Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter ATOM RPG - Wasteland Soviet style! - now with Dead City update

Will you back?

  • I will consider it!

    Votes: 39 54.9%
  • No! I would never!..

    Votes: 9 12.7%
  • kingcomrade

    Votes: 23 32.4%

  • Total voters
    71
  • Poll closed .

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,098
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
You faggots have been praising this game since day 1 and have forced me to buy it, lets see whats all the fuss.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
You can but game is not as sex infused as Fallout 2 thankfully
You can bang the guy from the farm, they go to the bush, do a lot of oooh ahhh o wow for a minute and cheap porn music is playing all the time. I'd pick Fallout 2 any day over this shit.
You can bang a lot of people, if you have the right stats. If anything the game is more sex infused than fallout 2, but only if you build the character for it.

Which brings me to my next question, are there any personality boosting items?

I have taken an oath to repopulate the wasteland and a few manage to resist my charms even with per 9.

fantadomat underground vault at starter town.

Code is
2872.
it also comes with an amazing backpack that low str builds will probably love and never stop using.
I also opened the safe but didn't knew that it is fixed.

Yeah you can fuck a lot of things in this game. I was on the fance because the first few were very degenerate,like cucking a guy while next to him or fucking a girl that her sister just got ravaged and killed.

There's nowhere near as much lewd as Fallout 2, that game lets you have more sex than most H-games.
Nah fallout is really soft core compared to this.
You could be staring in a porn film with a mutants like a woman that have a talking pussy,muscle retard,sadistic bitch and a faggot....all at one.
 

Moink

Cipher
Joined
Feb 28, 2015
Messages
675
You could be staring in a porn film with a mutants like a woman that have a talking pussy,muscle retard,sadistic bitch and a faggot....all at one.

Yeah I know, I did the quest this morning however you could star in a porno (multiple actually) in Fallout 2, it's also the only RPG I've played where you can legit whore yourself out for money, I've always wondered why they decided to add that stuff.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,468
Game reminds me more of wasteland 2 then fallout and little of prince of qin. Lot of peasants around with nothing really to say. Combat is very simplistic. You can aim for body parts but I don't think there a point cause you can't cripple enemies. Luck stat seems pointless as even with 12 crit chance crits are rare and the stat not as useful as it is in fallout. Stuff could use explanation like what the difference between stab and slash they both seem do same damage yet one takes more ap. Game seems more conversation focused then fallout with stats like pers and att being necessary or most people ignores you and you miss quests. Equivalent to being a retard in fallout.
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
Oh should anyone be on the lookout for a rifle that is more than single shot very early on, 1 of the three worms boys has a hunting rifle. He never shot at me, I think the ammo he sells you may actually be the ammo he is meant to use. I recommend you take out the guy with the grenade first, as you can then sell it.
 

AdolfSatan

Arcane
Joined
Dec 27, 2017
Messages
2,028
Best weapon I found so far (used AK47) got in a special encounter with tinfoil-hat man. Love how scarce the ammo in this game is.

In Otradnoye's
bunker
, there are a few notes from Tchaikovsky's ballet The Nutcracker weaved into the background soundtrack. Coincidentally, there's also a statue of The Nutcracker in the corner...
Oh yeah, but I meant it more in the way of characters one could come across. Like, say, some small guy talking about a music ritual so big it would push mankind into a new era, or some snobby pianist with six hands, etc.

On the other hand his non-fiction essays are very good, and quite insightful.
Will give a chance to those further on then.
 

Bohrain

Liturgist
Patron
Joined
Aug 10, 2016
Messages
1,486
Location
norf
My team has the sexiest and deadliest waifus you can recruit.
Are speech checks bugged or are the tresholds super high after the first town? I can't pass any checks even though I think I have it on 60.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,510
Are speech checks bugged or are the tresholds super high after the first town? I can't pass any checks even though I think I have it on 60.

125 was barely enough to pass the speech check at the gates of Krasnoznamenny.
 

Atomboy

Atom Team
Developer
Joined
Oct 1, 2016
Messages
734
I don't mean to bore you with my fucking life, but I'm having a blast with this game helping me to revitalize some old Rusky friendships. I keep posting screenshots from the game to them and asking if I get it right, and it's kinda hilarious. One, who is reading Infinite Jest in a long awaited translation that has just been released, has even said that this stuff is better than what this dummy of a translator has made David Foster Wallace to be in Russian. If that's not the best (and wacky/zany at the same time) compliment, I don't know what is, lmao.

This may sound a bit cliche/idiotic, but Atom is probably the best video game experience I have had in the recent like five years. I could have said much more but let's leave it at that. I just hope that Atomboy and the team get some sweet monies on top of their daily expenses from the sales. Cheers, my dudes, you deserve that!!
Lol bataille, I just wanna take this moment to say reading about your adventures makes us so damn happy! :D Its awesome how much stuff there is, that even we kinda forgot. Thank you!

