of stash space if you would want to hoard every epic item you've got.I don't really grind for gear either. I just make new doods and accumulate gear, and then I make more new doods based on what items I've found.
Haha, this happened to me. I filled my shared stash with epics and rare components.Yeah, There is like 15+ one-shot chests that have a guaranteed Epic item in them for every char. So you are guaranteed to get at least 15 of them on every char, and in reality you get way more because later on, epics drop quite often from Hero monsters, to the point that you will run out of stash space if you would want to hoard every epic item you've got.I don't really grind for gear either. I just make new doods and accumulate gear, and then I make more new doods based on what items I've found.
And Crate went with the "No more stash space for you, you cunts!" with some kind of retarded explanation. In mostly singleplayer, lootfest driven arpg, thats pretty stupid decision.Haha, this happened to me. I filled my shared stash with epics and rare components.Yeah, There is like 15+ one-shot chests that have a guaranteed Epic item in them for every char. So you are guaranteed to get at least 15 of them on every char, and in reality you get way more because later on, epics drop quite often from Hero monsters, to the point that you will run out of stash space if you would want to hoard every epic item you've got.I don't really grind for gear either. I just make new doods and accumulate gear, and then I make more new doods based on what items I've found.
I would guess Q1 2016. There is still an update scheduled for December that introduces legendary items and the rest of ACT 4. After that, they will probably need some time for the final polish before official release. If I was a betting man, I might bet on Feb/March.When is the completed release?
I would guess Q1 2016. There is still an update scheduled for December that introduces legendary items and the rest of ACT 4. After that, they will probably need some time for the final polish before official release. If I was a betting man, I might bet on Feb/March.When is the completed release?
And Crate went with the "No more stash space for you, you cunts!" with some kind of retarded explanation. In mostly singleplayer, lootfest driven arpg, thats pretty stupid decision.
And Crate went with the "No more stash space for you, you cunts!" with some kind of retarded explanation. In mostly singleplayer, lootfest driven arpg, thats pretty stupid decision.
Mods will fix it... I hope
Righgt now I'm giving any phat loot to my other middle level characters which can use it in future.
But mostly the find same stuff with better rolls...
Mods fixed it in Titan's Quest, they'll fix it here as well.