luj1
You're all shills
2019: Which genre has the most integrity left?
FPS - One of the shittiest genres overall due to CoD and other rubbish, but recently had an influx of quality releases such as: Amid Evil, Dusk, Project Warlock, Ion Maiden, Wrath, Prodeus (TBA), etc.
TPS/Action - Okayish I suppose, the japs (Sekiro, Souls games, etc.) are saving the day, sometimes a good euro release (e.g. Mutant)
RTS - dead/killed by MOBAs
TBS (includes 4X) - Not many franchises remain in classic TBS sense. Some bloat in the "Space 4X" segment
Sports/Racing - Didn't evolve much at all, still occupies a small but stable spectrum of the market
RPG - Severely wrecked by decline, per decade not more than 3-4 worthwhile titles in a sea of mediocrity
Sim/Manager - Constrained to a small niche so not really relevant
Platformer - Small market. There has been some fun platformers (all indies), they tend to be short/small with a strong style>substance thing going on
Beat 'em up / Fighting games - Dead, other than MK (series alternates between a hit and a miss) People still playing old SNK stuff online via Fightcade. I've seen only one Beat 'em up (Mother Russia Bleeds)
Adventure (includes Point & click) - Probably among the few genres with some integrity left. Both indie and commercial are alive and relatively well
I voted Adventure games. They are clearly the least impacted by decline. I think all the bigger genres are FUBAR'd for the most part
FPS - One of the shittiest genres overall due to CoD and other rubbish, but recently had an influx of quality releases such as: Amid Evil, Dusk, Project Warlock, Ion Maiden, Wrath, Prodeus (TBA), etc.
TPS/Action - Okayish I suppose, the japs (Sekiro, Souls games, etc.) are saving the day, sometimes a good euro release (e.g. Mutant)
RTS - dead/killed by MOBAs
TBS (includes 4X) - Not many franchises remain in classic TBS sense. Some bloat in the "Space 4X" segment
Sports/Racing - Didn't evolve much at all, still occupies a small but stable spectrum of the market
RPG - Severely wrecked by decline, per decade not more than 3-4 worthwhile titles in a sea of mediocrity
Sim/Manager - Constrained to a small niche so not really relevant
Platformer - Small market. There has been some fun platformers (all indies), they tend to be short/small with a strong style>substance thing going on
Beat 'em up / Fighting games - Dead, other than MK (series alternates between a hit and a miss) People still playing old SNK stuff online via Fightcade. I've seen only one Beat 'em up (Mother Russia Bleeds)
Adventure (includes Point & click) - Probably among the few genres with some integrity left. Both indie and commercial are alive and relatively well
I voted Adventure games. They are clearly the least impacted by decline. I think all the bigger genres are FUBAR'd for the most part
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