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Gaming Leaks: Non-comprehensive list of Capcom games in development.

Dedicated_Dark

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Since we don't have a thread for this, just made one. Dump whatever random leaks & legitimate looking rumours here.
---------------------------------------------------------------------------------------------------------------

So this dude at reddit has been going on about a bunch games for next gen mainly from Square Enix.

Sauce: https://www.reddit.com/r/GamingLeak...dditors_because_of_the_amount_of_responses_i/

Anyway, here are some of the interesting bits.
-Apparently a sequel to Mankind Divided is in the works for next gen.
-Tomb Raider sequel as well, but currently paused to work on Avengers.
-Thief will be returning again.

Fckn hope the Deus Ex sequel is true. I really doubt any current development studios can do justice to Thief.


Edit: Jason Schreier says the massive SE rumor dump is a lie

--

A bunch of Zelda rumours from 4chan seems fake..
New Zelda Information via 7ch.
>Game logo and title revealed as Bond Of The Triforce
>trailer relatively soon
>Zelda playable in dungeons for puzzle solving. Switch between them in real time.
>Zelda tags along with link in the overworld and now can harness the power of nature to assist link such as changing the weather.
>animals will play a much larger role in the gameplay. Rideable bear shown in trailer.
>new enemies leevers and tektites and some sort of snake enemy shown.
>magic gage seen. May be for Zelda.
>slingshot returns as well as a new plow looking weapon link uses to change into a large horde of enemies.
>visually looks a lot like BOTW. Music playing is a remix of the Zelda 2 title theme.

Sauce: http://boards.4channel.org/v/thread...vyAu9OpAyuAyCwntR82dn6ARd_9fuBB_fDzLHlvh2trh0
 
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Dedicated_Dark

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source: reddit
source: 4chan

no

A lot of them have come true though. Here is one everyone was convinced 100% bullshit: https://www.reddit.com/r/assassinsc..._i_believe_the_twitter_leak_is_fake/?sort=new
It's the AC Odyssey leak. And what do you know...

Also on that note here is a legitimate looking leak for AC Ragnarok/Vikings: https://www.reddit.com/r/GamingLeak...ejl0/assassins_creed_ragnarok_new_4chan_leak/
the 4chan page got removed.

Anyway, if it's not social media and anonymous forums where else do you expect to post leaks? Infact I posted about a character which wasn't available in Soul Calibur at the time of it's release on a thread in Codex. Mostly just venting they didn't have Cassandra on release but you get the point.
PS: Worked as a Game Tester, only Bandai Namco games but.
 

agentorange

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Codex 2012
The less references and contact made with either of those sites the better.

And here is the thing about all these leaks and rumors and such, what is the point?

A: The leak is wrong and it is meaningless.
B: The leak is correct in which case what do you gain? You have some information about a game before it is released, so what. How does this change anything about what the game will be or what you will get out of the game. Arguably it's a net negative because you are exhausting all information about the game before you've even had a chance to play it.

You gain nothing from a leak and the only noticeable change brought about by a leak is that the developers themselves suffer because they have to contend with said leak of information.
 

Outlander

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Divinity: Original Sin Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Apparently Resident Evil 8 is pretty far along into development (not surprising), retaining first person view.

Also Konami supposedly has 2 Silent Hill games in the works.

Read it on DSOGaming, don't know what their source is, probably twitter, reddit, whatever.
 

Dedicated_Dark

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Elden Ring leak

Here is the quote from Omnipotent at Resetera
No but for real

The biggest single change in terms of design moving from Dark Souls to Elden Ring is the “open world”. But there are a million open world games from MMO’s to AAA games to BOTW, some very similar and some very different and some have even said “Well, isn’t Dark Souls already Open World? [From a certain point of view]. So let’s take a look at Elden Ring’s Open World in terms of design.

