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Arcane
- Joined
- Sep 19, 2008
- Messages
- 2,812
This is a Choose Your Own Adventure game. I know, there's a lot of them already, but it's not really worth waiting for someone else to finish theirs considering these take years to finish.
There's not a whole lot of rules. There will be character stats and dice rolls for skill checks and so on. This will be expanded on at future dates. At the end of most segments, a choice will be presented. The choice with the most votes from readers will be taken. If a majority number of votes go towards the "other" option, there will be referendum on community generated choices instead, and you all can choose your own custom choice to make. For the most part, we're going to play this by ear, and if there's a hiccup, I'll resolve it then.
Prologue
Guard duty sucks. It's even worse when you're sitting in the single most secure (boring) building in the world, watching customers walk around with bags full of cheap merchandise and their screaming kids. Well, it could be worse. At least there's air conditioning and the junk food is all free. Could be patrolling under the plates in the muck of the slums, or outside the city where monster attacks are ever-looming. Then again, the children here are a real hassle, especially when they run up to you and try to play with you when you have standing orders to not fraternize with citizens.
As an MP, though, this is just another crappy part of the job. Then again, a part of you might actually enjoy growling at children to beat it and sending them crying back to their moms, who shoot dirty glares at you. Might. You glance at the giant electronic clock on one of the holographic displays advertising the latest in fashion, toys, and cool gadgets. Still about an hour and a half until your shift is over and you can go back to your apartment and crash. You adjust your grip on the rifle, moving it to rest on your other shoulder instead with a disciplined snap.
That's when another @$%#ing snot-nosed brat comes running up the escalator holding an animal balloon and charges straight for you. "Whooaaaaaa look at the soldier mommy!" he screeches at a painful pitch. His teeth are crooked and he's got a tremendous underbite. He looks like a tiny little fat gorilla, and his mom is unbelievably even more obese, lumbering after her son with haggard breaths that betray her complete lack of physical fitness. Great. Here we go again. Why couldn't the kids just run after the guards at the entrance? Guess they are too excited about getting to go to the biggest building and store in the city for that.
You notice as the kid sprints across the wide plaza that his shoelaces are untied. You've seen the natural consequences far too many times. He is going to trip, fall, cry, and his parent is going to have to buy him something overpriced to make him forget about the whole ordeal. However, despite all odds, he somehow manages to make it to you without tripping. Just as you brace yourself to scare him off, it happens. His foot falls onto his untied shoe lace, and when he tries to pick up his other foot, it is kept down. He loses his balance, leans forward, and his enormous momentum guarantees that in a fraction of a second he's going to be flying at you on a collision course. You have a brief moment to consider your options.
As luck would have it, you're leaning on a very hard wall. You could easily just avoid him, but that means he hits the wall face first. You could let him hit you, providing a softer crash, but that's going to hurt quite a bit for you. You could try to catch him, but you may not be quick enough to do it, and you'd have to drop your rifle. Or, if you're feeling particularly vicious, you could lift your knee so that you knee him as he falls to deal maximum damage to his ugly mug.
What do you do?
Choices:
A) Avoid the kid
B) Let the kid crash into you
C) Try to catch the kid
D) Knee the kid
E) Other
There's not a whole lot of rules. There will be character stats and dice rolls for skill checks and so on. This will be expanded on at future dates. At the end of most segments, a choice will be presented. The choice with the most votes from readers will be taken. If a majority number of votes go towards the "other" option, there will be referendum on community generated choices instead, and you all can choose your own custom choice to make. For the most part, we're going to play this by ear, and if there's a hiccup, I'll resolve it then.
