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Avowed character creation has pronouns - Elon Musk disapproves, Obsidian art director disapproves of his disapproval

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,155
Location
Florida
You can apply this thinking to video games as well. BG3 is very woke in the sense that the aesthetics and demographics lean towards the performative and disgusting. It's only mitigated by the fact that it has some conventionally attractive men and women in it where many other recent games are very much a case of 'spot the white man/woman'.
My understanding of woke is it's the mindset behind an entertainment product, not the progressive elements that inhabit it. How can you know someone's mind? Because the desperate need to be seen as a good person and receive a certificate announcing it so is not subtle. It's obvious when we're being lectured, when our choices are limited to prevent us from expressing the wrong opinion, when the player's enjoyment comes secondary (or not at all) to enforcing a worldview for goodboy points. The interactable nature of videogames exposes this more than any other media.

So while the industry has been unintentionally training consumers to see ugly characters as red flags, let us remember this stuff is merely a guideline. It's been weird to see 90s/00s games being accused simply because they have some progressive elements.

Progressivism does in fact worship ugliness. They call beauty "heteronormative standards", or sometimes "eurocentric" when it's framed racially (white bad, non-white features good).

Here is a simple exercise, without knowing absolutely anything about this game tell me the political ideology which animates it simply from looking at this character's hair:

w44qyj6jmg2d1.jpeg


It's activism through character design, and it's perhaps the most important part of wokeness, the same way architecture is the highest field of artistic expression.

There are many reasons for it, some of them being the so-called 'normalization of masculine features in a female body' (troons), which is why the man-jaw meme exists now, or why female characters are depicted as overly hairy, etc.

But it goes much deeper than this, it is a literal rebellion against what we consider beauty itself. It's also tied to the proggressive and communist desire to destroy the family unit as well, in a roundabout way (family represents normalcy, and without family you are more susceptible to following the State's orders).

Leftists see 'beauty' as simply another social construct, or at least these modern woke-religion ones do, and they believe that, like gender (another social construct), it can be manipulated and changed for the supposed betterment of mankind. People can simply be trained to like women who look like men, and they can be trained to despise beauty, because beauty is rare and thus exclusive, whereas ugliness is common and thus inclusive.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,491
I hate how people cherry pick, in Baldurs Gate 3 it is fine because "the game is great"...
Compared to some games that "Sweet Baby Inc" collaborated with (Crew Motorfest, MK 1), BG3 was WAY worse in terms of cultural pandering.

Even some recent games (SW Outlaws, Silent Hill 2) were nowhere close to BG3 in that department.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,227
This person wants steam to "ban all aggressively woke people" so they can enjoy their "safe space". It's like walking into a Starbucks, ordering a coffee, then taping a big sign to the countertop that says "Hey can you kick out all the black people I'm racist and I would like to enjoy my safe space".

You say that like it's a bad thing.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,227
I hate how people cherry pick, in Baldurs Gate 3 it is fine because "the game is great"...
Compared to some games that "Sweet Baby Inc" collaborated with (Crew Motorfest, MK 1), BG3 was WAY worse in terms of cultural pandering.

Even some recent games (SW Outlaws, Silent Hill 2) were nowhere close to BG3 in that department.

BG3 gets away with a lot of its pandering because it's a bit more subtle than most.

Every one of the religious precepts they shove into your face in BG3 is meant to be some form of pro-migrant agenda, the druidess leader wants to "build a wall" to "keep the undesirables out", their heroic and badass hero with a "dark background" (the coolest character in their minds) is of course some repulsive negro, the list goes on and on.

But because it doesn't state its message explicitly, you have to at least read into things a little bit, most people can't see it. Normies are functionally braindead.
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
513
It's like walking into a Starbucks, ordering a coffee, then taping a big sign to the countertop that says "Hey can you kick out all the black people I'm racist and I would like to enjoy my safe space"
42rdgljj5j3b1.jpg

And? Niggers were forced into public spaces once by the jews literally holding White People at gunpoint, and at some point in the future the niggers will be removed from public spaces again, so that White People can finally have coffee in peace. Or are you a sad little goy who believed that there were always niggers in a Starbucks?
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
741

BG3 gets away with a lot of its pandering because it's a bit more subtle than most.

