DeepOcean
Arcane
- Joined
- Nov 8, 2012
- Messages
- 7,404
More than ugly, souless.It's so ugly.
More than ugly, souless.It's so ugly.
More than ugly, souless.It's so ugly.
It is exactly like Mars: War Logs. Combat , skills, crafting, maps, even some environments. If you played that and liked it then you should give this a try I guess.
As a non-native speaker myself I have to ask is that really the case? "Army of [insert noun here]" you generally see is much worse if you ask me. "Dead-Army" sounds like a Bound in Flame specific thing which gives it certain character and recognizability. Perhaps it's just me and my ignorant ways, though.
Also lol @ DEADARMY, I swear to god you yuropeeins need to run this shit by native English speakers before you start crapping this stuff out. That sounds hilariously stupid. Ridiculous. Awful.
Apparently some people didn't get the memo and so think that RPG stands for Rectum Pounding Gay game.
Called it before scrolling down.anus_pounder brofists this
"They had the mobility of creek-carried moss on a windless day. Their formations, nonexistent. Their tactics, aimless. No leader was at the helm. No scouts, no sense of geography. It was only in one direction that they walked and, no matter where you hid or where you ran off to, that direction always, always seemed to be in yours. And you they would find. Their hunt was their torture, their speed their tool of excising terror. It wasn't an army. No, it was an... an inevitability." --
Deadites
I think it seems rational for a small studio to develop the gameplay scheme (without building something new)they made in their very first game, if it was somehow decent of courseSo, I tried Mars: War Logs yesterday (couldn't resist the -80% off some time ago, and also FOR SCIENCE!) and it pretty much plays the same as what I saw in the Bound by Flame gameplay video above.
Same triple-skill tree (with one branch locked at the start), same block/counterattack functionality, same circular quickbar with assignable hotkeys, same healing mechanism, same tutorial screens (guide), same ranged ability (nailer in M:WL instead of crossbow), same trap system, same character ability ('perk') screen, same UI for everything etc.
I think evade has been changed from twitcher rolling in M:WL to jumping back in Bound by Flame, but other than that it appears to be the exact same game.
Jesus, as I read your list I felt pity for your suffering after each name read. Why torture yourself so much?Added to my wishlist, along with Demonicon, Blood Knights, Titan Lords, DARK, Hellraid and that pirate ARPG from Reality Pump. All look decent enough to play for $5 or so.
Bro, you have to embrace the decline to appreciate the good stuff more. I become pretty jaded when I play only the good stuff and lose any sense of joy from gaming. So, I happily swim in a sea of shit and am able to better appreciate the occasional island of quality.Jesus, as I read your list I felt pity for your suffering after each name read. Why torture yourself so much?Added to my wishlist, along with Demonicon, Blood Knights, Titan Lords, DARK, Hellraid and that pirate ARPG from Reality Pump. All look decent enough to play for $5 or so.