Monkeyfinger
Cipher
- Joined
- Aug 5, 2004
- Messages
- 779
http://www.ageofwonders.com/aow3live/users/lennart-sas/replies/
Lennart Sas, the lead designer of the AoW series, posts on the new forums for the game and talks a bit about specific design decisions. Some interesting things:
You choose your race and class. All races have access to all 6 classes: Sorcerer, Archdruid, Theocrat, Rogue, Dreadnought, Warlord.
Your low level units are determined by your race and town upgrades. Your high level units depend on your class, not race.
For example, if you pick a theocrat, you have access to the evangelist, the martyr, the crusader and the exalted as your high level units. The appearance and the stats of these units vary based on your race but their basic function is always the same.
Naval combat is different. In addition to the ships fighting, all units aboard transports get their own little combat boats which they can use ranged attacks and abilities from.
Domain affects more than just spellcasting radius now. It provides resources, and it acts as a border for leaders for whom you don't have open borders or a war, sort of like civ4 culture.
Lennart Sas, the lead designer of the AoW series, posts on the new forums for the game and talks a bit about specific design decisions. Some interesting things:
You choose your race and class. All races have access to all 6 classes: Sorcerer, Archdruid, Theocrat, Rogue, Dreadnought, Warlord.
Your low level units are determined by your race and town upgrades. Your high level units depend on your class, not race.
For example, if you pick a theocrat, you have access to the evangelist, the martyr, the crusader and the exalted as your high level units. The appearance and the stats of these units vary based on your race but their basic function is always the same.
Naval combat is different. In addition to the ships fighting, all units aboard transports get their own little combat boats which they can use ranged attacks and abilities from.
Domain affects more than just spellcasting radius now. It provides resources, and it acts as a border for leaders for whom you don't have open borders or a war, sort of like civ4 culture.