Those who had the balls to challenge and defy gaming conventions in breaking the mould, taking risks to offer a game that is different?
My pick - Daniel Vavra ( and his team ) for the amazing Mafia City of Lost Heaven.
Here's what made the game different ( not only for its time ) from other open world games.
- The level of authenticity across the game, be the attention to details in the environment, the weapons, the cars and the way they unlock at certain points in time as you progress, the police behavior asking for a traffic ticket, the music, the design of the radar on top in the shape of the side mirror that captures the vintage look of the time, the speedometer, the very classy menu screen, including the realistic driving mechanics, etc. helped a great deal to give the sense of that time and place to escape from the modern antics for immersing the players completely into the classic experience.
- No day/night cycle. Instead each mission has its own unique background score, weather and time of the day that makes the missions a lot atmospheric and memorable.
- Separate Free Ride mode to enhance the story mode experience with a linear narrative that keeps you hooked to Tommy's story without much pointless side distractions
- Aspects of realism found in the game like vehicles running out of fuel, losing bullets on reload, including enemies that run away when lose ammo rather than keep on shooting infinitely, etc.
There're a couple of more things I might have missed to point out but I'm sure people realize how unique this game was for its time, and in my opinion, a lot better than GTA III as well, which got more mainstream attention than this game. In fact, Rockstar has copied a lot of missions and ideas from Mafia City of Lost Heaven in their 3D GTA's, including GTA IV which has many glaring similarities.
Even to this day, Mafia 1 stands out a very different game that I don't find any other game similar in experience, and even surpass in certain ways, what Vavra and his team has achieved.
Please mention your picks for developers ( and their unique games ) that fits perfectly for the topic and explain in brief what makes it so special over other games and/or similar category of games.
My pick - Daniel Vavra ( and his team ) for the amazing Mafia City of Lost Heaven.
Here's what made the game different ( not only for its time ) from other open world games.
- The level of authenticity across the game, be the attention to details in the environment, the weapons, the cars and the way they unlock at certain points in time as you progress, the police behavior asking for a traffic ticket, the music, the design of the radar on top in the shape of the side mirror that captures the vintage look of the time, the speedometer, the very classy menu screen, including the realistic driving mechanics, etc. helped a great deal to give the sense of that time and place to escape from the modern antics for immersing the players completely into the classic experience.
- No day/night cycle. Instead each mission has its own unique background score, weather and time of the day that makes the missions a lot atmospheric and memorable.
- Separate Free Ride mode to enhance the story mode experience with a linear narrative that keeps you hooked to Tommy's story without much pointless side distractions
- Aspects of realism found in the game like vehicles running out of fuel, losing bullets on reload, including enemies that run away when lose ammo rather than keep on shooting infinitely, etc.
There're a couple of more things I might have missed to point out but I'm sure people realize how unique this game was for its time, and in my opinion, a lot better than GTA III as well, which got more mainstream attention than this game. In fact, Rockstar has copied a lot of missions and ideas from Mafia City of Lost Heaven in their 3D GTA's, including GTA IV which has many glaring similarities.
Even to this day, Mafia 1 stands out a very different game that I don't find any other game similar in experience, and even surpass in certain ways, what Vavra and his team has achieved.
Please mention your picks for developers ( and their unique games ) that fits perfectly for the topic and explain in brief what makes it so special over other games and/or similar category of games.
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