Maxie
Guest
I've a game design question for you. Which of the two do you prefer more;
- challenge enforced by battles of markedly higher difficulty than usual, with tougher, stronger, smarter enemies which will make you reload often;
- challenge enforced by many unavoidable battles with moderately difficult enemies which will drain your equipment and resources dry eventually?
- challenge enforced by battles of markedly higher difficulty than usual, with tougher, stronger, smarter enemies which will make you reload often;
- challenge enforced by many unavoidable battles with moderately difficult enemies which will drain your equipment and resources dry eventually?