So, after being a member here for some time, and reading some excellent multiple choices LPs like On the shoulders of Giants by Curufinwe, and The universe beckons you riftwalker by Hellraiser, I decided I wanted to try my hand at it.
This is going to be a multiple choice LP set in a medieval/fantasy setting. With your choices during the various updates, one protagonist shall be created and then we will see his/her life as it unfolds. Let me be clear right now, insignificance and death are very concrete possibilities. Expect no favors from me.
In this game I shall take the role of the GM like in a pen and paper rpg, and all of you together will be the playing character. There will be a character sheet in the second post, and what is written there will influence the game. How the character develops in the game and what choices he/she will have depends heavily on your previous choices. I strongly invite you all to take a look at the character's strengths and weaknesses before making a decision.
I will try to update daily if possible. I will give you multiple choices, and sometimes ask multiple answers. Before making a new update I will count the votes and determine the chosen path. Quite often when I say so, you will have the possibility to vote your own choice instead of the ones I propose. If whatever you propose gets the most votes, that is what our protagonist will do. I only ask that you do not try to metagame with things you cannot possibly know, and that you only propose things significantly different from the choices I provided before.
A few general reminders:
- In this lp you are free to choose your way in the world I am creating. You can be anything you want to be, as long as you manage to. In fact I think it likely you will develop more than one talent in order to succeed. I will not force you down any preordained path.
- The world is a medieval/fantasy. There are fantasy themes in the setting, though I will not specify the amount. Whether you want to delve into them or not is up to you.
- The world is not static. This is most important, no matter what you do, things are happening elsewhere. You are for now just a small part of the world. And rather insignificant . If you stay five years in some place being a farmer... well, do not expect the world to wait for you.
- And I think I will also add that the world is a dangerous place. Remember I will make you no favors. As the title says, obscurity or death are very possible How you plan to face this possibility is up to you
Character Sheet
Information on the setting (geography, politics, culture, and so on)
Some more information on mechanics (reading this is strongly suggested)
Updates list:
1 - Childhood
2 - Adolescence
3 - Preparing for your journey
4 - A sudden departure
5 - The village of Tulik
6 – The village of Tulik: meeting its people
7 – Choosing your first step
8 – On the road at last (Well, on the cart path...)
9 – An investigation on the road
10 – Into the forest
11 – On the riverbank
12 – A crossing, a walk, and...
13 – Arrival at Qoor
14 – The massacre at Qoor
15 – Under a mountain of corpses
16 – Meetings at midnight
17 – Of Bears and Forests
18 – Meeting the Lord of Bitak
19 - Places of Bitak
20 – A morning at the market
21 – Of faraway lands and old booksellers
22 – Histories of the past and buying knowledge
23 – Leather is better than clothes, right?
24 – An afternoon at the tavern
25 – Talking about coins, nobles and richly dressed fellows
26 – A dinner with merchants
27 – A talk with Irene, and important decisions
28 – Declaration of intents
29 – Meeting captain Kalz
30 – On the road again
31 – A merchant and a carpenter
32 – A solution, an enemy and a choice of interest
33 – A proposed meeting....
34 – A last minute quarrel
35 – A disturbing development
36 – Death in the office
37 – A hand in the dark ?
38 – Of poisons and questionings
39 – Poison and blood
40 – A difficult choice
41 – An interrogation and a treasury
42 – A new morning
43 – An investigation, a reunion, and a decision
44 – Crossroads
45 – An acrid smell
46 – The road to Nokos
47 – Peaceful days and opportunities
48 – A dim light
49 – An unexpected sound
50 – Moving flames and shadows
51 – A flight in the dark
52 – On the road again
53 – Fight in the night
54 - Screeches and screams
55 – Bitak, sweet Bitak
56 – Some new information
57 – Conversations
58 – Of weapons, armors, and Bitak
59 – A new choice
60 – A vague assignment
61 – Meet your new commander
62 – Arrival at Nalnys
63 – Multiple tasks
64 – Refining the plan
65 – Burned to a crisp
66 – I'll have my meat well done
67 – A very high wall
68 – Of courtyards, buildings, and wells
69 – The central courtyard
70 – Hot and cold
71 – Death in the night
72 – An overgrown garden
73 – Closed doors and skeletons
74 – A voice in the dark
75 – A majestic inscription
76 – Fallen from the sky
77 – Honor the fallen
This is going to be a multiple choice LP set in a medieval/fantasy setting. With your choices during the various updates, one protagonist shall be created and then we will see his/her life as it unfolds. Let me be clear right now, insignificance and death are very concrete possibilities. Expect no favors from me.