Atomboy Are there timed quests that fuck up if you dick around doing other things? For example slavers attacking the village?
There are some timed quests, usually when someone is sick. Like there's this one guy looking for treatment and you have an in-game month since game start to do something about it. Same with wounded factory guy. The debt collection quest starts the countdown when you take the quest. Plus a few more situations like that. Bounty hunting for bandits isn't one of them, unless you mean the DEATH GANG?

Can you play as a girl and fuck other girls?
On a few occasions, yeah. Two come to mind, maybe a few more.

Pope Amole II where are the ATOM RPG nerd commando videos??

This game is a boring piece of shit so yeah. I'll make a review but that's that.
Why do you hate us so? I mean I get the "piece of shit" part, it's a completely valid opinion (that usually comes from people with ~1 hour of playtime and a positive review for Doka 2 on their account) but BORING?! Now you're just being salty. We even made a circus. Did you see the fun circus? "Jokes" aside, you do you. We love your stuff!

How does one learn new crafting recipes in this game?
Does improving tinkering or technology unlock new stuff? Blueprints or trainers?
Of course I could try just experimenting, but that would lead to save scumming.
I'm a bit late here, so I'll just quote:

How does one learn new crafting recipes in this game?
Does improving tinkering or technology unlock new stuff? Blueprints or trainers?
Of course I could try just experimenting, but that would be lead to save scumming.
All recipes



Being able to report translation issues from ingame would be nice.
We're currently using the good old primitive way of having a dedicated Steam subforum you can post screenshots in. See, I don't know how hard it is to encode such a thing into the game, but we'll definitely be using it for the next RPG on our bucket list. Maybe in Atom too. I honestly don't know! Gonna send your idea to the progs tho!

AtomBoy, thank you for that editor. The game is awesome, it has some grim stuff, I pity that family that lost a daughter to a bandits. The atmosphere is top notch. Cant wait to sit in front of the PC and play it again.
Thank you!

Is there a better weapon than

the VSS you get by killing the guy in the roaring forest who is guarding his stash

seems like the best thing in the game is the aimed guns who have only 4ap/5ap firing cost so you can get two per round, and/or the burst guns who have 4/5 ap burst mode, but burst eats up ammo like crazy and the game is crazy ungenerous iwth ammo

also buy the quality combat knife, every build needs it
Soviet combat knife where art though
There are some better rifles and guns in general. CQC is currently pretty weak in end game despite our efforts, so it will get a nice content boost one day.

a n o m a l i e s
I spent like 20 minutes looking for the original post with this text :

I dont like the game's writing.
Its choke full of references. Its too zany and it feels like its written by an internet guy who is copying lurkmore.to
Actor portaits, phrases, even single words like Pazuzu, stalkers, 'serbia stronk', 'the guy she tells you not to worry about', over the top cliches... Feels like a theme park. Half the NPCs drop some ref.

But I didn't find it so I'm replying to a reply of that text!!

It's actually not that bad. See, for a year or so we've been getting bad Steam press along the lines of "They have so much Klyukva and I think so because every single person in the game looks like a Soviet actor!". Some of them I later added as friends and asked to name all the bad klyukva references and zany thingies just for the fun of it. Turned out that in reality out of 450 and then some NPCs we have like around 10 at the very most, whose likeness was taken on purpose from our favorite Soviet actors. And when we did, we did it for a reason. Other times? Maybe an unlucky find while looking through stock images like the Iron Fist guy. Some are just lookalikes. Like many people think the guy from the worm encounter is Belarus president Lukashenko when in actuality he is Cool 70's guy free stock photo no copyright png for free gnu licence free stock image. Or like that time fans of some actress told us to remove her portrait, when in actuality the portrait was based on a stock person, and we even sent proof.
The fact that you easily notice a reference doesn't make the reference overabundant. Honestly, it's like seeing a bad word written on a single brick of a tall building and going like "Ha! I figured it out! It's the legendary Building of Insults! It's made of only that special kind of brick." Now the Serbia strong and some other stuff you mentioned - here we really are guilty. By association. If you see something really strange written on a wall somewhere, you know it's one of our awesome backers having his money's worth :D
Come on dude! That's just offensive. Lurkmore? So in 2018 I was copying the style of a 2008 website that's not even available anymore? Well two can play at that game! You took your comment straight out of fomenko ru!!!
Now the floating rock... That - we will fix.

Tried this game, didn't like it one bit. It is fine, for a 15 euros game, it is an indie little RPG after all. It is a nice try from the russian guys and i will certainly anticipate any new game they make, as they do have potential, but for me, Atom is just a Fallout 1 clone that is severely worse than the original. And i don't think Fallout 1 has aged well either...