Every one of the religious precepts they shove into your face in BG3 is meant to be some form of pro-migrant agenda, the druidess leader wants to "build a wall" to "keep the undesirables out", their heroic and badass hero with a "dark background" (the coolest character in their minds) is of course some repulsive negro, the list goes on and on.

But because it doesn't state its message explicitly, you have to at least read into things a little bit, most people can't see it. Normies are functionally braindead.
I'm only about 30 hours in to my first BG3 run but I don't agree with most people saying it is woke or maximum woke. Regarding the tiefling refugees I was able to agree with the druid that there is entirely valid reason to not want those tieflings there. Also, they are explicitly refugees here and not migrants, making it not a parallel to modern day open borders nonsense. If this were woke, it would be a sob story with no choice whatsoever.

Wyll is 'badass' for his intro and turns out to be a fool in short order. He's also, much like many do-gooder types, not that interesting which is likely why he is the only one who is. Much of the recruitable characters are a bit too special but not really woke by my estimation.

Sexual relationships are walked into with easy early signifiers (except maybe Gale) so they can be shut down without issue. This game strikes me as just horny and with some odd humor but not woke. At least not yet.

A lot of this is just going to end up with arguments about what constitutes 'woke'. There is no angle where the game is lecturing at me as of 30 hours in.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,931
Location
Reichskommissariat Russland ᛋᛋ
You can apply this thinking to video games as well. BG3 is very woke in the sense that the aesthetics and demographics lean towards the performative and disgusting. It's only mitigated by the fact that it has some conventionally attractive men and women in it where many other recent games are very much a case of 'spot the white man/woman'.
My understanding of woke is it's the mindset behind an entertainment product, not the progressive elements that inhabit it. How can you know someone's mind? Because the desperate need to be seen as a good person and receive a certificate announcing it so is not subtle. It's obvious when we're being lectured, when our choices are limited to prevent us from expressing the wrong opinion, when the player's enjoyment comes secondary (or not at all) to enforcing a worldview for goodboy points. The interactable nature of videogames exposes this more than any other media.

So while the industry has been unintentionally training consumers to see ugly characters as red flags, let us remember this stuff is merely a guideline. It's been weird to see 90s/00s games being accused simply because they have some progressive elements.

Progressivism does in fact worship ugliness. They call beauty "heteronormative standards", or sometimes "eurocentric" when it's framed racially (white bad, non-white features good).

Here is a simple exercise, without knowing absolutely anything about this game tell me the political ideology which animates it simply from looking at this character's hair:

w44qyj6jmg2d1.jpeg


It's activism through character design, and it's perhaps the most important part of wokeness, the same way architecture is the highest field of artistic expression.

There are many reasons for it, some of them being the so-called 'normalization of masculine features in a female body' (troons), which is why the man-jaw meme exists now, or why female characters are depicted as overly hairy, etc.

But it goes much deeper than this, it is a literal rebellion against what we consider beauty itself. It's also tied to the proggressive and communist desire to destroy the family unit as well, in a roundabout way (family represents normalcy, and without family you are more susceptible to following the State's orders).

Leftists see 'beauty' as simply another social construct, or at least these modern woke-religion ones do, and they believe that, like gender (another social construct), it can be manipulated and changed for the supposed betterment of mankind. People can simply be trained to like women who look like men, and they can be trained to despise beauty, because beauty is rare and thus exclusive, whereas ugliness is common and thus inclusive.
The jew is naturally hideous and as such, hates with passion everything beautiful, as the beauty reminds the jew of his own ugliness
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,979
Location
The Desert Wasteland
Many artists are actively radicalised these days anyway. Those who manage to get through art school unscathed end up losing themselves to the peer pressure of social media where supposed 'fans' will guilt trip them into hating anything that isn't degenerate and disgusting to look at.

