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Development Info Coreplay Issues Statement in Response to bitComposer Interview

Azalin

Arcane
Patron
Joined
Mar 16, 2011
Messages
7,569
136063795229.png

Improved :smug:
 

The_scorpion

Liturgist
Joined
Dec 10, 2006
Messages
1,056
I think publishers and developers would rather make an "Entwicklungsvertrag" in which exists also the question of "Entwicklungsrisiko".

Could be. The "Entwicklungsvertrag" (development contract) isn't a contract type that's codified under the Swiss civil code. The nearest I can come to at a guess for the contract between cp/bc under Swiss law is the Werkvertrag assuming money was exchanged between the parties for the creation of something to specification.

Would the primary characteristics of the development contract be an obligation to develop a product/program in exchange for money where development risk is taken into account? I guess it might be called a "Innominatvertrag" over here, that is a contract that doesn't fall under a specific codified form of contract but that includes parts of different types of codified contracts as well as including some other stuff no one has any idea about in order to confuse everybody from the lawyers upto the judge about what the hell they have before them:D In cases of such frankenstein contracts courts here would tend to say "well the disputed contract mostly resembles/has a lot of elements of this codified contract, so let's use the rules set up for that and see what the law says about which sucker has to foot the bill for the agreement going to hell".

Whatever contract type was signed though, it ultimately means squat if the parties can't agree on some dispute settlement between themselves. I'd be the first to admit that court proceedings just aren't that good at getting the parties to sit down and hammer out a workable solution to anything.

stuff like that ought to go to arbitration. No having seen the contract, i speculate it's a mess (after all, we know how CP develops and how BC publishes)
 

AbounI

Colonist
Patron
Joined
Dec 2, 2012
Messages
1,050
What has to be done is done : the blog is closed.Bye bye all the passionate discussions and beautiful arts and screens
Even the forum is now archived

Bad dread day
 
Repressed Homosexual
Joined
Mar 29, 2010
Messages
18,014
Location
Ottawa, Can.
It's their own fault for making Bit Composer believe they could turn a Diablo clone into Temple of Elemental Evil with more content in less than a year. I have no sympathy for them.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
At least a few threads are gone from the archived forum, too, including ones about the recent turn of events. The game was dead, but they just buried the corpse now so it has no change of coming back to life. :salute:

The game was too good to be true, but it's a shame they hyped it up so much. It would have been better if it just came and disappeared without the stringing along, although we might have never known what happened to it if that was the case.
 

Mantic

Educated
Joined
Sep 20, 2013
Messages
87
Yeah well if it's dead, officially cancel it already, it still has an entry on Steam's "Coming Soon" list for christsakes.
 

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
So, what will Coreplay do now? Work on some shitty games nobody cares about, or will they try to make an RPG of their own with the accumulated experience they got from working on this project?
 

Ramireza

Savant
Joined
Apr 14, 2013
Messages
287
Coreplay is shutting down, that's what we do.
But at least we tried to make a true cRPG.

Thats realy sad!

All the best to you guys and gals.

Lets face it : The Time for cRPG´s is over (again?)

But maybe Avellone, "The Fargo" and their KS minions could turn the tide in their mexican stand off.
 

AbounI

Colonist
Patron
Joined
Dec 2, 2012
Messages
1,050
Terrible news Hobgob.Hope you will rise again with another good project.Keep your indie work
 
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Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,507
A shame , but i can understand wanting to sink your own boat rather than compromise with someone you loathe.
 

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
Coreplay is shutting down, that's what we do.
But at least we tried to make a true cRPG.

God dammit

In any case.... Thank you very VERY much for trying to bring about a game that I would love to play. Even if fate conspired that it wouldn't become a reality.
I hope you fare well in the future.

If it cheers you up even a little bit, know that I will never buy a Bitcomposer-published game again, and advise everybody I know to do the same.
 

dnf

Pedophile
Dumbfuck Shitposter
Joined
Nov 4, 2011
Messages
5,885
Coreplay is shutting down, that's what we do.
But at least we tried to make a true cRPG.

God dammit

In any case.... Thank you very VERY much for trying to bring about a game that I would love to play. Even if fate conspired that it wouldn't become a reality.
I hope you fare well in the future.

If it cheers you up even a little bit, know that I will never buy a Bitcomposer-published game again, and advise everybody I know to do the same.
So you will not play STALKER CoP, the Void, Expeditions: Conquistador and others, just because Corpseplay don't want to finish the game they hyped so much here? I guess you are losing out on fun games then.
 

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
Ah man, I fucked up. Whoops. Forgot about Conquistador. :o
Already bought it, loved it, and will definitely keep recommending it to people.

Still I'm mighty upset about Bitcomposer.
 

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