Things i didn't like:

1) Dialogues are a slog. They are very generic + no voice acting = boring experience. Back in the 90s i didn't have other games to play and i was a little kid so i could excuse it, but in 2019(minus a few days, spergs)? Nope. Not to mention Fallout 1 had much more color in the dialogue anyway. I wouldn't complain so much about this if dialogues weren't important in games like these. I typically don't care much about dialogue in combatfag games.

2) Combat is barebones and has no challenge. Your typical square grid that does not matter at all because positioning rarely if ever matters. Most melee enemies rush you in a turn and ranged enemies are ranged. I didn't find any use of cover, but i think it does not have cover, so positioning in the end is totally irrelevant. To contrast the lack of genuine challenge, they made the game cheap, with leaving you with no weaponry at the start (but you are a kung fu master no matter what so it hardly matters) and making encounters with special forces mobs happening all the freaking time... That's not "challenging", that is "cheap". If you wanted to fight Bruce Lee, sending Chuck Norris against him would be a challenge. Rushing him with 100 wimps would be cheap...

3) The world felt very static. Again, it is 2019 (minus a few days, spergs). Making a spiritual successor != making a direct clone. In the 90s it was excusable but now it just feels cheap. NPCs almost never move or do things, things never seem to have a life. They are just "there". NPCs typically don't interact with the world and don't seem to react to changes. For example that bandit snitch in the first town, after having his cover blown by a complete stranger who just entered the town for the first time 10 minutes ago, but somehow no one else figured out he was betraying them for months, he just stood there. He was like "oooh ok, now you know i have been stubbing these people in the back for a looong time, i will give you time to think about if you are going to snitch on me or not, i will be standing right here until then, no worries". Seriously? And this leads me to the next issue:

4) Dialogue skill checks are gross, irrelevant, badly designed, and end up just frustrating the player. Seriously, if you want to know how to do skill checks, see New Vegas. You took a great concept and implemented it in the worst way possible. So i discovered that fucking snitch (with no skillcheck mind you), i told the mayor, and now that i want to get him to an abandoned building, i have to pass a gamble check, or a strength check? There was a 3rd check but i dont recall, i uninstalled the game already, but the point is, i couldn't continue with the quest because there were like 3 dialogue options to get him to follow me somewhere so i can kill him, and all of them were behind stupid skillchecks... Look russian guys, this is BAD DESIGN. If a player needs to have a meta knowledge of your game, before he can even play it, then it is not immersive, and if it is not immersive, then it fails as an RPG and as a video game. A player should never be punished for not having anticipated that he needed to make a character exactly like YOU wanted him to make it, or play exactly like YOU wanted him to play. Age of Decadence had the same problem. Games designed for autists... So you want to tell me that i can't tell a guy that i want to go to an abandoned building to play dice, because i am not the best gambler in the world? Only the best gamblers get to pretend they want to play dice?

5) The camera was shit. Seriously. I hated that i had to reposition it constantly when entering buildings, it was cumbersome. I had the same problem with Neverwinter nights 2, which is why i uninstalled that shit as well. I don't care if you have the best RPG in the whole universe, if you don't make good controls and camera, you are out. A game cannot be enjoyable if you constantly have to fight its controls, UI, or camera. But this is a fixable issue i believe. You can improve it. I hope you do, because really, it does make a bad impression. At the very least, make buildings transparent when near them, no matter the angle. That would improve things much.

In the end, it is not bad for a small indie game. Obviously people crazy with the original Fallout may like this game, i have outgrown Fallout 1 and 2 many, many years ago, and i think they are overrated, so obviously something that merely clones them wouldn't do much for me anyway. Still, i am glad this game exists and don't get me wrong, i hope it sells well and these guys improve on their formula and skills in the future.

That's my 2 cents, now the butthurt fanboys please spew your venom :P

Okay! This I'm taking as what it is - your naughty attempt at trolling the fanboys. While I don't think we even actually have fanboys, just awesome guys who liked the game, but won't feel violated after reading this overacted critique, and while I think you have a few very valid points and you actually meant some of this, you're not getting an awesome step-by-step reply, because we both know you're not reeeeeeeeeeeeeeeally serious! Camera and combat issues, though, really are a thing. And the mushrooms really are annoying. We might do something about those!

Something I really don't like is how companions often have odd pathfinding and frequently take routes that I haven't cleared, sometimes even running ahead.

Also it seems they are unaffected by radiation/poison? Can't I just abuse this to clear out highly toxic areas like the death tunnel before moving though myself?

