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Fallout 76 - online Fallout spinoff from Bethesda - now on Steam with Wastelanders NPC expansion

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Codex Year of the Donut
then haven't played it since. What's the point?
I tried twice I think, didn't really see anywhere near enough new content to make me interested.
I paid $5 or something for the game and definitely got my fun out of it though.
 

Curious_Tongue

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I bought the game when it was full price at the beginning.

RIoZrAw.png
I bought the game when it was full price at the beginning. I don't mind since such purchases are rare and I got $80 worth of entertainment out of it.
 

Curious_Tongue

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The only non-GOG game I've purchased since Fallout76 was Phasmophobia.

I don't cry about expensive games because I don't buy enough of them for it to actually make any difference to me.
 

Mary Sue Leigh

Erudite
Joined
Aug 31, 2012
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Mysidia
Does the game still do funky stuff with your hard drive, or system registry, or whatever it was when it first released?
Is there even a competitive PvP scene by now?

Does anyone play phasmophobia except meme streamers? Cos it looks like it could be fun.

So many questions.
 

Curious_Tongue

Larpfest
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Does anyone play phasmophobia except meme streamers?
There are plenty of people on the servers looking for a game. A decent minority are worth playing with.

I accidentally played on the Asian servers when I first started, thinking that was all I was stuck with as an Australian. Most players there were much nicer than the Americans by far, and plenty knew at least a little english.
 

koyota

Cipher
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Which leads me to the biggest problem - the complete lack of fucking challenge. I died once during my entire journey up til lvl 18 - at the very beginning of the game, where I randomly ran into an assaultron. That felt really good and I proceeded further into the game with much more care, feeling that I need to be on my guard.

For the next 15 hours or something I never ran into an another assultron, and all the other enemies I did run into were piss easy to deal with. Including a hulking Grafton monster that I dispatched with like 10 hunting rifle shots. Around level 13-14 I got access to a power armor which I never used, but if I did that doubtlessly would make the game even easier. This created a vicious cycle of sorts. Because everything was piss easy, I was quickly swimming in ammo, meds, drugs and anything I could possibly need - which removed the sense of challenge even further. By the time I decided to uninstall the game I had 600-700 units of ammunition for every gun i could use stashed - with the material to craft a lot more, probably like 60-70 stimpaks, 30-40 radaways etc etc. And these numbers just kept growing. I realised I'm not invested in the story, not enjoying the core gameplay loop anymore and I'm playing further only to tick extra boxes and unlock new crap that I don't really need. Erich Fromm called this stage of gameplay the "uninstall.exe" stage.
afaik they completely fucked the difficulty with the level scaling patch they added that nobody asked for

Honestly if you like Fallout 4 and can find ways to purposely nerf yourself (Don`t take level-ups), The base game and the story expansions are not bad. Waylanders is arguably better than most of the content in Fallout 4

200+ Hours in this for some reason. The first 100 I enjoyed as a fallout-4 like, explore the world roller coaster.
The last 30 I wanted to never play a FPS fallout again as I oceed out on needing to complete the monthly score board.

The new content are just maps / modes in an arena shooter(Everything after they stopped story expansions: The Pitt, Alien Invasion, Monthly Board Games, Daily Ops), aimed at people playing this like some MMOFPS looter shooter.
Playing because sunk costs or they like spending hours every day shooting at things that could never harm them.
 
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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Travel beyond the borders of Appalachia to The Pitt – a grim industrial wasteland crippled by conflict and awash with radiation. Join up with the Union, a fledgling band of freedom fighters and work your way through the City of Steel against the Fanatics and whatever else might be lurking in the shadows.

These expeditions into the Pitt are large-scale repeatable missions for groups of up to 4 players. From Whitespring Refuge in Appalachia, players will power a Vertibird to transport them into the heart of The Pitt. What awaits are randomized, repeatable, end-game missions designed to test the most experienced and prepared groups. Conquer Expeditions to earn Stamps, a new currency exchangeable for powerful and rare Expedition-themed rewards. Unlock new challenges and earn new rewards in the Pitt! Free for all Fallout 76 players! Available now.
 

ADL

Prophet
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Oct 23, 2017
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This game's support is fucking bullshit man. They've hyped this up for years and it's just instanced daily operations? They told us that's what they would be but it's taken two years longer than they expected to so this should have been a full map expansion. They monetize this exactly the same way they do with The Elder Scrolls Online (cosmetics, housing decorations, monthly subscription with benefits) which gets tons of content every year. In the time that they've been hyping up The Pitt (2020's roadmap teasing expeditions), TESO has gotten five new zones, hundreds of quests, three major game systems, 6 dungeons and three raids.

If they're gonna monetize it like a fucking MMO I expect the content output of an MMO.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
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Just say it being played literally yesterday. It is shit. You don't get any loot other than bullets and stimpacks, and you generally spend more bullets than you get back as loot. Boring as batshit.
 

Myobi

Liturgist
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Feb 26, 2016
Messages
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If they're gonna monetize it like a fucking MMO I expect the content output of an MMO.
My dude, you seem perfectly fine with some other companies selling subscriptions, in-game currency, equipment and other shit during games alpha stages, while struggling to host 50 players, so shut the fuck up.
 

Curious_Tongue

Larpfest
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Just say it being played literally yesterday. It is shit. You don't get any loot other than bullets and stimpacks, and you generally spend more bullets than you get back as loot. Boring as batshit.
When I last played it was the opposite. Bullets were plentiful and Stimpacks were rare.
 

Myobi

Liturgist
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Codex Year of the Donut
I'm honestly baffled that people actually play this game

rusty_shackleford
I haven't played it for something like two years now.
Was very disappointed when they announced the level scaling btw, and feedback I've read in this thread since has only confirmed I was right that it simply killed the low level difficulty which was one of the better parts of the game.
 

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