Remember when you first played Dark Souls and how cool it was traversing the world, especially once you got passed the early areas and human settlements like Undead Parish? Entering Sen’s Fortress, The Tomb of Giants and Anor Londo? All these incredible and varying locales that made this world feel much larger than it really is and the scale at which things were designed making you feel like this world was truly not built for the likes of you? It’s something I definitely missed from later titles. But after the shininess has worn off you’re able to start seeing that this massive world wasn’t really all that massive and was, realistically quite small. I want you to think about that while also thinking about Miyazaki’s quote of “we want to do things we weren’t able to do with Dark Souls”. Imagine a game in which that illusion was able to be made a lot more “real”. Now open your (metaphorical) eyes to Elden Ring.

Due to the nature of the game being “open world” it’s also able to more effectively capitalize on the concept of being able to see an area long before you reach it as well as looking back across the land to places you have already been, seeing how places connect and what not. This one of Dark Souls 1’s most charming elements and it’s been brought forward into Elden Ring in both a more natural way and on a much larger and more effective scale and I’d imagine that’s a design element that most will appreciate, as I certainly do. You’ll be traveling across the world and seeing places long before you’re able to reach them. Imagine a scenario in which you arrive at the staircase like the one in the dungeon in DS3, looking out across a vast distance to see a castle like Archdragon peak. But instead of having to psychically transport yourself there you know that eventually you’ll be able to cross that vast distance, bridge that gap and reach that castle to find what lies inside. The increased scale and scope is a hugely important pillar of this title.

That being said, this world is quite large. Before you start freaking out and going “but From said this isn’t your typical open world, is this going to be a big, largely empty world with random crap sprinkled throughout the world just to fill the space?” Short answer: Absolutely not. Long answer: one of the pillars of design in Elden Ring is to create a meaningful and fully realized world (to the best of From’s ability). Which doesn’t mean collectathons, random and sparse packs of copy pasted enemies and a lot of landmass simply for the sake of having a lot of landmass. What’s important is creating a variety of experiences for you to encounter and face throughout your journey while also making the world feel real and alive, like a place you can truly immerse yourself in and lose hours to and to a massively greater degree than in previous titles. As well as filling the world with interesting landmarks to draw your attention and help you familiarize yourself with your surroundings but also points of interest along your journey from one goal to another.

Areas will connect to one another like Dark Souls and I think it’s worth mentioning that they are aware of the problems of the infamous Iron Keep > Earthern Peak and the increased space allows things like that to be avoided.

In terms of the landmass itself, it’s far more similar to the works of Miyazaki’s idol Ueda than anything else (at least outside of Fromsoft), so it’s not just about having a super large mass of open field, but also degrees of verticality (where it makes sense) as well as natural transitions between the more open sections and the less open sections like castles and ruins and whatnot. When I mentioned Scotland in the original E3 post this is what I was referring to. Not Celtic or Gaelic Mythology (and such rumors had nothing to do with me). The landscapes of Scotland served as an inspiration for Elden Ring’s landscapes. That being said you’ll also be sure to see plenty of cool fantasy locales

“Alright, well, that’s cool and all but after a while things might get a bit samey right? And I’m not seeing how this is really all that different aside from just being bigger” While aside from there being a number of different locales this is a great opportunity to talk about another massive change. A departure from static worlds to a more meaningfully and active one. What do I mean by this?

Looking first at past Fromsoft games Demon’s Souls, Dark Souls, Bloodborne, Sekiro. These are all, largely static worlds. Things generally, don’t really happen unless you’re there to make them happen. Enemies might patrol a certain, small perimeter at best and during major player activated story events, enemy layout might change and or the behaviours of a few enemies might change in tiny ways. Such as the church giants in Bloodborne no longer patrolling the area and instead sitting on their knees. But overall, once you’ve been through an area once even after it’s changed you generally know exactly what to expect and where to expect it. The player activated changes might indicate a change in time of day across the entire world that will persist until again, the player activates an event and changes it or other things that are, fairly superficial.

And looking at the vast majority of open world games, they have day/night cycles and weather systems and both are usually primarily if not entirely cosmetic.