It's an extension of the same rot that has seeped into other aspects of society where aesthetics are concerned. Anyone sane wants to be surrounded by people and architecture that is attractive and easy on the eyes. Dysgenic freaks, however, want to be surrounded by ugliness at every turn and indeed, they will sabotage even pleasant places to drag everything down with them.

An excellent example is the desire for progressives to pour concrete over the countryside as to them it isn't a beautiful site to behold but rather another locale to replace with soulless apartment buildings and cheap takeaways.

You can apply this thinking to video games as well. BG3 is very woke in the sense that the aesthetics and demographics lean towards the performative and disgusting. It's only mitigated by the fact that it has some conventionally attractive men and women in it where many other recent games are very much a case of 'spot the white man/woman'.

These so-called "progressives" were manufactured in the same way, by the same people, for the same reasons, in Weimar Germany. This is deliberate social subversion and enslavement.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,760
I know TORN (remember that? Rip) was mainly a Maldonado pet project, but wasn't Sawyer also involved in it?
Nope he was on Black Hound at the time. When TORN was cancelled he had to put that on pause so he could do Icewind Dale 2 with the TORN remnants.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,155
Location
Florida
I'm only about 30 hours in to my first BG3 run but I don't agree with most people saying it is woke or maximum woke.

BG3 gets progressively woker as the game goes on, it's actually quite an interesting case study. The first half of the game, Act 1, was made several years before the 2nd half of the game was made, and the 2nd half of the game (acts 2 and 3, but specifically act 3) was made "differently", with different people working on it under new project goals.

One of the later project goals was that the game receive what we would consider a "woke pass", you know like how a balance pass is done,, the game itself was given a "woke pass" after it was made to go in and change races, genders and dialogue to make it woker, as can be seen by comparing early access materials with the current product. Act 1 is around 50-80 hours long and came out the least affected simply because it was made much earlier than acts 2 and 3 (act 2 is basically nothing, btw), however you will quickly notice a drastic change in quality and "wokeness" as you progress through each area, and most especially once you reach act 3 where it is in full display.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,155
Location
Florida
"his game strikes me as just horny and with some odd humor but not woke. "

I would actually mostly agree with this statement, at least for act 1.

For example, something like Disco Elysium is *much*, MUCH woker than BG3, and it was the Codex GOTY in 2019.
 
Joined
Sep 19, 2024
Messages
68
Location
Sigilville, CA
Sawyer at one time did one of his posts/interviews/presentations/whatever in which he said that he always treats his various projects as purely a job. Ngl, that was kinda depressing when he put it like that, but it is true when it comes to working in the industry as a dev. Do your best work, but never get emotionally invested for a product that isn't yours by right.

He also developed this attitude over time after his own painful experiences with getting too invested in Van Buren, The Black Hound, and Gauntlet Seven Sorrows and having all those projects ripped from him.
Kind of makes sense after getting screwed over like that. But sitting out on your shit and taking xanax while dilating on a sewer pipe is always the worst alternative, instead of calling it a day and moving on to do something else.
Being a wokey means getting depressed like a bitch over basically nothing and blame it on everyone. MCA had arguably gone through worse, yet he got on his feet and he's still out there while always being himself.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,736
Location
Ingrija
I hate how people cherry pick, in Baldurs Gate 3 it is fine because "the game is great"...
Compared to some games that "Sweet Baby Inc" collaborated with (Crew Motorfest, MK 1), BG3 was WAY worse in terms of cultural pandering.

Even some recent games (SW Outlaws, Silent Hill 2) were nowhere close to BG3 in that department.

BG3 gets away with a lot of its pandering because it's a bit more subtle than most.

