This is what we have been working on the past weeks:
Fixes:
- You can't make a deal with the guards after accepting the deal with Flavius.
- When beaten up by the raiders after a failed CS check your current HP is lowered too.
- Fixed issue with reputation change when talking with Sohrab after the fight in HD1.
- Properly removed the tube in the mine when it's used.
- Fixed issue with kebab seller.
- You can no longer equip opposite gender clothing.
- Fixed huge lag affecting ranged characters.
- Fixed some bad passability in the bandit camp.
- Fixed persuasion/trading check in IG3.
- Antidas now properly gives a ring when pleased with your oath.
- You can now show the jellyfish artifact to Feng.
- Fixed several issues with Miltiades fight.
- In the warehouse fight in TG2, there is no longer a thief in the void.
- Fixed lots of issues with the Palace infiltration text adventure.
- Fixed problem with the mine sequence when you killed the workers inside in one go.
- It's not longer at night if you fail the first sneak check and go back to Teron.
- Fixed issue with objects in the second floor of buildings highlighting the cursor.
- Fixed issue with the spies house being invisible.
- Fixed camera issues when starting fights in the infiltration.
- Fixed the AG2 sequence in which you join the IG. You can now meet Carrinas and go to IG3.
- Fixed issue in AG1 when you escape with the spy.
- Fulvio no longer disappears when loading a savegame in AG3.
- Looting in drifter vignette now has the proper background.
- The map buttons now work with one click.
- You properly kill the guard with the critical strike in the kebab sidequest.
- Killing the kebab thief with the weapon strike nets you SP and bodycount.
- Fixed issue with CS+DEX check in assassins vignette.
- Some Daratan guards that were not giving SP when killed in IG3 now do.
- Killing Flavius in the infiltration doesn't call the guards if Antidas gave you a pardon.
- Fixed problem with the healer camera if you had less than 80% HP.
- Fixed issue in TG1 with the bribe to the guards.
- Killing the merc in TG3 with CS gives bodycount and a cs point.
- Fixed problem of firing through walls.
- Fixed problem of arrows always hitting dodgers in close range.
- Fixed several "walk to object" issues.
- Fixed problem with NPCs losing sight of the player in combat.
- Fixed issue in IG2 in which you didn't get the proper attack on the tower if failed the charisma check.
- Now the guy with the big shield stays back in IG2, as intended.
- Fixed crash at the beggining of AG3.
- If you passed the charisma check in IG2 and went up to the tower, you get a proper reaction from the Centurion when you get back.
- Now using doors and stairs in combat properly deducts AP.
- Fixed characters not turning to impale attack, and have their weapon floating around them when impaled.
- Fixed crashes from using resolutions smaller than 768 height.
- Fixed inconsistency in mine endings when Antidas is killed.
- Improved and corrected lots of texts.
- Fixed some issues in the pop-up for the trading and looting screen.
Changes:
- You can ask for more gold in the prator vignette.
- Trading doesn't affect price so much. Went from (selling/buying) 25%/200% to 50%/150% at the lowest level.
- Decomposing an item now gives 30% at 0, 10% at 100, instead of 25%/5%.
- The kebab thief no longer gives SP if you do nothing.
- You can no longer drop the map.
- Rebalanced weight and price of items, removing exploits with crafting.
- Pressing m now opens the map screen.
- The armor you can get in the TA is made of iron.
- Pledging your allegiance to Antidas now gives a trait and reputation changes.
- Now crafting techniques levels are tied to the metal.
- When you go back to the tower cellar, you can directly fix the pump if you already found it.
- Lighten armor now has 2 levels (60 and 100), and requires steel and blue steel, respectively.
- Leather armors don't have the hardened upgrade anymore.
- Now slaves attack with spiked clubs at the barricaded mine.
- Dellar has steel armor now.
- Lowered the difficulty of IG3 fight a little.
- Changed squatter stats.
- Increased refugees entrance levy to 150.
- Now guards check if you killed civilian characters.
- Inventory and crafting screens are now centered.
- The main gui has a different disposition, now there is a bigger textbox.
- Made some changes to the stats of small daggers and bigger shields.
- The main menu now has finished artwork.
- The mercenary and assassin in the vignettes are now harder.
- Neleos is positioned differently in the AG3 fight.
- Made Skeggox a mid tier axe.
- Lower chance of counter-attack by blockers.
- Moved some things around in the interior of the IG2 tower.
Improvements:
- Now the loading screen occupies the whole screen.
- Trees and grass now have wind movement.
- Better fiting character creation screen for higher resolutions.
- Added option to climb the wall after failing sneak in the thief vignette.
- Optimized shadow rendering and several models, improving performance.
- Improved the letters in the main menu.
- Added a path to join Carrinas in HD2.
- Now Antidas has different reactions in IG3 depending on your relationship with him.
- Added some more tips to the character creation screen.
- Improved the map of Teron.
- Made a sign for the Healer's house.
- Added more sound emitters.
- Added more filler NPCs.
- Improved the look of the grass.
- Started adding different music in some situations (check IG3).
- More animations for vegetation.
- Added especial text for when you die in combat, depending on the context of the fight.
- You get the option to dress as a loremaster as you approach the mine.
- You now get a nice talk with the guards if you kill the guard in the kebab quest.
- Improved the AI of archers for the IG2 fight.
- Added new options screen with more configurations.
- Added more music.
- Added some dialogue sounds for critical strikes.
- Added AoD icon to the application executable.
- Starting adding support for resolutions between 600 and 768 height.
- Made lots of improvements to the trading and loot screens.
- Added crucified men models.
- Added the help screen.