JustLooking
Scholar
- Joined
- Nov 25, 2018
- Messages
- 135
How hard would it be to create and implement new animations for characters in NWN2, simmilar to this mod for NWN1 https://neverwintervault.org/projec...kpak/alternate-combat-animations-pack-acp-v40
You may wonder, why the hell would I like to make a mod for this god forsaken game? Well because none else did and those animations are god awful and the only thing that is keeping me from replaying the mask or betrayer or trying some other modules is watching those animations again yuck. I'm animationphobe and I can't stand ugly animations. So how hard would it be to import the animations created in Blender or some animeshit for all the NPC/character animations and how would it take?
I would like to learn how to create 3d animation anyway so I though it would be a nice place to aim for.
You may wonder, why the hell would I like to make a mod for this god forsaken game? Well because none else did and those animations are god awful and the only thing that is keeping me from replaying the mask or betrayer or trying some other modules is watching those animations again yuck. I'm animationphobe and I can't stand ugly animations. So how hard would it be to import the animations created in Blender or some animeshit for all the NPC/character animations and how would it take?
I would like to learn how to create 3d animation anyway so I though it would be a nice place to aim for.