Saldrone
Educated
- Joined
- Feb 18, 2024
- Messages
- 216
RPGs are all about unit/character progession. So after getting all the cool tools and abilities pretty often the game ends SHORTLY AFTER which can be a bit dissapointing or boring.
What are some good examples of role-playing games subverting this?
What are some good examples of role-playing games subverting this?