Well, think about how a normal RPG works. If you're in a party, you could set up an order and if you aren't, whoever enters first is first in line."Turn-based MMORPGs".
How does that even work? How do you have people taking TURNS in an MMO? Do we all just end up waiting for the slowest player to take their turn?
I'm not saying it's either good or active, but I remember this one saying it's turn-based.
https://www.wakfu.com/en/mmorpg
How does that even work? How do you have people taking TURNS at a table? Do we all just end up waiting for the slowest player to take their turn?"Turn-based MMORPGs".
How does that even work? How do you have people taking TURNS in an MMO? Do we all just end up waiting for the slowest player to take their turn?
How does that even work? How do you have people taking TURNS at a table? Do we all just end up waiting for the slowest player to take their turn?"Turn-based MMORPGs".
How does that even work? How do you have people taking TURNS in an MMO? Do we all just end up waiting for the slowest player to take their turn?
Very interesting stuff, thank you. I swear I've seen the art before.The other turn-based Ankama game, Dofus, is still running after all these years:
https://www.dofus.com/en
I played it for a few months many, many moons ago, right when they were transitioning from the low-res original Flash graphics to a new client with updated graphics. Can't tell you much about it this many years on, but it is turn-based. Definitely a bit grindy, I do remember that, and also the turn-based battles can get a bit tedious at higher levels of progression; it does require good teamwork however, unlike modern MMORPGs in which you can solo everything or derp through with minimal team effort. At least, it used to.
I guess.Does Pox Nora count?
Their is a cartoon for Dofus and Wakfu, that might be why.Very interesting stuff, thank you. I swear I've seen the art before.The other turn-based Ankama game, Dofus, is still running after all these years:
https://www.dofus.com/en
I played it for a few months many, many moons ago, right when they were transitioning from the low-res original Flash graphics to a new client with updated graphics. Can't tell you much about it this many years on, but it is turn-based. Definitely a bit grindy, I do remember that, and also the turn-based battles can get a bit tedious at higher levels of progression; it does require good teamwork however, unlike modern MMORPGs in which you can solo everything or derp through with minimal team effort. At least, it used to.
"Turn-based MMORPGs".
How does that even work? How do you have people taking TURNS in an MMO? Do we all just end up waiting for the slowest player to take their turn?
Doesnt Eve Online only update combat input with 1hz making it pretty much a turnbased game? Didnt play the game yet but whenever i looked into it the combat was always described as purely tactical.