Yeah, that pathfinding really is an issue right now. And the poison\rads... Well... Yes. Currently, they don't react to it. But good luck abusing them to clear places out with that terrible pathfinding, amirite! :D

The circus made me queasy in real life. Something with it, the descriptions of all these people with various disgusting mutations. Kinda funny, because I can't think I ever felt like that from a game before. Couldn't wait to get the hell out of there.
Reading this one made us scenario guys really happy! It worked! :)

So some thoughts:
  • Companions shouldn't be immune to radiation and poison effects
  • Some cheeky STALKER-like voiceacting, atleast for important characters, could add a bit of life to the game
  • Some sort of mechanic in combat regarding height difference would be good. It's rare that this becomes relevant but in the scrapyard you encounter a lot of enemies on towers who you shouldn't have line of sight on, but can still engage
  • Again, fix the typos. Also my female character still gets adressed as a man at times
  • more random encounter locations
  • make walking on the global world map a tiny bit faster
otherwise it's preddy good, any roadmap for stuff after release Atomboy ?
Agreed on the immunity thing. However, voice acting, although available, probably won't ever see the light of day. We just don't feel like a voice, any voice, even if you put the writer himself behind the mic, will do the thing that text does in your head as you read. Maybe we're just too much into books or something. If we had talking heads like in Fallout they would probably get their voice. But a tiny model on the screen suddenly speaking in a voice... Just didn't work for us.
We'll add some animations that may react to elevation, though. The typos are being worked on. As well as the rando locations. Now the walking is a whole issue. I can get how it may seem slow (bcs it is) but some like it. Might be getting a poll or something like that, soon.
Thanks!

I also got infected with using ellipses reading him...

...?

The translation has issues and it always had issues.

What bother me, is text in Russian, because I saw screenshot with phrase "not my cup of tea" in Russian, which is clearly anglicism and shouldn't exist in Russian unless very good reason stated.

Really? That tea phrase came from me, and I just use it like... Since I was a kid, I think! Is it really an anglicism? Weird...

Translation is a little ropey in places, but this is certainly scratching my classic fallout itch.

I'm liking what I'm seeing so far.


Thank you! The typos, etc. are getting chased just like the bugs.


--------------

Okay here I'll make a temporary stop in replies, because there's a whole new hot fix on the way! Less bugs! Less typos! More good times had by all!
 

Atomboy

Atom Team
Developer
Joined
Oct 1, 2016
Messages
734
Also, someone was asking about luck but I can't find the post.

Yes, LUCK is the most useless one in the System - it makes some skills go up more, it governs the crit, and that's about it. However, it's compensated by some in-game checks. From the top of my head I can remember a fight where like 10 end-game equipped soldiers surround you and you can do a luck roll which causes all of them to have a stroke, fall to the ground and die in an instant without you moving a finger, so there's that.
 

Jarmaro

Liturgist
Joined
Dec 31, 2016
Messages
1,481
Location
Lair of Despair
Anyone doing any aiming? So far only benefit I discovered is better aim in exchange for -1 AP... But shooting head, legs or hands has no effect. I can shot guy's hands 5 times in a row and not even damage changes. Is it bugged?
 

Deleted Member 16721

Guest
I'm having trouble in the first town
getting rid of the snitch. He shanks me to death quickly and my only reliable skills are martial arts. Can't find a pistol and I'm useless with the rusty knife I found.
Are there other ways to approach this combat situation that I'm overlooking?
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
Anyone doing any aiming? So far only benefit I discovered is better aim in exchange for -1 AP... But shooting head, legs or hands has no effect. I can shot guy's hands 5 times in a row and not even damage changes. Is it bugged?

It seems to allow you to avoid armour by simply shooting to avoid it, but I haven't come across enough armoured guys to confirm that.
 

bataille

Arcane
Joined
Feb 11, 2017
Messages
1,073
Anyone doing any aiming? So far only benefit I discovered is better aim in exchange for -1 AP... But shooting head, legs or hands has no effect. I can shot guy's hands 5 times in a row and not even damage changes. Is it bugged?

Head and body have different damage resistances and thresholds, so it's better to aim at the head instead of shooting that shiny metal armour. But I doubt it's worth it unless you can spare the extra APs for aimed shots without sacrificing attacks.
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,083
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
1. where do you get the safe combo for first town nutcracker bunker

2. barkeep's sister wants me to gather her toadstools but I already sold them to her brother.. are there more later in the game or should I buy them back :(
 

Deleted Member 16721

Guest
2. barkeep's sister wants me to gather her toadstools but I already sold them to her brother.. are there more later in the game or should I buy them back :(

Probably buy them back. They were exactly 5 and seem to be one-time items in that area.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
Theres a quest to gather 30 later down the line. So be sure to stock up on them and all spider parts as well.
 

Deleted Member 16721

Guest
Spider parts? When I killed the little spiderling things I didn't get any spider parts. Or ratling meat or anything, either. Is that for a different type of spider?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom