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Alkahest - Murky Medieval Fantasy First-Person Action RPG with Highly Interactive Environment

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,065
https://alkahestgame.com





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Grounded fantasy adventure​


When the sun rises over the kingdom of Kadanor, it casts long shadows. Explore a world mired in feodal turmoil, where the balance of power between the three major houses is fragile.

As the youngest son of a petty lord, you’re no hero. And to become someone, you’ll have to prove your worth through sweat and blood. Investigating unusual goblin raids on the county border may be the chance you've been waiting for.

Explore castles, forests, villages and other realistic settings, while meeting its residents and making interesting decisions on your journey.

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Dynamic combat with a focus on interactive environment​


Build your combo and execute it against enemies. Drop a tree on their head, kick them off a cliff, set them on fire. In Alkahest, fast-paced close combat within a richly interactive environment takes center stage.

Use all advantages – alchemical potions, daggers, relics, and more! Even a rope can become a deadly weapon in skillful hands.

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Master the craft of Alchemy​


Instead of magic, Alkahest will feature alchemy, a complex and important game system. Follow a recipe or mix gathered ingredients at your own discretion. Use the substance as a throwable, a weapon oil, plant it into an NPC's pocket or even drink it yourself. In each scenario, outcomes can be unpredictable.

Sticky death or heady encouragement – what are you brewing next?

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Immerse yourself in the journey​


We are players ourselves and believe in quality over quantity. So a big no to a bloated map and dull filler quests.

We strive to create a highly interactive and believable world with semi open-world locations, packed with secrets and adventure. With branching gameplay options, inspired by Dishonored, Dark Messiah of Might and Magic, Kingdom Come: Deliverance and other genre-defining games.

WISHLIST NOW and follow Alkahest on social media to stay notified about important announcements!
 
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Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,847
Huh. Was somehow expecting this to be related to the old SNES action rpg when I saw the title.

I'm always leery of these games that promise environmental interaction. Feels like it always ends up being a series of very scripted scenarios rather than anything you use organically. It tends to make for very cool trailers and screenshots but lame gameplay with little freedom.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,164
my only gripe is bow placement during shooting. Could only be done by someone who never saw a bow being fired
 

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
409
Location
Fourth Rome
Because the idea of picking flowers between fights sounds fucking boring and tedious. Not to mention that the gameplay loses a lot of it's spontaneity when you have to prepare these things in advance. A mage simply casts spells as he needs them, while an alchemist can only hope that he brewed the right combination of potions beforehand for whatever is up ahead.
 

Conan

Arcane
Joined
Dec 18, 2013
Messages
225
Yeee Haaaw!



This has the strongest DarkMessiah vibes since Dark Messiah. Now crossing all the fingers this comes out fine!
 
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Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,098
The protagonist doesn't seem to have any magic, which is sad, because magic was the second best part of Dark Messiah. Shrinking people and then stomping them to death, turning them into ice statues, shit was amazing.
 
Joined
May 31, 2018
Messages
2,863
Location
The Present
Because the idea of picking flowers between fights sounds fucking boring and tedious. Not to mention that the gameplay loses a lot of it's spontaneity when you have to prepare these things in advance. A mage simply casts spells as he needs them, while an alchemist can only hope that he brewed the right combination of potions beforehand for whatever is up ahead.
This is functionally how 2E D&D wizards worked. If you memorized the wrong spells for the days situations...oops! I agree that the biggest problem with alchemy in games is that it forces the player into crafting tedium. Crafted items are also generally still underpowered given the time and resource tax they incur.
 

Turn_BASED

Educated
Joined
Jul 2, 2022
Messages
258
The “gameplay” in the trailer is all pre-rendered, not actual gameplay. I hope the real game can produce a similar feel.
 

TwoEdge

Scholar
Joined
Jan 27, 2017
Messages
311
Does anyone know the producer? Seems like it's their first game...

Still, it really looks like DMoMM.
There is very little information about them, at least in English. All I could dig up is from their press release stating they're based in Cyprus and are a team of 42 so-called industry veterans. No references or previous work experience. Still, looks good and I'm a fan of the genre. Fingers crossed that they can deliver.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,847
Because the idea of picking flowers between fights sounds fucking boring and tedious. Not to mention that the gameplay loses a lot of it's spontaneity when you have to prepare these things in advance. A mage simply casts spells as he needs them, while an alchemist can only hope that he brewed the right combination of potions beforehand for whatever is up ahead.
This is functionally how 2E D&D wizards worked. If you memorized the wrong spells for the days situations...oops! I agree that the biggest problem with alchemy in games is that it forces the player into crafting tedium. Crafted items are also generally still underpowered given the time and resource tax they incur.
Yeah, I don't see any problems with the alchemy side of things, that's just pure flavour really. No reason you can't craft things that do whatever you'd want a spell to do; right up to and including firing lightning bolts or summoning monsters. Besides, mana is a boring and overused mechanic that is rarely managed well anyways.

And I mean, it's in the fucking title. Alkahest is a mythical alchemy solvent.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
Looks great but also extremely fake. Until they release a playable demo, this is firmly in the vaporware/possible scam category.
 

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