So where does that leave us with Elden Ring? Starting with static/nonstatic. Elden Ring, like past games will have opportunities to effect and change things in the world. But the noteworthy element here is that the world will change on its own. I don’t mean in any singular major sense but perhaps you’re strolling down your typical route to get from point A to B, having a jolly time on your horse, blasting old town road and before you know it you’re met with some sort of towering monstrosity. You’ve now got 2 choices. A try your luck and attempt to take down the beast. B: Pull a big ol nope and get your ass right out of there. Maybe you pick B, and end up taking a different route from now on…but who’s to say it won’t show up there too? Or even if it’s the only one out there? Perhaps you’ve been traveling, see something cool and start traveling inside some ruins or a cave. You start making your way back out and hey, things look a lot darker outside than they did when I came in and the enemies that were here when I left aren’t here any more…but some other things are. Perhaps there are ways to use this situation to my advantage, but perhaps I don’t want to risk it. The game also has its weather cycles though I wouldn’t expect anything particularly expansive or exciting in this department. Ultimately you’re left with a world that feels a lot more alive and like I said immersive. Like this is a place where things live.

Accompanying this are some changes and improvements to AI and design that has found new ways to trick the player into a false sense of security before being murdered. We’ve now leveled up from things hiding behind a corner and popping out to either slit your neck or kick you off a cliff, now we’ve got more involved and elaborate jebait mechanics to go with a more sophisticated world (Though I’d imagine plenty of the usual will end up in the game as well).

With all this being added and all the work being put into making this title what it is, I wouldn’t expect the likes of world tendency or insight this time around.

And all this is pretty much open and free for you to explore.

“But I like Fromsoft level design and hate open world games” There will, of course be plenty of your typically meticulously crafted areas for that too.

Alright, happy new years everyone.

Sauce: https://www.reddit.com/r/Eldenring/comments/en4fl9/rumor_unverified_leaks_from_resetera_user/
 

DJOGamer PT

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source: 4chan

no

Actually, when it comes to game leaks 4chan must the place with the highest number of leaks that turned out to be true.
I remember there was a leak on /v/, almost 1 year before DMC5 e3 reveal, that turned out to be correct in every aspect.

You gain nothing from a leak and the only noticeable change brought about by a leak is that the developers themselves suffer because they have to contend with said leak of information.

You gain at least the basic information about the game without any marketing speak and an insigth into the development.
Plus leaks aren't just about upcoming games, but also cancelled projects, changes in the studio, etc...
 
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DJOGamer PT

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And sometimes it's just fun to read and speculate in some of this shit:

Nz0h4ly.png
CjvZSCT.png


Best one for last
NAj4BJo.jpg
 

Dodo1610

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Yes, real leaks exist on 4chan but 99,99% of the leaks there are complete bs.

Return of TB is a given
A new Thief? Nope zero chance
A sequel to Mankind Divided is at least possible
 
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Spectacle

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A leak may be true, but that doesn't mean there will be a game. Something like half of all games in development are cancelled before they're even announced.

Paying attention to leaks just means you'll let yourself get excited about games you are unlikely to ever play.
 

Unkillable Cat

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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
As agentorange said, there's little to gain from a leak about a game in development, and what its features may be.

But a leak about the game's development, a behind-the-scenes look at what's going on... that's another story.
 

taxalot

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Codex 2013 PC RPG Website of the Year, 2015
https://thehardtimes.net/harddrive/new-video-game-heavily-rumored/

New Video Game Heavily Rumored
rumored.jpg

Facebook Twitter Reddit
By Mark Roebuck | August 16, 2019

THE CITY — The media is abuzz over escalating rumors of a new software announcement coming from the world of video games, several reports have confirmed.


“They have to do it, right?” asked video game fan Ron Portman. “I mean, they haven’t released a decent video game since that one that I like a lot, the one that came out when my parents got a divorce. It was so well designed! Oh man, now I’m going to have to go out and buy a new video game system, huh?”


Gerald Fidges, the president and CEO of Video Games, refused to either confirm or deny the new video game’s rumored release date of “Sometime next year,” continuing instead his long standing tradition of cryptic messages about the future release schedule of his company’s flagship product. He did acknowledge work on a new title, however.

