S.torch
Liturgist
- Joined
- Jan 4, 2019
- Messages
- 1,115
There has been a recent trend of some new RPGs coming out that don't or will not include third person view. A recent example of this is the Outer Worlds, and for games that are going to come there is Cyberpunk 2077, in this one the developers even removed the cutscenes in which you had the opportunity to see your character in third person.
Is beyond ironic that there are people trying to defend this saying that is more "inmersive" when a huge part of a "inmersion" in RPG is watching your character interact with the world. Otherwise it could be just another nameless drone from a generic first person shooter in which your character is nothing but a floating gun and floating hands. Games like Kingdom Come knew this, because while most of the game is in first person, you can see your character very often during conversations or cutscenes.
This also render the character creation or customization almost pointless if the game has any, since you can only see your character in the inventory, which is not even part of the game world or ocassionaly his awkward animations in a mirror.
It makes you worry when you see games from almost 10 or 15 years ago like Oblivion or Skyrim that have both views, while modern games can't even introduce simple cinematic or third-person conversations.
Is beyond ironic that there are people trying to defend this saying that is more "inmersive" when a huge part of a "inmersion" in RPG is watching your character interact with the world. Otherwise it could be just another nameless drone from a generic first person shooter in which your character is nothing but a floating gun and floating hands. Games like Kingdom Come knew this, because while most of the game is in first person, you can see your character very often during conversations or cutscenes.
This also render the character creation or customization almost pointless if the game has any, since you can only see your character in the inventory, which is not even part of the game world or ocassionaly his awkward animations in a mirror.
It makes you worry when you see games from almost 10 or 15 years ago like Oblivion or Skyrim that have both views, while modern games can't even introduce simple cinematic or third-person conversations.