What i'm trying to figure out now is whether Avellone going freelance is any good for us. If all this is going to lead to is him "offering" his services to Bethesda or other shit companies like that than we can say goodbye to Avellone for good. It would be like sticking a gold pebble in a giant turd, what's the point?
Of course, with Obsidian dropping the ball with PoE (let's cut the shit here. We all wanted another Torment-like game and i think Obsidian knew it too, so fuck them) i don't know whether this is going to make any difference. But still.
No more RPGs with semi-professional writing for us. Only Hollywood wannabe shit like Witcher.
Having MCA work on Fallout again can only be good news for everyone. Unless Bethesda guts everything he makes, of course. Worst case scenario he keeps them from butchering Fallout lore even further.
According to Feargus, he did offer Chris the chance to make a spiritual sequel to PS:T, but he turned it down because he didn't want to go on "another death march". I think everyone here wishes TTON was a MCA-led project like the original, but he had his reasons.
It's not supposed to be good for us, really. He's clearly much happier as a freelancer.
A Torment game made by the people that gave us Wasteland 2? Not holding my breath on that one.
No, PoE is the game that had the best chances of giving us what we wanted. Games like KOTOR 2 and Mask of the Betrayer showed us that the capability was there. All that was needed was the opportunity, the financial and contractual freedom to finally do the game they always wanted to do but couldn't. PoE was their big chance to shine and they fucked up. Avellone leaving was pretty much the nail in the coffin but now we are left wondering whether anything good is actually going to come out of this. He is no longer gimped by the fucktards at Obsidian but will he have the opportunity to make something like Torment again? Frankly, i don't see how.
1. You're right that Obsidian is a shadow of its former self. Most of the key developers responsible for KOTOR2, MotB and FNV are gone. FNV lost almost 2/3 of its team IIRC. I wrote a list somewhere in the Codex. Pretty underwhelming stuff.
2. Will we see another Torment by MCA the freelancer? Almost impossible, unless InXile brings him over as director for TTON 2. It's very unlikely that he'll have as much influence and control over projects as a freelancer. Minor roles like his work on D:OS2 are much easier for a freelancer to get.
However, Swen and Larian as a whole are already used to working with writers in different countries (they have people in Belgium, Ireland and Russia atm). Adam Heine is working on TTON as Lead Designer and writer, and he lives in Thailand. I wouldn't be surprised if MCA got a Lead Writer role in the future.
Hopefully not at InXile.
Managing a Kickstarter let alone a company is mostly administrative work. He's said multiple times that he doesn't want to do that.
He said he can't do that because of family issues, it's different. He hated partner meetings and firing people, but he said in an interview that building Obsidian from the ground up was one of the best periods of his life.
I wouldn't be surprised if he helped create a new studio. Just don't expect him to be a partner again. And he doesn't have to manage a company to help launch a Kickstarter. He was already giving feedback on KS campaigns for other people when he was at Obsidian, for example.