There's the evidence:
Kant said:
"Act in such a way that you treat humanity, whether in your own person or in the person of any other, always at the same time as an end and never merely as a means to an end."
1. Bioware makes a game so people can have fun, this is an End.
2. Bioware also wants to make money, this is an End.
We have to realize wich is the MAIN "end" there, and wich is the "end" that just comes as a "means" to that main "end".
1. Can you have fun with the game without paying for it? Not if left to Bioware.
2. Can you pay for the game and then not have fun with it? Yup.
3. Must you first pay for the game or have fun with it? Pay for the game.
You can pay and not have fun, but you can't have fun and then not pay... What is the true end here? Yay. "Making Money", and humanity is just a "mean" to that "end". Also, they gave evidence of not caring for a few paying customers getting fucked in their pursuit of monetary gain and moral corruption.
So, is Bioware moral? No. For being Moral the End related to Humanity should come first and not able to become a mean, and "pay" should not leave anyone without the game. For an example: "Have fun with the game and then send us what money you can so we can eat and make another one." That would be Moral, from Bioware's side, and the inmoral ones would be those that while being able to send their money would not do it.
Now to the Evil Pirates, Thieves and Butchers of the Cyber-Seas:
1. Pirates make a crack so that anyone can enjoy Bioware's game, regardless of personal conditions and context.
2. Pirates add a text file to their download asking that if you like the game and can buy it please go and do so.
3. Pirates ask for nothing in exchange of the crack, keygen, xploit, etc.
4. Pirates distribute the crack, seed the CD images, and many other needed things without any obligation to do so.
You can say that "Glory" and "Challenge" are the ends of the pirate, but then there no need for 2 & 4. Also, if you read carefully the quote it says "always at the same time as an end" so, as long as any end other than Humanity does not make Humanity a mere mean you are still golden. Their Ends, if those even exist, complement with Humanity as an end (since they do not interfere with people having fun with the game regardless of context), Bioware's ones do not.
So, we can conclude:
Pirates = Moral heroes of the Cyber-Seas, fighting for those who can't defend themselves.
Bioware = Evil corsairs and privateers under EA's imperialist, amoral flag - Pillaging and sacking in the name of the crown and under the protection of law.
And all of this is actually quite similar to Bioware's belief of Ultimate Evil being to ask for money after making a good deed! The plot thickens!
Good Fun! :wink:
(don't flame little me... please? Just having a little fun there.)