I'm pretty sure you won't see any major events. They stuff like this will take time, weeks, months even.Before release I do hope we'll see an actual living universe. You know, with economies developing, stations expanding, wars flaring up and all that jazz. One of the many things that made me so enthousiastic for Elite was the promise of providing a living and evolving gameworld.
We have talked in previous newsletters about a couple of the large changes - multiple ship ownership and mining – that Beta 3 will offer, and of course there are many more fantastic new features, both large and small, to experience as well as further fixes, optimization, content and polish.
As we expand the volume of the Milky Way you are able to explore, you can start to get a sense of the true variety, scale and spectacle of what is out there, just waiting to be discovered and exploited.
In Beta 3 you can find our first B class star, and there are also three class five gas giants – super hot planets with clouds of metallic vapour in their atmospheres. There are also two rare terrestrial planets with a silicate vapour atmosphere – they are incredibly hot!
Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2. Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!
You won't get your ship back, but you'll get the credit equivalent.Cobra loaded with missiles and railgun is in hangar.
Will this apply to the final release as well? I wonder if it's worth to start playing now or wait until they finish it.You won't get your ship back, but you'll get the credit equivalent.
it's worth to start playing now just so you get used to shit gradually, hone your skills, and aren't overwhelmed and flailing blindly around like a newborn when release comes... or just to set up your hotas and test it.Will this apply to the final release as well? I wonder if it's worth to start playing now or wait until they finish it.You won't get your ship back, but you'll get the credit equivalent.
- Planet visuals overhaul
- Planet liquid colours now reflect chemical composition
- Atmospheric colours now reflecting their chemical composition
- Surface types and colours now reflect chemical composition
- Planets display volcanic features
- Complex Craters can create dust ejecta
- Crater frequency dependent on atmosphere thickness
- Ice planets now have fracture features
- Dynamic ice caps on all planets O_O
- Dynamic liquid levels on all planets O_O
- Asteroid belt clusters added
- Nebulae added to galaxy map
- Nebulae added to sky map rendering