Hellraiser
Arcane
Index:
Introduction (this post)
Ida Westgard, Europareich Bundeswehr Feldwebel
Chapter I
Chapter II
Chapter III
Chapter IV
Chapter V
Chapter VI
Chapter VII
Chapter VIII
Chapter IX
Chapter X
Chapter XI
Chapter XII
Chapter XIII
Chapter XIV
Chapter XV
Chapter XVI
Chapter XVII
Chapter XVIII
Chapter XIX
Chapter XX
Additional materials:
Tri-Stadt Spezial Zone urban area map
Ida Westgard, Europareich Bundeswehr Feldwebel - Current character sheet (will link to the newest version available)
Ida Westgard's Squad Summary - will be updated as you learn more of the people under your command or if they get special training etc.
Primer on the Russian Civil War
Brasilia Tribune 1
Brasilia Tribune 2
Brasilia Tribune 3
Brasilia Tribune 4
Brasilia Tribune 5
Brasilia Tribune 6
Brasilia Tribune 7
Brasilia Tribune 8
Brasilia Tribune 9
Brasilia Tribune 10
Brasilia Tribune 11
The Shield of Tomorrow Today - an interview with Dimitrios Laskaris, CEO of Aegis Inc. from Market Raider
Music to get you in the right mood:
Introduction
The Old World Order is dead. Europe lies crippled after years of internal and external strife. France and the Benelux states are engulfed in complete anarchy as a religious war burns on their lands. England is an Islamic republic while Spain, Greece, Italy, Ireland and Portugal became the new third world countries.
In these new dark ages only the German state, lead by xenophobes claiming the superiority of European culture, is the last hope of the region to ever regain significance as the BIC block essentially rules the world dividing it amongst themselves. The smaller European states are forced to accept German hegemony, as it is their only hope. A Neues Europa Ordnung is imposed, the Europareich.
Battered by a major energy shortage it exploits whatever resources it still has forcing vassal states to let it seize control over them. But that is not enough, post-Oil War Europe needs more than it can produce, more if it is to survive. Opportunity lies in the east as Russia has fallen apart in a bloody struggle between various factions. Nationalists, rogue generals, extremists and corporations all seek to control its mineral wealth.
You are now at the gateway leading into the warzone, a mere 100 kilometers away from the frontline, you are in the Tri-Stadt Spezial Zone. A local center for shale gas mining, a significant point on the trade and supply lines due to being the eastern-most Europareich controlled port on the southern Baltic shore. Here the interests of Governments, Corporations and Revolutionaries intersect. Here is where you can make a fortune or meet your end. You are…
…a Foreign Agent (1): You pose as a trade representative for a corp, in reality a front for one of the BIC intelligence agencies. Your goal here is simple, sabotage the Europareich war effort in Russia and further your homelands goals in the region. Whether you do this by stealing information or more spectacular means is up to you.
Skills: Bluff, Lockpick, Stealth
Gear: Lockpick Set, Silenced 9mm Pistol, Trueview™ Retinal Implant, Ampli-Ear Implant
…a Freelance Hacker (2): You have no loyalty to any flag, be it corporate or national. Your aim here is to get rich and ditch this place to retire on some nice pacific island. With all the corporations around it can’t be hard can it?
Skills: Hacking, Electronics, Bluff
Gear: H4ck J4ck v1.337 Implant, Crypto-Anonymous Netlink Implant, Optical Display Implant, Datapad
…a Revolutionary (3): The Europareich oppression must end, that much is certain. Destabilizing the region is your priority if the people of Europe are to be free from their German and corporate overlords. The Free Europe Army cell in the TSZ is supposed to help you in this task.
Skills: Explosives, Marksmanship, Electronics
Gear: H4ck J4ck v1.337 Implant, 9mm Pistol
…a Corporate Hitman (4): Your corporate benefactors want to see their interests in the area secure. There are elements which want to interfere with corporate strategy, you are to dispose of them discretely.
Skills: Stealth, Bluff, Marksmanship
Gear: Trueview™ Retinal Implant, Laser Rifle, Optical Camouflage
…Corporate Spy (5): Your corporate benefactors wants to ensure their operations in Russia remain lucrative, your goal is to find intel that will let them remain lucrative. From who you will gain the information is unimportant, so long as the identity of your benefactors remains secret and they keep making money.
Skills: Hacking, Stealth, Lockpicking
Gear: H4ck J4ack v1.337, Crypto-Anonymous Netlink Implant, Lockpick Set, Display Optical Implant
…an Europareich Officer (6): Due to the strategic value of the region your job is to ensure none of the unwanted elements from the east infiltrate the Tri-stadt Spezial Zone and destabilize the situation. The Chancellor himself demands no less from any soldier including yourself.
