Nutmeg
Arcane
A lot of people seem to play computer games due to their world or narrative (I lump these two together and call them "premise" for lack of a better word). For example someone who is very fascinated by the second world war might play many computer games which in some way or another feature this historical event, despite the merits of the games themselves. Other people may enjoy all things Star Wars, or zombie, or survival, or steam punk. Another similar scenario is when someone has no previous feelings for some game's premise, but is mainly drawn towards the game because of it. For example, a child who enjoys playing city building simulation games, might buy a medieval themed city building simulaiton game because he or she wants to experience this type of game with this premise.
Personally, I find computer games' treatment of most premeses to be amateur, so I usually play games for different reasons. For example, I was recently playing "Fire emblem: the blazing sword" (the one titled just "Fire emblem" in english). I found the narrative terrible, and I don't care too much for medieval fantasy worlds. However, I found the game really really enjoyable, and have recently started playing another game from the same series (Sealed sword).
What are some games you really enjoyed, despite an unremarkable narrative and game world?
Personally, I find computer games' treatment of most premeses to be amateur, so I usually play games for different reasons. For example, I was recently playing "Fire emblem: the blazing sword" (the one titled just "Fire emblem" in english). I found the narrative terrible, and I don't care too much for medieval fantasy worlds. However, I found the game really really enjoyable, and have recently started playing another game from the same series (Sealed sword).
What are some games you really enjoyed, despite an unremarkable narrative and game world?