Index:
Prologue Part 1
Prologue Part 2
Prologue Part 3
Prologue Part 4 - BAD END
Prologue Redux Part I - RESTART
Prologue Redux Part II
Prologue Redux Part III
Prologue Redux Part IV
Prologue Redux Part V
Prologue Redux Part VI
Prologue Redux Part VII
Prologue Redux Part VIII
Prologue Redux Part IX
Prologue Redux Part X
Prologue Redux Part XI
Chapter 1: The Hero Returns, Part I
Chapter 1: The Hero Returns, Part II
Chapter 1: The Hero Returns, Part III
Chapter 1: The Hero Returns, Part IV
Chapter 1: The Hero Returns, Part IV½
Chapter 1: The Hero Returns, Part V
Chapter 1: The Hero Returns, Part VI
Chapter 1: The Hero Returns, Part VII
Chapter 1: The Hero Returns, Part VIII
Chapter 1: The Hero Returns, Part IX
Chapter 1: The Hero Returns, Part X
Chapter 1: The Hero Returns, Part XI
Chapter 1: The Hero Returns, Part XII
Chapter 1: The Hero Returns, Part XIII
Chapter 1: The Hero Returns, Part XIV
Chapter 1: The Hero Returns, Part XV
Chapter 2: Changing Times, Part I
Chapter 2: Changing Times, Part II
Chapter 2: Changing Times, Part III
Prologue Part 1
Prologue Part 2
Prologue Part 3
Prologue Part 4 - BAD END
Prologue Redux Part I - RESTART
Prologue Redux Part II
Prologue Redux Part III
Prologue Redux Part IV
Prologue Redux Part V
Prologue Redux Part VI
Prologue Redux Part VII
Prologue Redux Part VIII
Prologue Redux Part IX
Prologue Redux Part X
Prologue Redux Part XI
Chapter 1: The Hero Returns, Part I
Chapter 1: The Hero Returns, Part II
Chapter 1: The Hero Returns, Part III
Chapter 1: The Hero Returns, Part IV
Chapter 1: The Hero Returns, Part IV½
Chapter 1: The Hero Returns, Part V
Chapter 1: The Hero Returns, Part VI
Chapter 1: The Hero Returns, Part VII
Chapter 1: The Hero Returns, Part VIII
Chapter 1: The Hero Returns, Part IX
Chapter 1: The Hero Returns, Part X
Chapter 1: The Hero Returns, Part XI
Chapter 1: The Hero Returns, Part XII
Chapter 1: The Hero Returns, Part XIII
Chapter 1: The Hero Returns, Part XIV
Chapter 1: The Hero Returns, Part XV
Chapter 2: Changing Times, Part I
Chapter 2: Changing Times, Part II
Chapter 2: Changing Times, Part III
Prologue
Guard duty sucks. It's even worse when you're sitting in the single most secure (boring) building in the world, watching customers walk around with bags full of cheap merchandise and their screaming kids. Well, it could be worse. At least there's air conditioning and the junk food is all free. Could be patrolling under the plates in the muck of the slums, or outside the city where monster attacks are ever-looming. Then again, the children here are a real hassle, especially when they run up to you and try to play with you when you have standing orders to not fraternize with citizens.
As an MP, though, this is just another crappy part of the job. Then again, a part of you might actually enjoy growling at children to beat it and sending them crying back to their moms, who shoot dirty glares at you. Might. You glance at the giant electronic clock on one of the holographic displays advertising the latest in fashion, toys, and cool gadgets. Still about an hour and a half until your shift is over and you can go back to your apartment and crash. You adjust your grip on the rifle, moving it to rest on your other shoulder instead with a disciplined snap.
That's when another @$%#ing snot-nosed brat comes running up the escalator holding an animal balloon and charges straight for you. "Whooaaaaaa look at the soldier mommy!" he screeches at a painful pitch. His teeth are crooked and he's got a tremendous underbite. He looks like a tiny little fat gorilla, and his mom is unbelievably even more obese, lumbering after her son with haggard breaths that betray her complete lack of physical fitness. Great. Here we go again. Why couldn't the kids just run after the guards at the entrance? Guess they are too excited about getting to go to the biggest building and store in the city for that.
You notice as the kid sprints across the wide plaza that his shoelaces are untied. You've seen the natural consequences far too many times. He is going to trip, fall, cry, and his parent is going to have to buy him something overpriced to make him forget about the whole ordeal. However, despite all odds, he somehow manages to make it to you without tripping. Just as you brace yourself to scare him off, it happens. His foot falls onto his untied shoe lace, and when he tries to pick up his other foot, it is kept down. He loses his balance, leans forward, and his enormous momentum guarantees that in a fraction of a second he's going to be flying at you on a collision course. You have a brief moment to consider your options.
As luck would have it, you're leaning on a very hard wall. You could easily just avoid him, but that means he hits the wall face first. You could let him hit you, providing a softer crash, but that's going to hurt quite a bit for you. You could try to catch him, but you may not be quick enough to do it, and you'd have to drop your rifle. Or, if you're feeling particularly vicious, you could lift your knee so that you knee him as he falls to deal maximum damage to his ugly mug.
What do you do?
Choices:
A) Avoid the kid
B) Let the kid crash into you
C) Try to catch the kid
D) Knee the kid
E) Other
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