Every one of the religious precepts they shove into your face in BG3 is meant to be some form of pro-migrant agenda, the druidess leader wants to "build a wall" to "keep the undesirables out", their heroic and badass hero with a "dark background" (the coolest character in their minds) is of course some repulsive negro, the list goes on and on.

But because it doesn't state its message explicitly, you have to at least read into things a little bit, most people can't see it. Normies are functionally braindead.

Were you the guy spinning rock vinyl records backwards in the 80s looking for sekrit satanic messages?
 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,563
Location
Schläfertempel
Can someone post a tl;dr?
Obsidian has been coercing employees to have their pronouns listed in company email signatures. Sort of presented as optional, but not really - whistle-blower states that choosing to opt out had you targeted for harassment pretty much. This Hansen knob-jockey was apparently responsible for pushing it beyond that, there was a "mis-gendering incident" after which he sent out a company wide, passive aggressive email stating that there will be "zero-tolerance for intentionally mis-gendering someone" etc - going well beyond his job description and basically honing a cult-like atmosphere.

Also after the covid plandemic, when Obsidian employees were asked to return to work after an extended duration of working remotely, there were actual mental breakdowns over a skype meeting - some of these people were the sort you'd see wearing 5 masks at once - lol. Employees of all levels were attacking Urquhart (Obsidian CEO) demanding they be allowed to continue working from home - Hansen was also one of the vocal ones advocating for this.

Actually a pretty funny video, whether it's all true or not guess we'll find out for sure in time. But it's not very surprising.

Anyone defending, or brushing aside this sort of behaviour is probably an unhinged faggot.

"Wahwahwahwaha whine wince"
...case and point.
 
Last edited:

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,435

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,370
I hate how people cherry pick, in Baldurs Gate 3 it is fine because "the game is great"...
Compared to some games that "Sweet Baby Inc" collaborated with (Crew Motorfest, MK 1), BG3 was WAY worse in terms of cultural pandering.

Even some recent games (SW Outlaws, Silent Hill 2) were nowhere close to BG3 in that department.

BG3 gets away with a lot of its pandering because it's a bit more subtle than most.

Every one of the religious precepts they shove into your face in BG3 is meant to be some form of pro-migrant agenda, the druidess leader wants to "build a wall" to "keep the undesirables out", their heroic and badass hero with a "dark background" (the coolest character in their minds) is of course some repulsive negro, the list goes on and on.

But because it doesn't state its message explicitly, you have to at least read into things a little bit, most people can't see it. Normies are functionally braindead.

Were you the guy spinning rock vinyl records backwards in the 80s looking for sekrit satanic messages?
Opening the game with a genderless trannycreator is some really subtle stuff. Easy to miss.
 

Thalstarion

Educated
Joined
Jul 27, 2024
Messages
175
It's their way of doing damage control - pretending it never happened.
Yeah, they don't want to remove the guy unless they really have to which just adds further weight to the fact that they not only agree with him but quite like him.

Which isn't really surprising. Out of curiosity I put the names of random employees into a search engine and checked their social media profiles and they're as obviously compromised as one might suspect.

Grown men and women throwing tantrums over election results despite it being obvious that even many of their fellow progressives have had enough of the extreme elements in the movement.

My guess is that they're hoping that the controversy fizzles out between now and the official launch, especially with the Christmas and New Year period approaching.

It won't be that easy, though. Even assuming that the development team are able to restrain themselves and avoid any further controversial statements it will look weird if they continue to do interviews without addressing the elephant in the room...and there's a lot of people who do not forget about this sort of thing and will happily look on to see what the launch figures are like.

Veilguard sold better than Concord and Dustborn but its numbers were still unimpressive and it was widely mocked. I doubt such spiteful developers can avoid inserting dubious elements into Avowed which will also be picked up on ridiculed like Taash from Veilguard. It's just a case of how far they decide to take such things. The character creator not being properly shown suggests it will probably glorify mutilation and self harm like Veilguard, though.
 

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