In this game I shall take the role of the GM like in a pen and paper rpg, and all of you together will be the playing character. There will be a character sheet in the second post, and what is written there will influence the game. How the character develops in the game and what choices he/she will have depends heavily on your previous choices. I strongly invite you all to take a look at the character's strengths and weaknesses before making a decision.
I will try to update daily if possible. I will give you multiple choices, and sometimes ask multiple answers. Before making a new update I will count the votes and determine the chosen path. Quite often when I say so, you will have the possibility to vote your own choice instead of the ones I propose. If whatever you propose gets the most votes, that is what our protagonist will do. I only ask that you do not try to metagame with things you cannot possibly know, and that you only propose things significantly different from the choices I provided before.
A few general reminders:
- In this lp you are free to choose your way in the world I am creating. You can be anything you want to be, as long as you manage to. In fact I think it likely you will develop more than one talent in order to succeed. I will not force you down any preordained path.
- The world is a medieval/fantasy. There are fantasy themes in the setting, though I will not specify the amount. Whether you want to delve into them or not is up to you.
- The world is not static. This is most important, no matter what you do, things are happening elsewhere. You are for now just a small part of the world. And rather insignificant . If you stay five years in some place being a farmer... well, do not expect the world to wait for you.
- And I think I will also add that the world is a dangerous place. Remember I will make you no favors. As the title says, obscurity or death are very possible How you plan to face this possibility is up to you
Character Sheet
Information on the setting (geography, politics, culture, and so on)
Some more information on mechanics (reading this is strongly suggested)
Updates list:
1 - Childhood
2 - Adolescence
3 - Preparing for your journey
4 - A sudden departure
5 - The village of Tulik
6 – The village of Tulik: meeting its people
7 – Choosing your first step
8 – On the road at last (Well, on the cart path...)
9 – An investigation on the road
10 – Into the forest
11 – On the riverbank
12 – A crossing, a walk, and...
13 – Arrival at Qoor
14 – The massacre at Qoor
15 – Under a mountain of corpses
16 – Meetings at midnight
17 – Of Bears and Forests
18 – Meeting the Lord of Bitak
19 - Places of Bitak
20 – A morning at the market
21 – Of faraway lands and old booksellers
22 – Histories of the past and buying knowledge
23 – Leather is better than clothes, right?
24 – An afternoon at the tavern
25 – Talking about coins, nobles and richly dressed fellows
26 – A dinner with merchants
27 – A talk with Irene, and important decisions
28 – Declaration of intents
29 – Meeting captain Kalz
30 – On the road again
31 – A merchant and a carpenter
32 – A solution, an enemy and a choice of interest
33 – A proposed meeting....
34 – A last minute quarrel
35 – A disturbing development
36 – Death in the office
37 – A hand in the dark ?
38 – Of poisons and questionings
39 – Poison and blood
40 – A difficult choice
41 – An interrogation and a treasury
42 – A new morning
43 – An investigation, a reunion, and a decision
44 – Crossroads
45 – An acrid smell
46 – The road to Nokos
47 – Peaceful days and opportunities
48 – A dim light
49 – An unexpected sound
50 – Moving flames and shadows
51 – A flight in the dark
52 – On the road again
53 – Fight in the night
54 - Screeches and screams
55 – Bitak, sweet Bitak
56 – Some new information
57 – Conversations
58 – Of weapons, armors, and Bitak
59 – A new choice
60 – A vague assignment
61 – Meet your new commander
62 – Arrival at Nalnys
63 – Multiple tasks
64 – Refining the plan
65 – Burned to a crisp
66 – I'll have my meat well done
67 – A very high wall
68 – Of courtyards, buildings, and wells
69 – The central courtyard
70 – Hot and cold
71 – Death in the night
72 – An overgrown garden
73 – Closed doors and skeletons
74 – A voice in the dark
75 – A majestic inscription
76 – Fallen from the sky
77 – Honor the fallen