Skills: Marksmanship, Close-Quarters Combat, Explosives
Gear: ArmStrong Cybernetic Limb with a 9mm SMG, Optical Display Implant, Military Netlink Implant, Combat Armor
…a Criminal (7): You have ambitions to form your own organization and the TSZ looks like a perfect place to do that. This place represent an opportunity unlike any other in the region, competition may be fierce but you are up to the challenge. The Tri-Stadt’s underworld beckons you.
Skills: Close-Quarters Combat, Lockpicking, Stealth
Gear: Lockpick Set, ArmStrong Cybernetic Limb, 9mm Pistol
…a Mercenary (8): Job opportunities for your kind are plenty, especially in the TSZ. Corporate warfare tends to get messy, and you are the kind of person who enjoys making a mess. After a decade of combat experience this is supposed to be your last battlefield, one way or the other.
Skills: Close-Quarters Combat, Marksmanship, Medicine
Gear: Display Optical Implant, Military Netlink Implant, Assault Rifle, Combat Armor, Cheetah 3A Cybernetic Legs.
…an Implant Surgeon (9): There is high demand for implants here, higher than anywhere else in Europe. This presents you with opportunities to make money, regardless if you are to “collect salvage” or fix augmentations. Ethics have never been a part of your profession after all, at least in your experience.
Skills: Medicine, Hacking, Electronics
Gear: Trueview™ Retinal Implant, ArmStrong Cybernetic Limb, H4ck J4ck v1.337 Implant, Ampli-Ear implant
Gear description:
Ampli-ear Implant – Manufactured by Prateek Bio-Enhancement Inc. this implant is a sophisticated nano-microphone that is linked directly to the user brain’s hearing center. Additionally its neural interface allows the user to filter out specific sonic wave frequencies. This implant has a low visibility rating.
Trueview™ Retinal Implant – Made by one of the last bastions of american industry Sidic Augmentations, it allows its user to view parts of the electromagnetic wave spectrum normally invisible to the naked eye. This implant has a moderate visibility rating.
Optical Display Implant – A common Prateek Bio-Enhancement implant, it intercept visual data along its way via the optic nerve and overlays high resolution images on top of it. This implant has a low visibility rating.
H4ck J4ck v1.337 Implant – The layman would dismiss this as a simple neural-interface port, it is however more than that. It is equipped with semi-intelligent learning software which greatly assists the user in writing code using his neural input. Using it an experienced user can hack some systems in mere seconds. This implant has a moderate visibility rating.
Crypto-Anonymous Netlink Implant – A piece of wetware designed to safely access any wireless network without anyone being able to trace the users location or know his identity. As long as one takes the necessary precautions of course. This implant has a low visibility rating.
Military Netlink Implant – An implant produced by Xin-Zheng Communications, it uses quantum entanglement to connect to one of the many secure intranets maintained by the corporation. To guarantee that there are no data leaks, Xin-Zheng employees maintaining an intranet are *always* watched by their client’s armed employees. This implant has a low visibility rating.
ArmStrong Cybernetic Limb – A cybernetic arm made by the Australian bio-tech corporation Blakemore Systems. As agile as a normal arm but far stronger, additional custom modules guns, blades or computer terminals can be swapped in and out of it thanks to plug and play technology. This implant has a high visibility rating.
Cheetah 3A Cybernetic Legs – Named after the most famous of genetically engineered felines, these implants allow the user to jump farther and run faster than a regular Homo Sapiens. Another popular product of Blakemore Systems. This implant has a high visibility rating.
Datapad – A high performance Xin-Zheng XZ-3180S computer datapad, some say nobody needs such a thing in the age of multipurpose Smarthphones and CPUs you can implant into your body. But there are some tasks where more CPU power and the ability to interface with other devices easily via a wire is needed.
Lockpick Set – The ancient way of opening locks, surprisingly mechanical locks still exist in this day and age. It is like some people never heard of biometric ID scanning.
9mm Pistol – A cheap and reliable gun originally made by Higurashi Munitions for the Japanese Army, like all weapons of its kind it shoots bullets and kills people. Makes lots of noise even with a silencer. Ammo is cheap and easy to buy.
Assault Rifle – A standard IA-7 assault rifle. Has full-auto capability, can be equipped with additional accessories like scopes, motion detectors or grenade launchers.
Optical Camouflage – A sophisticated suit covered in the latest in electro-adaptive metamaterials. Allows its user to be unseen to the naked eye but some sensors may detect its user regardless. It does not dampen any sounds made by its user while active.
Combat Armor – A suit of protective composite plating designed to prevents its user from getting filled with lead. Doesn’t work against projectiles with sufficiently high kinetic energy, isn’t guaranteed to protect from laser weapons.
Laser Rifle – A Helios 6c laser rifle manufactured by the Bhatnagar-Kapur Armament Consortium. 100% accurate at all ranges and completely silent, its only flaw are its batteries allowing only for a few shots to be made before it needs to be recharged. Commonly used by snipers, hunters and assassins.
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