You should get a rechargeable battery back from the Outpost, with 100% charge. The charge indicator replaces the unit amount indicator. I haven't been able to reproduce this, but I think I know what's going on. Will fix.Batteries
Took me a while to reproduce, but under certain circumstances, you're right. Will fix.The cracker producing polymers very quickly bug is still present.
No, the buttons to begin research should be disabled. Will fix.The unread research button allows player to begin research from the rover. Is this intentional?
You can't use uranium and strange materials yet. You'll need to research them first, but you need a minimum science skill. I see that the trigger for that is missing for certain values -meaning that it doesn't even get explained-. Will fix.Uranium and strange materials
The display driver error in the conversation with Val happens in the middle as far as I can recall. It happened twice so far.
Not sure whether I did something different but at Guabonito I do get the 'actions' and not just the 'cursor' button now. I can build a crane and lower myself into the crater. However after fully searching the crater (including No Stone Unturned), the Search Area just comes back up again with percentages at 0% ?! I cannot seem to get rid of this window except quitting and restarting. Also the Scientific Surveyor mission does not get progressed (I surveyed Menvra Crater, Hetpet Regio and Guabonito by now).
Can confirm, experiencing it too.If Research would be finished while outside driving the Rover and the XP gained with the Research would be enough to level up - you'd get stuck in a loop. It would not be possible to actually use the Level Up screen and when moving the Rover the XP gain will just retrigger over and over again.
I noticed something similar, but didn't understand as I had not researched anything that had to do with increased efficiency. So 'Titan Flight research' was the culprit.Titan Flight research adds 200% to efficiency.
1: I receive 5150 WCU instead of just 150 WCU when the Hesiod arrives for the first time. Is the additional 5000 a bug?
2: Buying spare parts from Phil doesn't add any to the outpost or player inventory. Buying food, minerals and polymers work normally, haven't tested plutonium.
Cobalt Arsenide not removed from inventory after thermocouple is constructed.