Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,872
Have you reached the second act yet?
Good idea. So your tactic to make Wyll good at melee is to make him take dmg? For this to make any sense you have to intentionally keep it at extremely low AC otherwise the whole tactic is pointless.At level 10 your spells are level 5 which means that anything that hits you takes 25 pts (or 50 if its wet, which kind of makes it worth arranging that, which the rest of your party can make use of as well) and your Armor of Agathis eats 25 pts of damage, which is quite a bit if you keep phys resist up which is a good idea anyway.
Are you just ignoring this to troll me? Okay great, you got me. But newbs and players asking for help aren't in on the joke. If you aren't you really need to get some help. We get it - you were abused with shitty games growing up. The people who hated that are the ones designing games now. They're different. Enjoy it!
How much am I doing with EB? From melee? Not much. It's not what the subclass is designed to do. Respc into a different one if you want to do that, but actual spells will do a lot more and you can spam short rests.
Have you reached the second act yet?
I was talking to Desiderius. No idea how you got into this convo but apparently I pinged you. Excuse moi.Have you reached the second act yet?
Yes, but first was better.
Pas de problème.I was talking to Desiderius. No idea how you got into this convo but apparently I pinged you. Excuse moi.Have you reached the second act yet?
Yes, but first was better.
You don't have to pick a pact of blade on Wyll
It's hard for me to imagine a sensible use of Ray of Enfeeblement in this game. This only works on weapon damage, which automatically makes it pretty lame. Shouldn't work against most of the worst effects.I’ve done Warding Bond (the static bonus to AC and Saving Throws is solid) but it triggers Concentration checks on SH so usually not great. I guess once she has the bonus on heal items she can switch to healbot instead of Concentration spells but that’s a pretty high price. Likewise I’ll be looking at CON Resilience + War Caster down the road for her since Warding Bond is a nice effect to keep up, and I like keeping her in the middle of the action so she gets a good many Concentration checks already. Invoke Duplicate isn’t the easiest to take advantage of but it does help Wyll and SH connect (along with other melee that might be tagging along, Raven Familiar etc) if I have her fighting and can get Bless from the ring.
One of those items you get from Investigating Kagha gives Phys Resist on Heal so that’s probably main source once I get there. Until then I Blade Ward on pre-combat round and not above re-upping it on a positioning turn if attacks are incoming since I’ll get damage on the attacks themselves.
I’m sure there are other sources of phys resist as the game progresses and Missile Catching gloves are a big help since ranged attacks don’t trigger the Cold damage, though they do turn on Rebuke.
As far as AC getting too high that’s win/win. I’m happy with opponents wasting turns whiffing my tank.
As long as he’s using best available two-hander instead of a Shield and/or Mirror Image he’ll take some hits. Sorrow is nice to pull things closer to increase the odds they’ll attack him. Ray of Enfeeblement on big hitters is no save if you can get Gale to High Ground or even better Astarion (from AT/scroll) from High Ground and Hidden.
It's hard for me to imagine a sensible use of Ray of Enfeeblement in this game.
Your proper use of the 'accent grave' makes me fear you might actually be French. Condolences.Pas de problème.
Step 1: Agonizing BlastI'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
Pretty sure its called Repelling BlastStep 1: Agonizing BlastI'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
Step 2: Forceful Blast
There you go, Wyll is viable.
Remember, forced movement triggers environmental damage a second time, which is as broken as it sounds. Forceful blast goes from being a nice little perk to the main feature of the warlock class thanks to Larian's barrelmancy bullshit.
If only we could fix thatthe problem is that he has extremely crappy dex
Always enjoy a Yosharian challenge. There are ways to manage everything you say, and the key element to make it worthwhile is Wet condition that already has a lot of other benefits.Haha, trying to optimise Armor of Agathys =D Yeah, I had that idea too, when I first started thinking about builds... then you quickly realise that eating damage is just not a viable main strategy. Not only because it's the last thing you want to do, you want to hit the enemy and kill them preferably before they have time to do damage to you.. but also because the enemy isn't necessarily going to choose to hit YOU. They might ignore you, and target your allies.. then your entire build is pointless.
AoA is still a great spell for boosting your HP though. It's just not a spell around which you base your entire build. Not in BG3, anyway.
Most important thing would be 3rd spell slot at level 11. That's really kind of a big deal. Plus 1 per Long Rest extra level 6 spell.Then what is Warlock getting you as opposed to more Fighter levels or some other splash? The more upcasts per Long Rest seems like distinguishing class feature of Warlock and that scales directly on class level.Action Surge, possibly cool Battlemaster moves or Champion improved crit rate (synergizes with Great Old One fear on crit). Currently also another attack (might get fixed). More feats/ASI if you invest more levels.If you are just trying to do damage, play a Sorcerer/Paladin for burst, or Fighter/Warlock for sustained beatings.Still, I'm having trouble getting as much juice out of Wizard as I'd like.
Wizard isn't the master of damage, they are the masters of utility and control. And of casting a level 6 upscaled summon elemental.
Can someone explain what Fighter levels add to Warlock? Fiend already gives you Proficiency with any weapon (and CHR as atk/dam stat) and the extra attack at lvl 5. Isn’t the whole point getting the upcasts as high as they can go to max the HP and damage of Armor of Agathis and Hellish Rebuke, Scorching Ray etc?
Hence I picked Sentinel. And am not working too hard on optmizing AC - my MC currently has lowest AC in the party.Haha, trying to optimise Armor of Agathys =D Yeah, I had that idea too, when I first started thinking about builds... then you quickly realise that eating damage is just not a viable main strategy. Not only because it's the last thing you want to do, you want to hit the enemy and kill them preferably before they have time to do damage to you.. but also because the enemy isn't necessarily going to choose to hit YOU. They might ignore you, and target your allies.. then your entire build is pointless.
AoA is still a great spell for boosting your HP though. It's just not a spell around which you base your entire build. Not in BG3, anyway.
Well, Darkness + Devil's Sight could help him big time in survival.I used Will Smith as a melee lock till act 3, with all AC upgrades I can put on him. Once I had even 26 AC on him. While he can dish lots of pain, he was the main target most of the time. He got focused fire so much, it became unfunny after a while. Dunno why I don't really know. My MC and Astarion got much more lower AC but AI ignored them for a reason and went BRRRR on Wyll.
And when AI tries that hard, it actually manages. Either by some spell effect or luck crit Wyll goes down, even with all those armor and extra HP spells.