Seems like every space game has to have some kind of real time twitchy combat where you get to pilot the ship. Which, I get it, is a fun thing to do. But like... I want to play a sequel to the Buck Rogers games, or at least something in the vein of Star Flight, that was more about your crew and ship stats than how well you could circle strafe.
You had Infinite Space that was good on Nintendo DS. Iirc, you flew a capital ship (I don't remember whether there were other ships) and fought through JRPGish combat, but with some kind of distance, like in Star Traders Frontier
The combat was a bit too formulaic, but it was still scratched that itch, if you are not averse to emulation.
You also have Halcyon 6: Starbase Commander, but I don't remember whether it had good crew management. It is serviceable, but I'd recommend Star Traders: Frontier over it (mostly because I don't remember much about the game!).
Edit: There is are also a roguelite that could work:
Approaching Infinity:
I played it a long time ago, before it was on Steam. I remember it to be pretty solid, but I don't remember much about the crew management.