Darth Canoli
Arcane
In a Pen & Paper RPG, at least when I used to play, you'd start to pick your role in the party.
And the role was basically your class, sub-class and skills specializations
Then, you pick your character's race according to its role, and then roll attributes and skills and eventually, you'd draw your character or print something.
How it's done in 90% of recent cRPG
Some games have complex synergies between races and classes, like Wizardry where your attributes limit class choices so I get why the order is not the obvious class first.
BUT, most recent games dropped attributes requirements for classes and if they have any, they're so low it's irrelevant anyway, so why?
I find it extremely disturbing and even more when some races don't have access to certain classes.
When creating a party, I usually go by roles, starting with the fighters, so at some point, when the character creation start by races, you might have to restart halfway through because the race you selected doesn't have access to the class you want.
Or the race you selected gives some bonus more suited for a fighter and you're creating a mage.
Am I alone in this?
Why the hell 95% of the cRPG don't start character creation with class selection?
And the role was basically your class, sub-class and skills specializations
- Fighter (Tank or damage dealer)
- Rogue (A lot of specializations possible, from party's "face" to Assassin with a lot of possibilities in between like classic pick locks thief or jack-of-all-trades )
- Cleric (specializations possible)
- Mage (same)
- And so on
Then, you pick your character's race according to its role, and then roll attributes and skills and eventually, you'd draw your character or print something.
How it's done in 90% of recent cRPG
- Pick your race first, then your class.
- Or, pick your appearance first, then your gender, then your race and then your class.
Some games have complex synergies between races and classes, like Wizardry where your attributes limit class choices so I get why the order is not the obvious class first.
BUT, most recent games dropped attributes requirements for classes and if they have any, they're so low it's irrelevant anyway, so why?
I find it extremely disturbing and even more when some races don't have access to certain classes.
When creating a party, I usually go by roles, starting with the fighters, so at some point, when the character creation start by races, you might have to restart halfway through because the race you selected doesn't have access to the class you want.
Or the race you selected gives some bonus more suited for a fighter and you're creating a mage.
Am I alone in this?
Why the hell 95% of the cRPG don't start character creation with class selection?