I prefer replaying D1 than D2 because it is as you say, focused. Furthermore the lack of grind needed to beat the game is nice. In D2 you rely on RNG drops to do the higher difficulty levels unless you happen to play a Druid. In Diablo 1 all the good items are given to you via quests. I'd like more loot determinism in this genre and less brainless loot grind, but I'm the minority here and the genre has been hijacked by people who suffer from crippling gambling addiction.
There is a damage nerf, by about 15-30%. Having played like 30 minutes with my as-of-yet 47th lvl AAR Arcanist, the piercing is beyond broken for trash mobs on Veteran, I doubt it's different on Ultimate. The problem is the damage nerf and I see people are complaining on the forum about that. The issue was always killing bosses with AAR, not trash, even though the gameplay is a lot smoother with it piercing. Someone has an interesting idea of reworking Disintegration to add a cone to AAR, instead of just pure damage, which has lower DPS than the main beam, and I think that's the best thing they could do. The new FX is pretty cool too, on AAR and Maiven's Sphere.
In the suggestions and feedback section.
stupidly high damage?
Zakhad if you own Crucible, you have immediate access to all kinds of NPCs, including transmute.
stupidly high damage?
+ crit probably. That fucker nearly annihilated my so called invincible tank in 2 secs...
Yeah, it's convenient to search the blacksmiths
They have to add searching in the stash! Yeah, it's convenient to search the blacksmiths, but since everything in there is in categories and in alphabetical order, it doesn't matter that much.