There is no end-goal, similar to Sims or Harvest Moon. Simply looking around, mess with villagers, get money, build up your house/village, etc.What's the point of this game?
What's the point of this game?
Same point as any freemium mmo/looter shooter, farm/truck sim, or monster hunter game.What's the point of this game?
Same point as any freemium mmo/looter shooter, farm/truck sim, or monster hunter game.What's the point of this game?
Same point as any freemium mmo/looter shooter, farm/truck sim, or monster hunter game.What's the point of this game?
More like the freemium mmo/shooter where you have to GRIND A LOT to buy basic stuff. There are no micro-transaction that is true. Oh and like real life US citizen you start your journey with DEBT!
There is no end-goal, similar to Sims or Harvest Moon. Simply looking around, mess with villagers, get money, build up your house/village, etc.
No, cuz I was just making a basic comparison on a very small genre (in fact the only things I compared them to was the lack of an end-goal), and you probably shouldn't take it so literally?There is no end-goal, similar to Sims or Harvest Moon. Simply looking around, mess with villagers, get money, build up your house/village, etc.
You are joking right ?
wait real time clock? wtf is this mobile game shit? harvest moon at least have in game clocks and all the progression are based on in game time plus there are tons of shit to do in harvest moon. min max-ing crops quality is hardcore stuff.There is no end-goal, similar to Sims or Harvest Moon. Simply looking around, mess with villagers, get money, build up your house/village, etc.
You are joking right ?
Here is complete list of things you can do in Animal Crossing based on 3DS New Leaf:
- bash some 6-8 rocks daily (yes real 24 hours) to find one or two expensive gems you can sell
- talk to 5-6 villagers to get 1-2 unique text messages daily and maybe one fetch quest (find me my pants !)
- check out what is in 10 slot store for furniture and 12-15 same tshirt/pants which are just recolors with different skin.
- shake trees for fruits to sell. After 2-3 weeks of real time days you ill have maybe 20-30 trees like that
- use money to buy stuff for village with choices like: one type of bench, one type of fountain, and other 5-8 things.
- catch randomly generated bugs and fish.
- Go to tropical island to play idiotic minigames for very small rewards
- visit your neightbour village via complcated multiplayer connection where you need to have friendscode and your friend specifically need to have open village barrier to visit it. Without any kind of chat lol.
AAAAnnnddd.
That is it.
All of those take around 10-15 minutes a day and nothing changes.
Yes really.
Sims 1 base compared to this is like comparing Crusader Kings 2 with all expansions to nokia snake.
Yeah one of Animal Crossing's gimmicks is that it uses the internal clock of every Nintendo console to follow reality in some sort of way. Seasons, holidays, and stores closes at night. Depending on the game different things can be done at night, though. You could just as easily change the time if you didn't want stores to be closed, though I don't think this new version on Switch is able to do that.wait real time clock? wtf is this mobile game shit? harvest moon at least have in game clocks and all the progression are based on in game time plus there are tons of shit to do in harvest moon. min max-ing crops quality is hardcore stuff.
wait real time clock? wtf is this mobile game shit? harvest moon at least have in game clocks and all the progression are based on in game time plus there are tons of shit to do in harvest moon. min max-ing crops quality is hardcore stuff.
I'll never understanding how people choose these pairings that become popular.