Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,301
Well, like the "you think you do, but you don't" guy said, it's on now. They can't back down now.
Something like that, where a vanilla server progresses to TBC, but when 2.0 hits they clone the server so the 1.12 version stays up forever. Would make everyone happy, except their server costs.
Wouldn't it make more sense to revert the vanilla one to pre-MC? The part I don't get is why you would want the vanilla server to stay at Naxx forever. The main problem with this is obvious - the majority of people will stop playing after they get their T3s. Then what? You'll never get an active vanilla server again because the only one is stuck at Naxx forever with no people in it.
Why revert when they could just open a new one?
I'm interested how they are going to handle all the other expansions. I'd do it like this -> have vanilla run its course then progress it to TBC (then go through the expansions), opening a new vanilla server in its place. If they do it like that, I imagine it overshadowing retail at one point, maybe around the middle of TBC or at the start of WotLK. It's not like it's unprecedented, classic Runescape is the template for that kind of thing. It HAS to progress, though, it gives meaning to the whole experience, perpetually sticking to vanilla will devalue it because there are no stakes at place. This might set up other MMOs doing the same, like a relaunch of Guild Wars 1.
Well, like the "you think you do, but you don't" guy said, it's on now. They can't back down now.
Why revert when they could just open a new one?
That was my initial idea -
I'm interested how they are going to handle all the other expansions. I'd do it like this -> have vanilla run its course then progress it to TBC (then go through the expansions), opening a new vanilla server in its place. If they do it like that, I imagine it overshadowing retail at one point, maybe around the middle of TBC or at the start of WotLK. It's not like it's unprecedented, classic Runescape is the template for that kind of thing. It HAS to progress, though, it gives meaning to the whole experience, perpetually sticking to vanilla will devalue it because there are no stakes at place. This might set up other MMOs doing the same, like a relaunch of Guild Wars 1.
But you want them to keep the vanilla server, while making a new TBC server for the people who want to move on AND create a fresh vanilla server from pre-MC? That sounds a bit much and I doubt Blizzard will do it like that, but we'll see.
The server will catch up with retail and become a normal retail server. That's the only realistic option. I very much doubt they'll make more content for older expansions. At most, if classic servers overshadow retail, they'll shift their design on retail to more closely match the classic era.
It's a foreseeable problem! Why wouldn't they think about that? What is the allure of a never-ending, stuck at Naxx vanilla?
They only announced this clusterfuck on Saturday and there is already thousands of different opinions on what "authentic vanilla experience" actually is. Good luck with that. This is going to be worse trainwreck than Star Citizen.
They only announced this clusterfuck on Saturday and there is already thousands of different opinions on what "authentic vanilla experience" actually is. Good luck with that. This is going to be worse trainwreck than Star Citizen.
I find that amusing, since there is no issue between Everquest veterans as to what constitutes the Classic EQ experience.
So they imagined all sort of amazing shit that never actually existed.
Virtual progression can satisfy psychological needs that people have to feel a sense of progression in their career or personal lives. A cruel, but addictive, trick for the brain.Why do people still keep playing this??
Why do people still keep playing this??
Virtual progression can satisfy psychological needs that people have to feel a sense of progression in their career or personal lives. A cruel, but addictive, trick for the brain.Why do people still keep playing this??
The only reasonable and justifiable course of action is to make vanilla exactly how it was. No QoL changes, no class balancing, no UI enhancements, no touched-up graphics. The problem is on which patch to start, I'd start at 1.2 when most classes were insanely shit at their job and loot wasn't so powerful and well-itemized, so progression won't be as easy.
Why do people still keep playing this??
IDK I've never really had a problem with LFG tbh. I don't care about making "new best friends" in WoW, and knowing all my guildmate's IRL pets' names or favorite pickle rick quotes or whatever the fuck.
Why do people still keep playing this??
I seriously doubt that anyone in this thread is still playing.
- 5 mans were serious business.
Problem with such a patch progression is that there is full patch history, so people will be ready to jump on a particular patch's imbalance, e.g. on 1.2 you could walk on walls to skip stuff, fixed in a later patch - people then didn't jump on it because it was unknown, now there would be thousands of tutorials in preparation.