Interesting question, maybe some other skill will be more beneficial, I will test it later.Is Stormcaller Pact worth it over Primal Bond? It would seem Pact would be for Primal Strike skill. Or getting Soldier up to Field Command and Squad Tactics would be better than going for lvl 50 shaman?
He meant that you cant use both at the same time, they have the new "exclusive" property, you can have one or the other on at the same time.
Arcanist sounds tempting for more freeze damage and stuff
He meant that you cant use both at the same time, they have the new "exclusive" property, you can have one or the other on at the same time.
Sykar:
Soldier, 100%.
Cadence + Military Conditioning + Field Command. Great improvement in survivability and kill speed.
Your character will be an absolute juggernaut. Arcanist is fine if your NB is cold-oriented. If it's a dual wielding machine, Soldier.
And keep the Shadowstrike investment at 1. No more is required for a good melee build.
Ok, this is what I came up in GRIMCALC: http://grimcalc.com/build/uiEq7rHe meant that you cant use both at the same time, they have the new "exclusive" property, you can have one or the other on at the same time.
Seems like a resonable character, and probably stronger than the one I presented as nearly pure Shaman. Its not like its hard in Grim Dawn to make strong characters, as we both ilustrated.Ok, this is what I came up in GRIMCALC: http://grimcalc.com/build/uiEq7r
Going with more points into Shaman with lvl 50 limit is weaker than putting more points into Soldier and soldier skills I took are stronger point for point
I have two passive AoE skills, each with 25% proc chance and the one that proc on critical. It is fairly safe to say you will do AoE at least once per 2 attacks. You get more base HP this way (and you can pump Physique for more HP or Cunning for more damage and OA)
I put 1 point into Blitz to make closing on enemy easier (and 1 point into Blindsense to make that first strike AoE).
This character will also have more survivability with bonuses to resistance, armor and slow resistance.
What do you think?
Demolitionist's Fire Strike works with Nightblade passives, if you'd prefer a default attack replacement. Vindictive Flame, Blast Shield, Blackwater Cocktail and Flashbang give some added utility and survivability. And better stat progression for melee than with Arcanist.
Depends, if you switch to deal primarily frost and frostburn damage and use the rest as secondary damage types it might be better in terms of progression. It also has 2 very strong defensive mechanicsms in Mirrors and sphere and a strong buff for elemental damage. You could furthermore go Tozans and/or Olexas to supplement your frost damage and gain additional CC as well.
Sure, that could work allright. Sounds very gear dependant though, as you're heavily dependant on all of the stats and preferably want a good cold damage/converted to cold damage weapons. And you're very squishy if your oh shit buttons are on cooldown.
Dual class to Soldier to get more survival skills and more HP.Picked this up last night and started a Nightblade with zero meta knowledge. Any caveats or non-spoiler suggestions for Nightblades?
There is a set of items, the Herald set, that gives +1 to ALL skills, but thats the only way of +All skills I know of.How much +x skills can you get? And are those restricted to specific class or do +x to all exist?
Maiven has no CD anymore. It is a toggle.
There's other +all skill items, for instance:
http://gracefuldusk.appspot.com/items/27-Avarice-of-Androneus
Plus, there is a ton of items that grant +1 to all skills in X mastery, some even covering two masteries. If GD is anything like TQ, legendary items (not yet released) and specific MI's will have +2 and even +3 to all skills.
I believe the developers talked about this earlier on and were saying it was possible to get as much as +10 (or higher) in some areas.