rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
feel like a lot of you would have a heart attack making a character in menzoberranzan
Your average oldschool D&D party:
Eric the Fighter, son of a minor noble, learned how to fight cause he's a knight. Goes adventuring for the gold.
Cuthbert the Cleric, servant of a benign deity, goes adventuring to thwart evil.
Robert the Ranger, grew up as a woodsman, goes adventuring cause he likes adventure.
Anastasia the Sorceress, studied magic at the academy, goes adventuring because she seeks knowledge.
Your average modern D&D party:
Gul'kurra'varthul the half-tiefling half-orc fighter, got bullied by his tribe for having purple eyes and a black horn on his forehead, became an adventurer to prove that not all of his race are evil!!
Minara bal'Pharra the tiefling sorceress, she has super sharp black claws and her hair is purple, she goes adventuring to prove how awesome she is!!
Pholoros the gnoll ranger, he's a gnoll because the player is a furry, goes adventuring to roll seduction on any beast race the party encounters.
Sojussus the preachy paladin, goes adventuring to stop racism and sexism, doesn't use detect evil spells because he doesn't believe in the concept of naturally evil races.
Come to think of it, why would a moderate or low INT be a disadvantage for a scholar? Have you seen academia? It's not filled with our best and brightest. That seems like a perfectly fitting statistic to me.Actually, creating an Orc scholar would be interesting in terms of playing with a massive disadvantage.
Those who can, do; those who can’t, teach. -- George Bernard Shaw
That assumes that elf and dwarf minds are developing and functioning exactly like human ones do. In other words that elves and dwarfs are just humans without beards or with bigger beards. And longer life spans.racial restriction is ok and support worldbuulding
we just have to make human have half the maximum level of elves and dwarves in any class because they are short lived and thus has less time to get mastery than elves and dwarves
Your average oldschool D&D party:
Eric the Fighter, son of a minor noble, learned how to fight cause he's a knight. Goes adventuring for the gold.
Cuthbert the Cleric, servant of a benign deity, goes adventuring to thwart evil.
Robert the Ranger, grew up as a woodsman, goes adventuring cause he likes adventure.
Anastasia the Sorceress, studied magic at the academy, goes adventuring because she seeks knowledge.
More like you have been peer pressured into thinking anything that is normal is quaint and boring, because moderns can't understand depth, so they seek meaning and sophistication in breath instead.First party is extremely boring
Rather than digging deeper into the form and archetype to tap into a more profound and meaningful essence of said form or archetype, moderns think to be "intelligent" is to break the form into a self-defeating quest to be freed of the confines of the relative within the relative itself.
This is the root cause of modern art and this relativization of classes and races in modern RPGs is yet another application of the same mindset, albeit in a more childish form.
There are two types of RPGs: Dungeons & Dragons and games derived from Dungeons & Dragons.
the Absolute demands a level of inherent universal hierarchy to shine through all aspects of Beauty in art, hence we see clearly that Tolkienesque fantasy is superior as it is Art in the sense of celebration of beauty and Truth. It is not about a "setting"(there is no setting) justifying it any more than lies justifying truth or mathematics justifying that 5+6 = 17, it is not possible and it should not be attempted, the setting itself is the meta setting of the context of fantasy adventures and their place within the universally shared human soul-experience that calls for a celebration of the aristocratic and a rejection of the forced equality coming from corrosive forces of capeshit production - which are art as means of material acquisition by the materialists and is therefore not connected to the true underlying experience of the fantastical in aspirational sense of Beauty and transcendence
I specifically picked some of the most ridiculous character concepts commonly made up by teenagers who wanna be edgy or cool, and yet we still get people in this thread claiming that would be a more "interesting" party than the classic oldschool one lul.
Idk what's interesting about a half-tiefling half-orc with purple eyes who got bullied for being different, or a sorceress with purple hair who feels special for having purple hair.
Those characters wouldn't feel out of place in a fanfic parody like My Immortal.
I would rather go Gargoyle Barbarian, if some obscure optional rule (or the GM) allows it than Generic fighter #667
Dude, you're confusing generic with deep.
The classic oldschool one is just "Tried & Tired" at this point. I prefer making the classic party with a twist.I specifically picked some of the most ridiculous character concepts commonly made up by teenagers who wanna be edgy or cool, and yet we still get people in this thread claiming that would be a more "interesting" party than the classic oldschool one lul.
this genre bourne out of the nostalgia for the traditional world in the first place
Nostalgia is sentimentality for the past, typically for a particular period or place with positive associations, but sometimes also for the past in general, ‘the good old days of yore’.
Early fairy tales, like those from the brothers Grimm, were anything but moral or child friendly. The form of early fantasy was that of urban legends. If you want to get a sense of how fantasy started, read stuff from the SCP Foundation. In time, the stories with promise were preserved, and they became more refined through repeated telling.Early on most fantasy works where made with children in mind and those stories, like all good fairy tales, were more interested in transmitting a sense of wonder and a good moral lesson than they were with romanticizing "traditional" societies (which many didn't at all)
Mythology can't be classified as fantasy, because mythology is intended as an account of the real world. This also applies to many urban legends.The earliest fantasy works are mythology, not children's fairy tales.
As specified in the original Dungeons & Dragons booklets, each player creates a player-character with the role of fighting-man, magic-user, or cleric (or possibly elf, dwarf, orBy the meaning/description the words in "Role Playing Game" implies/describe; children's games of Kings & Knights, Cowboys & Indians, Cops & Thief's, Doctors & Nurses and even these of girls playing/mimicking ladies in a tea party, are all RPG's. They mimic/emulate/simulate roles of human characters.
These predate(since paper was not available constantly to use in games at these time) and thus not derived from Dungeons & Dragons and even the famous fiction books(such as Conan, Lord of the Rings) who's module/framework are most/often/commonly simulated in present RPG's.
Even according to a post in the forum, RPG was copied/taken from Psychology which was used as a treatment method.
I agree on your view of mythology being an account of the real world.Mythology can't be classified as fantasy, because mythology is intended as an account of the real world. This also applies to many urban legends.The earliest fantasy works are mythology, not children's fairy tales.
They certainly weren't meant to by the author. If you make such claim as the one above one you need something more than your honest face to make people to take it seriously.Tolkien's works from their conception were always meant to be a national mythology for England.
??They certainly weren't meant to by the author. If you make such claim as the one above one you need something more than your honest face to make people to take it seriously.Tolkien's works from their conception were always meant to be a national mythology for England.
I had a mind to make a body of more or less connected legend, ranging from the large and cosmogonic, to the level of romantic fairy-story – the larger founded on the lesser in contact with the earth, the lesser drawing splendour from the vast backcloths – which I could dedicate simply to: to England; to my country.