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KickStarter Grim Dawn

PorkBarrellGuy

Guest
Anyone have a fix for seizure-inducing flashing light sources? I have no idea why it started happening all of a sudden.

edit: I have it on borderless windowed and no AA. My 1070 is updated with the newest drivers. Torches and other things are still flashing like crazy. Considering it only happens in the vicinity of light sources like that, I can only imagine it's some engine bug or something.

Weird. This is with the latest DLC, right? I remember occasional graphical issues with both the OG campaign and AoM, but nothing to do with light sources (I was having horrible shader issues in Ugdenbog though)
 

Dux

Arcane
Joined
May 26, 2016
Messages
635
Location
Sweden
I don't have any of the DLCs. I've played the game a solid four hours with no problems and now suddenly torches and whatnot are going crazy in the Warden's Cellar - flashing bright lights every second or so. It's isolated to those specific areas, however, like an area on the wall and the light bounces off nearby surfaces. I don't get it. If I'm in an area with no torches or any other light source things are okay, but that's hardly a long-term solution. The flashing is actually quite bad and I don't think I can continue playing like this, if I'm honest, unless it's fixed. I'm not epileptic or anything but it's quite distracting nonetheless.

edit: I think the problem is worse than I thought. I don't believe this is related to lighting, specifically.

gQEjH0a.jpg

RsXynQr.jpg

These screenshots aren't perfect but they illustrate the problems I'm having. Doorways are wigging out, torches. It's like they blink in and out.
 
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PorkBarrellGuy

Guest
I don't have any of the DLCs. I've played the game a solid four hours with no problems and now suddenly torches and whatnot are going crazy in the Warden's Cellar - flashing bright lights every second or so. It's isolated to those specific areas, however, like an area on the wall and the light bounces off nearby surfaces. I don't get it. If I'm in an area with no torches or any other light source things are okay, but that's hardly a long-term solution. The flashing is actually quite bad and I don't think I can continue playing like this, if I'm honest, unless it's fixed. I'm not epileptic or anything but it's quite distracting nonetheless.

...I actually wonder if this IS connected to the shader issues I was having. Have you tried tinkering with graphical settings at all?

EDIT: OK, looking at those screenshots... wow. I actually have never seen anything like that before in GD. What the fuck. First one looks more or less ok and the second one... apparently the crew of the USS Enterprise is beaming in around you. Fucking weird.

It actually kind of looks like the "make this transparent at certain camera angles to ensure players can see shit" thing that GD does is just going bonkers or something.
 
Last edited by a moderator:

Dux

Arcane
Joined
May 26, 2016
Messages
635
Location
Sweden
All right, I've removed Reshade (the DLLs and everything) from the x64 folder and things seem to be back to normal...

That sucks though, if that's what's causing things to bug out. I like my Reshade.
 

PorkBarrellGuy

Guest
I think the much bigger issue here is that you've bound Cadence to RMB. You lunatic, you.

He's ranged. Makes sense to do that, at least until you get a better option for RMB.

Wait, he is ranged right? Because if he's melee that makes no sense.
 

Lone Wolf

Arcane
Vatnik
Joined
Apr 17, 2014
Messages
3,703
Listen, my dawg here has health and energy bound to 1 & 2, despite them already being R & E. I have no trouble believing he's right clicking his way to glory.

EDIT:

I swear to baby Jesus I didn't see your user name until after I posted. Sorry, my other dawg.
 

PorkBarrellGuy

Guest
Something else I just noticed. What is that thing to the left of the health bar? The loot filter settings used to be there, but that doesn't look like the loot filter button.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,849
I killed the Shaper of Flesh and... that's it? AoM is over? I expected a cutscene or something. I didn't even realized I had finished the main quest.
 

Black_Willow

Arcane
Joined
Dec 21, 2007
Messages
1,866,289
Location
Borderline
I've just reached Darkvale Gate and there's one really painful problem with this game: The writing.

It's not that the writing is bad, far from it... it's how it's brought to the player. Every readable is an Audiolog, a recording of someone's thoughts scribbled on a piece of paper and then just left lying around somewhere.

This is Wrong. No one writes like this, even during the End Times. If Zaria the Seamstress Carver wants to reveal her plans on how to drain Darkvale of its blood, she will not do it via written-down journal entries that can potentially be discovered by someone and used to expose her. She might do it via correspondence to a fellow cultist, but then he would have her letters and she would have his, which is the wrong way round. The game writers were not wearing their thinking caps.

I know why they did it though: Because it's cheap and easy. Don't have to waste time making it 'fit', don't have to hire voice actors and/or render cutscenes, etc.

It's becoming all more common to see this in video games that are sold over the (digital) counter.
I blame System Shock 2.
 

Zakhad

Savant
Joined
Dec 10, 2012
Messages
284
Location
Gurtex
I killed the Shaper of Flesh and... that's it? AoM is over? I expected a cutscene or something. I didn't even realized I had finished the main quest.

Technically there's at least one quest that only opens after that... and others that you probably haven't started yet due to low rep.

I skip the cutscenes after the first time anyway, so it doesn't really bother me either way.
 

