A frigorific. All the meat was stolen long ago, but one of the looters wasn't so lucky and managed to lock himself inside the freezer.The lock is difficulty rating 101%, so it is impossible to free him. He'll stay there forever
An abandoned gas station. All of value was looted, the only thing that remains is the corpse of a young man in front of the pretzel & cappucino counter. The cause of death is unclear
A man complaining about how the wasteland is banal and boring since everything was destroyed. As you leave him, you discover the lead character has stepped on dog poop
A man who stops your party as they enter the city. He is a budding young author and wants to hear opinions about his work. If you criticize it, he'll pull out a gun and perform an aimed shot at the breasts of one of the females of the party. If there are no females in the party, he'll just say he wants to punch someone, but it wouldn't be worth it
A suitcase containing plane tickets, a pistol and a photo of a smiling man wearing wooden clogs
A wounded, fat bandit. As a dying wish, he'll ask you to avenge him, for he was betrayed by his own brothers, which he considers to be the worst of crimes
A young, blonde man carrying an oversized sword on his back, riding an unicorn. As you engage them in conversation, you discover the unicorn is the one who is speaking to you, and he's desperate for help with getting rid of the teenager
A small hut with a man inside. He doesn't acknowledge your presence, crying compulsively while caressing his crotch
A seemingly abandoned, vandalized art gallery. The party is approached by a man who laments the fate that befell these paintings. If the party is indifferent, he will turn hostile as he curses their lack of artistic taste
A man who wants to be a deathclaw
A merchant who says his name at the end of each sentence. When questioned about it, he'll say he's used to it since back then they didn't have name tags so he had to make sure customers remembered his name. If the player points out he can stop doing that since he has a clearly visible name tag now, he'll turn hostile
A man who will ask for the rangers to get rid of a gang of latinos who is terrorizing the town. Their boss is known for being a master of disguises. As you slog through their hideout, he will slip unnoticed in the place of party members, and backstab other characters before fleeing. Killing him at the far end of the cavern and rescuing the exchanged party members will reveal he was just a decoy, and the real boss was the questgiver
A man who claims to be the king of idiots. He turns hostile if you disagree
A little street with two butcher shops, strangely enough. One of the butchers obsessively cuts the meat in a thousand little pieces, his work never seems to end. The other accuses his rival of including too many spices on the meat, causing the original taste to disappear; however, if you buy his meat you'll find out there are human nipples on it
A man who is constantly grinning with smug satisfaction
A second encounter with the young author, this time he's in love and wants advice on a song he is writing for her. If the party is still holding on to the magic lamp, he will fail as the prankster genie will intervene
A big man in front of a vending machine. He is frustrated since the machine keeps giving him the wrong drink. A ranger with a high enough Repair Vending Machine skill can fix it. As a reward for helping him, he'll give the ranger his sunglasses. The sunglasses only work at night
A merchant who refuses to accept money, asking instead for potatoes. There are no potatoes to be found in game
A man who is willing to chat for a bit; however, his responses turn gradually more fragmented, until he is replying to each word in a sentence, making it impossible to follow the conversation
A wind-up metallic doll. If interacted with, it will flood the message screen with gibberish. It will follow the party across screen transitions so the only way to get rid of the messages is destroying it