Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

physics

  1. Üstad

    Webbed, physics based platform game

    I couldn't find a thread about this game so I decided to make it. Though it gets repetetive very quickly, physics based setting is nice but mostly used for platform puzzles and gets tedious. I though the gameplay will be better the more I progress but nope.
  2. Zanzoken

    We Who Are About To Die -- Gladiator-themed Roguelite with Physics-based Combat -- now in Early Access

    I didn't see a thread on this but figured some in the community might be interested. There is a free demo available which offers you a chance to do the tutorial and half a dozen or so fights. I've since purchased the full game and in my opinion the demo is quite representative of normal...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom