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Broken Age - Double Fine's Kickstarter Adventure Game

buzz

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2eeizae.jpg

Is this for real? :lol: some sick burn
 

J_C

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Is this for real? :lol: some sick burn


Jesus....it's like he didn't realize that other people will read that. Really hoping this gets picked up by gaming websites---the company deserves some serious backlash for Tim's idiotic tweets.
What? Some retard goes on a rampage against him on twitter, and he should have just lower his head or what? Tim's response was spot on for that idiot. The faggot pledged 1 measly dollars, he got a documentary for it, and he has the balls to go demand a refund. Tim's 8th response was still diplomatic, and but the idiot couldn't stop there.

The critique of the project is well deserved, but Tim shouldn't take this kind of beating without a word. Thankfully he didn't. Yeah, they might get a bad press for that, afterall we live in retardo land.
 

Wizfall

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I can't speak for other but i'm not shocked by the delay or DFA running over budget.
I'm shocked because i don't understand, looking at the graphics/animation of the project and the simple mechanic of a point of click adventure game how they manage to spend so much.
That you like the art style or not, the graphics and animations are simplistic, it's not a crysis game, animation looks a bit better than in LSL reloaded and that's it.
Point and click mechanics are technically the simplest in the world.
I mean i don't say it's easy to make a good adventure game but the difficulty nowadays is more about the story/creating interesting puzzles than graphics/animation.
At least for the kind of graphics/animation we have seen so far for broken Age.
So when DFA says they need more money for the technology/graphism, it is a big ? for me. It's not Heavy Rain (i did not like the game very much but graphics/animation are very good and i can understand that it cost a lot of money).

The art style is kiddish but the story seems quite "serious" and interesting (for the little i have seen).
Not shocked by Tim reaction above, being trolled by an asshole who have pledge 1$ and ask a refund...
 

Tigranes

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Meh. I'm not sure Tim can deliver but here he tweeted reasonably to a butthurt whiner who proceeded to refuse any kind of debate. Hardly a PR disaster.
 

FeelTheRads

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Pretty retarded troll, Schafer got too butthurt about it.

Hilarious how he keeps yapping about that documentary, though. Fuck off with your documentary and make the fucking game.
 

Nope

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The twitter pic is supposedly this guy trying to stir up shit according to /v/.
They had some screenshot from Aleczandah's Steam account showing a connection which spurred on the twitterer to respond.
 

almondblight

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Banner Saga said:
First of all, I want to be clear that we do not intend to do something like this for The Banner Saga. When it releases it will be a complete product. We don't have plans for DLC at this time, and we will continue to support the multiplayer component. We also intend to continue on the sequels (chapter 2 and 3) just as planned.

So it's going to be a complete came besides the F2P multiplayer that you spent the first 8 months developing and the other chapters. Check.

Banner Saga said:
It's interesting to think of it from someone else's point of view. For many people, letting a dev shoot for the moon is NOT the point. For a lot of people the point is I BOUGHT A GAME, WHERE IS IT? They want the biggest, best game ever made, on time, for their $10 contribution. I can see that, too. I don't really agree... but I suppose it's a matter of perspective.

No, you idiot. They want what you said you'd give them, around the time you said you'd deliver it, for the price you asked for. If you think that $10 is too low, ask for $40, if you think that people are expecting too much, don't tell them that's what they're going to get, and if you think that a casual iOS game takes a year to make, don't say you can deliver your game in 6 months. It's bullshit to promise the world and then turn around and say, "haha, you guys, how could you be so naive as to think that we'd actually deliver?"

Banner Saga said:
What would really shock people is that there is nothing unusual about any of this, except that you are finally seeing it. This is every game development story that has ever existed, except instead of the publisher dealing with it, YOU are.

It happens all the time and yet you guys still seem incapable of taking it into account.

Banner Saga said:
We released a truly free demo hoping to make some extra cash for development, and got brutalized for it. But without that income and development time our single-player game wouldn't be as good. Some people will never understand this.

A "truly free demo" that you guys generated income from. Huh.

I'm starting to think it's a good thing that Drocon chased these guys away.
 

Garm

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What? Some retard goes on a rampage against him on twitter, and he should have just lower his head or what? Tim's response was spot on for that idiot. The faggot pledged 1 measly dollars, he got a documentary for it, and he has the balls to go demand a refund. Tim's 8th response was still diplomatic, and but the idiot couldn't stop there.

The critique of the project is well deserved, but Tim shouldn't take this kind of beating without a word. Thankfully he didn't. Yeah, they might get a bad press for that, afterall we live in retardo land.

My point is that Tim had the opportunity to avoid the entire argument by simply not posting his second tweet--he already told the person they'd get their refund, it was stupid of him to get all passive aggressive and stir shit up. Regardless of whether it was justified, the man runs a fucking development studio, he shouldn't be getting into petty flame wars with random douches on twitter.
 

J_C

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the man runs a fucking development studio, he shouldn't be getting into petty flame wars with random douches on twitter.
Yeah that's true. And shutting up would have been wiser, but there is a point when someone throws so much retardation at you, that you can't just sit by. People on the Codex know that.
 

buzz

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the man runs a fucking development studio, he shouldn't be getting into petty flame wars with random douches on twitter.
Yeah that's true. And shutting up would have been wiser, but there is a point when someone throws so much retardation at you, that you can't just sit by. People on the Codex know that.

You're making it sound like the troll's initial arguments weren't viable (and things we've all pointed and complained in this thread as well). It's really only Tim's fault in all of this, especially with his "I should've charged you two dollars for this conversation", that was one stupid comment. The guy actually fancies himself a rockstar in gaming
 

J_C

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the man runs a fucking development studio, he shouldn't be getting into petty flame wars with random douches on twitter.
Yeah that's true. And shutting up would have been wiser, but there is a point when someone throws so much retardation at you, that you can't just sit by. People on the Codex know that.

You're making it sound like the troll's initial arguments weren't viable (and things we've all pointed and complained in this thread as well). It's really only Tim's fault in all of this, especially with his "I should've charged you two dollars for this conversation", that was one stupid comment. The guy actually fancies himself a rockstar in gaming
It was a very good response for a butthurt fuck who pledged fucking 1 dollars to the game, and had the balls to come for a refund. And even after getting the refund, continued to be a retard.

The troll's initial argument was viable, but he presented it in a disrespectful and trollish way. And he went downhills after Tim's first (civil) response.
 

buzz

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It was a very good response for a butthurt fuck who pledged fucking 1 dollars to the game, and had the balls to come for a refund. And even after getting the refund, continued to be a retard.

Do you also question and insult people who don't give enough money for charities? The guy himself stated that it's more of a symbolic gesture in order to show his disappointment/concern with the project and I think it's pathetic that Tim, the guy who begged for money in the first place has the "balls" to question and insult him for doing such a tiny contribution.
 

J_C

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It was a very good response for a butthurt fuck who pledged fucking 1 dollars to the game, and had the balls to come for a refund. And even after getting the refund, continued to be a retard.

Do you also question and insult people who don't give enough money for charities? The guy himself stated that it's more of a symbolic gesture in order to show his disappointment/concern with the project and I think it's pathetic that Tim,
Then why didn't the guy stopped after Tim said him that the refund will be done? Come on, you know well that the troll wanted to pick on him, the projeckt and their kickstarter. And lets face it, neither we nor that guy knows what happened behind the scenes, what caused the mismanagement.


guy who begged for money in the first place has the "balls" to question and insult him for doing such a tiny contribution.
I don't see Kickstarter as begging, but if you do, I don't want to convince you otherwise. But Tim didn't insult him for the 1 dollar contribution. He was cinical about the guy making this mess when the problems with Broken Age didn't cause him any harm basicly (because 1 dollar is nothing).
 

Cowboy Moment

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Haha, I wasn't aware of Kotick's comment on Brutal Legend. This whole BA fiasco really makes you see publishers in a different light, doesn't it?
 

J_C

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Haha, I wasn't aware of Kotick's comment on Brutal Legend. This whole BA fiasco really makes you see publishers in a different light, doesn't it?
Umm, no? It seems you haven't seen the miriads of potentionally good games ruined by the riskfree, profit oriented publishers. And if you suck up to publishers just because an indie game has problems, you are stupid.
 

Garm

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It was a very good response for a butthurt fuck who pledged fucking 1 dollars to the game, and had the balls to come for a refund. And even after getting the refund, continued to be a retard.

Do you also question and insult people who don't give enough money for charities? The guy himself stated that it's more of a symbolic gesture in order to show his disappointment/concern with the project and I think it's pathetic that Tim,
Then why didn't the guy stopped after Tim said him that the refund will be done? Come on, you know well that the troll wanted to pick on him, the projeckt and their kickstarter. And lets face it, neither we nor that guy knows what happened behind the scenes, what caused the mismanagement.


The guy did stop and then Tim posted the "But whatever!" tweet which ignited the whole thing. Like I said, if he would have been professional (ie just stop at the first tweet where he states he'll give the refund), the long tweet argument probably wouldn't have started. Sure, after that the pledger was a dumbfuck, but Tim provoked the response and deserved whatever shit was talked at that point on.
 

jfrisby

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Grab the Codex by the pussy Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong
Carsten Fichtelmann, Daedalic founder (translation from TT forum, original source deleted?):
I unfortunately have to admit that the combined budget of Edna's Breakout, Harvey's New Eyes, 1.5 Knights, Deponia, Chaos on Deponia, Goodbye Deponia, A New Beginning, The Whispered World, Satinav's Chains, Memoria, 1954: Alcatraz and The Night of the Rabbit was less than 3M Euro. These are 11 adventure games with a mean length of usually 10 hours. None of these titles is just average! I have no idea what we'd do with 3M. A Heavy Rain, maybe. Should I be depressed? I just think it's alarming that TS wanted to have 0.3M $ and now 3M are not enough. By the way, Deponia 1-3 is more than 40 HOURS long (!) and competes internationally, everywhere.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Carsten Fichtelmann, Daedalic founder (translation from TT forum, original source deleted?):
I unfortunately have to admit that the combined budget of Edna's Breakout, Harvey's New Eyes, 1.5 Knights, Deponia, Chaos on Deponia, Goodbye Deponia, A New Beginning, The Whispered World, Satinav's Chains, Memoria, 1954: Alcatraz and The Night of the Rabbit was less than 3M Euro. These are 11 adventure games with a mean length of usually 10 hours. None of these titles is just average! I have no idea what we'd do with 3M. A Heavy Rain, maybe. Should I be depressed? I just think it's alarming that TS wanted to have 0.3M $ and now 3M are not enough. By the way, Deponia 1-3 is more than 40 HOURS long (!) and competes internationally, everywhere.


Wow, just wow.

From that forum:

A 2D adventure game is about the most projectable game there is. 3.1 million $ as a starting point (Kickstarter percentage already deduced) is a gift from heaven. Eight months of planned production time (hence 387,500$ per month) was a rather tight schedule, but still doable. How could one possibly run an easy development project like this into the ground?

Yet, what do we have now? An ETA of mid July 2014 at the earliest, bringing the originally planned 8 months of development time to at least 28 and therewith the original planned costs from these three million dollars to about 11,000,000$. That's the number you haven't heard yet, but that's the money development time will burn with their calculations when they take until mid 2014 to finish with the same staff strength. If they take until 2015 even, Tim will have blown up the tiny adventure game project to 15 or even 20 million. That's not a ludicrous calculation. I've worked as a project manager for five years now and I say that's what Tim is doing because he might have developed his creative skills a lot in these last years, but was obviously never interested in realistic project planning. Which is absolutely OK for a creative genius, but absolutely disastrous for a company founder.
 

FeelTheRads

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The hell is 1.5 Knights?

Also consider the art quality of Dedalic's games and how it compares to what Broken Age has and how Schafer considered cutting on the graphics to save money. :lol: How about cutting on some salaries, hmm?
 

DalekFlay

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The post about Deponia's budget really clarifies the situation. Schafer defenders might want to shut the fuck up, the man can't budget worth a damn.

Though honestly when it comes down to it I think the main problem is I don't expect anything "bigger and better" from them spending way too much fucking money on this thing. I expect, if anything, a game further and further from what the backers wanted and expected. I wanted a Deponia written by Tim Schafer, and that's on the high side of technical graphics of what I thought about.

In other words I am a lot more sympathetic about artists and their time and budget shenanigans when they're focusing on what I give a shit about, which Schafer seemingly isn't.
 

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