“We have listened to what you said about the last video game,” he said, in a press conference that was streamed online yesterday. “And have carefully considered your feedback. When the time comes, we think you will find that this video game will be the best video game since the last time you really liked a video game.”

Video games, invented in 1993 by Mario Miyamoto, have had a spotty track record with its users lately, with some titles alienating the fan base, and others alienating the fan base significantly more.


“Unless it’s a sequel to that one game I like, they can suck my dick,” said a grown man with a prominent tattoo of video games. “I will buy the video game, I will play the video game, but that does not mean that I have to like the video game.”

Despite not having any information about the game’s release date or actual content, Fidges did reveal that there would be several special editions available for pre-order.

Update: The upcoming video game has been abandoned, restarted, shelved, delayed, and cancelled since this report was initially filed.
 

ColonelTeacup

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Messages
1,433
Since we don't have a thread for this, just made one. Dump whatever random leaks & legitimate looking rumours here.
---------------------------------------------------------------------------------------------------------------

So this dude at reddit has been going on about a bunch games for next gen mainly from Square Enix.

Sauce: https://www.reddit.com/r/GamingLeak...dditors_because_of_the_amount_of_responses_i/

Anyway, here are some of the interesting bits.
-Apparently a sequel to Mankind Divided is in the works for next gen.
-Tomb Raider sequel as well, but currently paused to work on Avengers.
-Thief will be returning again.

Fckn hope the Deus Ex sequel is true. I really doubt any current development studios can do justice to Thief.


Edit: Jason Schreier says the massive SE rumor dump is a lie

--

A bunch of Zelda rumours from 4chan seems fake..
New Zelda Information via 7ch.
>Game logo and title revealed as Bond Of The Triforce
>trailer relatively soon
>Zelda playable in dungeons for puzzle solving. Switch between them in real time.
>Zelda tags along with link in the overworld and now can harness the power of nature to assist link such as changing the weather.
>animals will play a much larger role in the gameplay. Rideable bear shown in trailer.
>new enemies leevers and tektites and some sort of snake enemy shown.
>magic gage seen. May be for Zelda.
>slingshot returns as well as a new plow looking weapon link uses to change into a large horde of enemies.
>visually looks a lot like BOTW. Music playing is a remix of the Zelda 2 title theme.

Sauce: http://boards.4channel.org/v/thread...vyAu9OpAyuAyCwntR82dn6ARd_9fuBB_fDzLHlvh2trh0
I heard a rumor that starfield is cancelled at the moment due to the failure of 76, and zenimax possibly in the process of being bought out by some corp that invested a few million into them, or by sony. But the sony thing is blatantly ridiculous. Although considiering the recent cacophony of failures of Zenimax/Bethesda, the deal could've been cancelled.
 

Dedicated_Dark

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Some wanker in reddit is giving some Awesome news on Capcom if true.

Here are the interesting bits, which is everything unrelated to MvC.

Remakes of RE1,0,CV and 4 have been greenlit , and will take place in the New RE timeline.
RE7, and the remakes of 2 and 3 are already considered part of the new timeline internally.

Devil May Cry 6 is in early planning phase
Devil May Cry 5, RE2,3 &7 will all get Special Edition releases on PS5 and XsX

DMC5SE
will include online Coop Bloody Palace, along with Vergil, Trish, Lady and Lucia as additional playable characters, and 4 new cutscenes.
Two DMC spinoff projects are being considered, one based off the canceled PSP DMC title, and the other a sequel to DmC developed internally at Capcom.

Dino Crisis remake coming after Resident Evil 8

Megaman Legends collection in active development should release by fall 2020 or early 2021

Megaman X 9 In active development, will be a budget title similar to Megaman 11

Deep Down is canceled, but it's assets are being salvaged for Dragon's Dogma 2
Dragon's Dogma 2 has two big features, the ability to duel wield any combination of weapons, and a new traversal system called Weapon Traversal

Also, Final Fight collection

Sauce: https://www.reddit.com/r/GamingLeaksAndRumours/comments/fb6fuw/capcoms_future/
 

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