Zakhad

Savant
Joined
Dec 10, 2012
Messages
284
Location
Gurtex
Cyberarmy Frank Capicoli Sykar
I got them merits.

made a new char, edited it to get access to the FG portal on ultimate difficulty bought the tokens and stashed them. Deleted the "dirty" save and started with a new char. level 3 oathkeeper running on ultimate :salute:

How's it going? I found the resistance debuffs a real killer for low level characters... certain fights basically one-shot you since you have such terrible resistances that you can't afford to be hit by some AoEs..
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
Cyberarmy Frank Capicoli Sykar
I got them merits.

made a new char, edited it to get access to the FG portal on ultimate difficulty bought the tokens and stashed them. Deleted the "dirty" save and started with a new char. level 3 oathkeeper running on ultimate :salute:

How's it going? I found the resistance debuffs a real killer for low level characters... certain fights basically one-shot you since you have such terrible resistances that you can't afford to be hit by some AoEs..
the first dungeon aether rape is one shot. need to go encro and go skellies to survive till level 30ish i suppose.
 

Zakhad

Savant
Joined
Dec 10, 2012
Messages
284
Location
Gurtex
Cyberarmy Frank Capicoli Sykar
I got them merits.

made a new char, edited it to get access to the FG portal on ultimate difficulty bought the tokens and stashed them. Deleted the "dirty" save and started with a new char. level 3 oathkeeper running on ultimate :salute:

How's it going? I found the resistance debuffs a real killer for low level characters... certain fights basically one-shot you since you have such terrible resistances that you can't afford to be hit by some AoEs..
the first dungeon aether rape is one shot. need to go encro and go skellies to survive till level 30ish i suppose.

Spend some time in Crucible first? It's good for levelling since you can buy the first few devotion points very cheaply (although devotion is trivial now anyway with merits, since you just swallow a merit then go back to veteran and teleport to all the shrines across the gameworld).

Pretty easy to get to level 20 in a few runs of the first wave.
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
Cyberarmy Frank Capicoli Sykar
I got them merits.

made a new char, edited it to get access to the FG portal on ultimate difficulty bought the tokens and stashed them. Deleted the "dirty" save and started with a new char. level 3 oathkeeper running on ultimate :salute:

How's it going? I found the resistance debuffs a real killer for low level characters... certain fights basically one-shot you since you have such terrible resistances that you can't afford to be hit by some AoEs..
the first dungeon aether rape is one shot. need to go encro and go skellies to survive till level 30ish i suppose.

Spend some time in Crucible first? It's good for levelling since you can buy the first few devotion points very cheaply (although devotion is trivial now anyway with merits, since you just swallow a merit then go back to veteran and teleport to all the shrines across the gameworld).

Pretty easy to get to level 20 in a few runs of the first wave.
no didn't enter crucible. Just for fun you know. killing a lv4 rotten zombie takes like a fourth of my health and almost a dozen weapon attacks. Its kind of fun in a hardcore way.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,587
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
So I'm in the final stages of the Malmouth expansion, and I think it's easily the most boring part of the game so far. Vast, endless mazes of tunnels through a blasted cityscape, yet there's only One True Path through it all. The only dungeon I've seen which is worse than Malmouth is Port Valbury, which takes this to the extreme. Malmouth at least offers some side tunnels to go down for extra content, but Port Valbury not only has just the one path, it is purposefully as long and winding as humanly possible. No shortcuts allowed.

Speaking of Port Valbury and the Dangerous/Treacherous Domains, I'm very disappointed in how the difficulty in these areas is artificially inflated by the additions of terrain-based hazards. Having tougher monsters is one thing, having arena fights that limit your kiting is another, and finally there are terrain hazards like mines, spitters and shit. Balancing these three things is the key to a fun but challenging dungeon. Grim Dawn don't care about that, it just throws all three at the player at once and lets them figure it all out. The Ancient Grove is a prime example of this, there's so much cheese in that dungeon alone. In Ugdobogen there are these large mushrooms that mostly count as scenery, but occasionally they're actually acid mines that go off if you walk on them. In the Ancient Grove they're all acid mines. Special mention goes to the baddies that do some new green-colored AOE attack in an area with an almost identically colored ground, so you don't see what's hurting you. But the final battle is the worst culprit of them all. The Boss monster there has a trillion HP but moves like molasses. To compensate for that the fight takes (at least) two rounds and the second round cuts down the arena size to a veritable strip on the very edge (because flamethrowers in the walls)... and suddenly the boss now moves faster despite being bigger in size. I want a challenge, not a trolling dungeon.

Also, small admission of sillyness on my part: I completely forgot about the Devotions. I took one look at that system at the start of the game, thought to myself "this system looks so convoluted, yet I'll bet there's only like one or two viable builds in there" and didn't give it any further thought until I'm at the outskirts of Malmouth and had about 35 Devotion points to spend. Turns out I was right, there are three viable builds in the Devotion system, and they all fork off of one 'essential' starter build, so kudos to the devs for making such a complex system that does fuck-all - except, as it turns out, crank up your character's powers up to 11.

Still, having a blast gunning through everything in sight. Most of my gear is either Rare or Epic by now (except for my Medal and Leggings which are Legendary) but my Bread and Butter, the two guns I'm packing? They're still Magic. RNJesus just doesn't seem interested in giving me Sum Gud Guns, and the current ones I got from storekeepers rather than loot chests. As a result I'm not doing optimal DPS, but so far I melt everything into dust in about 5-6 seconds unless it's some super-special boss. Like that Rashalga fight, that one took me ten minutes. I'm still dreading The Sentinel fight.
 

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